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4 Colors! You're crazy!

I want to do the most damage-per-mana as possible to win by turn 4. 1 mana - 3 damage spells are key and 2 mana - 4 damage spells are preferred. Atarka's Command with any creature on the field means it has the possibility of providing 4+ damage when using the 2 most offensive modes- 3 to the dome and cretures getting +1/+1 and reach until end of turn. When needed it can perform the role that Skullcrack performed before by preventing lifegain for my opponents as well, making it one of the most (if not THE most) versitile cards in the deck.

My SB is built to be able to answer any problematic artifacts or enchantments from my opponent's boards using Destructive Revelry. Electrikery is super-secret tech against decks using Lingering Souls as well as all the 1-toughness creatures in Infect decks. Molten Rain is there for tron and Scapeshift decks, as well as other decks with greedy manabases. Pyrite Spellbomb is a colorless source of damage that can take out Kor Firewalkers and Etched Champions which are normally very hard to remove for burn decks. Rakdos Charm is the main reason to splash black, as it is a trump card against Twin, Affinity, Zoo, Merfolk, Dredgevine, Loam Decks, and more. Having each creature deal 1 damage to it's controller is great for decks that want to go wide, and some sort of GY hoser is always good to have. These cards and numbers may change, but so far I feel pretty good about them. The only question in my mind is weather to include a sweeper like Volcanic Fallout or Flamebreak in the SB.

comments and +1s are greatly appreciated! Thanks for looking!

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Atarka's Command is the real deal, giving burn more options now than just having a Skullcrack that isn't always needed. Along with Destructive Revelry in the SB, burn now can answer more problems with fewer cards. I've cut down on a Boros Charm to add another Lightning Helix since lifeloss from my own manabase is not insignificant. Also I added the 9th fetch to guarantee color fixing.

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Revision 32 See all

(8 years ago)

+1 Blackcleave Cliffs main
Date added 10 years
Last updated 5 years
Legality

This deck is Modern legal.

Rarity (main - side)

28 - 0 Rares

10 - 8 Uncommons

19 - 7 Commons

Cards 60
Avg. CMC 1.61
Folders Cool Decks, Modern Possibilities
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