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Turn 1: Play an Ancient Ziggurat (or Forest) and Noble Heirarch

Turn 2: Play a Plains (or Island or Mystic Gate) and Geist of Saint Traft

Turn 3: Play a land (not Ancient Ziggurat) and Steel of the Godhead on Geist of Saint Traft. Also play another Noble Heirarch. Geist of Saint Traft gets +1/+1 and lifelink and +1/+1 and unblockable and exalted twice (so +2/+2 until end of turn).

Turn 4: Play a land and play Sunbond on Geist of Saint Traft. So Geist of Saint Traft doubles his attack every turn.

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