Council of the Absolute
Creature — Human Advisor
As Council of the Absolute enters the battlefield, name a card other than a creature or land card.
Your opponents can't cast cards with the chosen name.
Spells with the chosen name you cast cost 2 less to cast.
Price & Acquistion Set Price Alerts
|TCGPlayer.com Price||Cardhoarder (MTGO) Price|
|$0.25||$0.72||$3.6||$2.31||0.11 TIX||8.2 TIX|
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Council of the Absolute Discussion
2 days ago
Isochron Scepter is pretty much a guaranteed add-in (when I find one). Not really artifact heavy, Meddling Mage is just a Nevermore with a body, and Council of the Absolute is pretty bad in a singleton format.
2 days ago
In that case, a fun trick is Isochron Scepter imprinting a counterspell, like Azorius Charm.Master Transmuter, Ethersworn Canonist, and Skill Borrower are great if you're artifact heavy.Meddling Mage and Council of the Absolute are pretty good.
1 week ago
Btw, Dissolve or Counterspell (duh) are better then Cancel. Also, Council of the Absolute is not so absolute in commander, its elder Grand Arbiter Augustin IV is much better ; he helps you and hinders your opponents in a more relevant way.
1 week ago
There are more than enough creatures with triggered and activated abilities in blue/white. Just run it creature heavy, mostly fliying. I assume you already know the necessary white voltron cards, so I will not include those or the other Azorius cards already mentioned(though you should use them) in my suggestions.
Pillow FOrt!..: Ghostly Prison Propaganda Norn's Annex Angelic Arbiter Blazing Archon Gwafa Hazid, Profiteer Isperia, Supreme Judge Palliation Accord Meddling Mage Island Sanctuary(which your Commander is perfect for) Thoughtweft Gambit & Illusionist's Gambit(these two cards have won me the game countless times).
Glorius Azorious offers so much for the deck you are creating: Isperia the Inscrutable Ith, High Arcanist Rasputin Dreamweaver Brago, King Eternal Daxos of Meletis Venser, the Sojourner Hanna, Ship's Navigator Archon of the Triumvirate Armored Guardian Azorius Guildmage Drogskol Reaver Godhead of Awe Council of the Absolute Mistmeadow Witch Guiding Spirit Sovereigns of Lost Alara Iridescent Angel Jhessian Balmgiver Chromatic Armor Cloud Cover Detention Sphere Hindering Light Render Silent Worldpurge Æthermage's Touch ... so much good stuff.
Extra Turns seem like a logical strategy for multiple opponents...: Medomai the Ageless Beacon of Tomorrows Capture of Jingzhou Plea for Power Savor the Moment Temporal Manipulation Temporal Mastery(which you can Mystical Tutor) Time Stretch
3 weeks ago
Council of the Absolute How does this one work?
4 months ago
I have a version of this deck where I run Council of the Absolute as a way to protect your creatures from removal when they are on the field.
6 months ago
For a deck that requires a lot of mana having 20 will be difficult to pull of the full potential of the deck effectively. The deck may require more copies of your main cards to increase the chances of drawing them. Many of the cards here are not really necessary such as Defang which can be replaced with Pacifism and replace Council of the Absolute with Grand Arbiter Augustin IV . You can build around the flying mechanic getting Favorable Winds , Judge's Familiar , Pride of the Clouds for damage while you control. Cloudshift will help you use your detain abilities again and again, Conjurer's Closet as well. Oblivion Ring , and Banishing Light can get rid of opponent planeswalkers Sphinx's Revelation is good too if you have the budget too. :)
|Power / Toughness||2/4|
|Avg. draft pick||3.91|
|Avg. cube pick||3.09|
|Commander / EDH||Legal|
Printings View all
|Dragon's Maze||Mythic Rare|