Council of the Absolute
Creature — Human Advisor
As Council of the Absolute enters the battlefield, name a card other than a creature or land card.
Your opponents can't cast cards with the chosen name.
Spells with the chosen name you cast cost 2 less to cast.
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Council of the Absolute Discussion
1 week ago
Definately a strong politcal tool in commander. It's not like it's a new effect; Nevermore, Meddling Mage and Council of the Absolute exist, but I do like Wizard's new twist on it - you can see what they have avaliable. Unfortunately, by the time a cmc 7 creature comes out, your opponents may have already cast every card in their hand, making it less useful, at least in constructed. In commander I can see it being very anoying though... especially because it can be run as a commander itself!
3 weeks ago
Thanks! The Restoration Angel combos well with Meddling Mage. It also is good will Council of the Absolute. But I won't play Thoughtsieze because the deck isn't black and it only shows up as black because of Surgical Extraction, which allows me to search their deck and hand to see what type of deck it is, so that I can name their key cards, like Splinter Twin, for UR twin, or Young Pyromancer, for grixis delver.
2 months ago
Isochron Scepter is pretty much a guaranteed add-in (when I find one). Not really artifact heavy, Meddling Mage is just a Nevermore with a body, and Council of the Absolute is pretty bad in a singleton format.
2 months ago
In that case, a fun trick is Isochron Scepter imprinting a counterspell, like Azorius Charm.Master Transmuter, Ethersworn Canonist, and Skill Borrower are great if you're artifact heavy.Meddling Mage and Council of the Absolute are pretty good.
2 months ago
Btw, Dissolve or Counterspell (duh) are better then Cancel. Also, Council of the Absolute is not so absolute in commander, its elder Grand Arbiter Augustin IV is much better ; he helps you and hinders your opponents in a more relevant way.
2 months ago
There are more than enough creatures with triggered and activated abilities in blue/white. Just run it creature heavy, mostly fliying. I assume you already know the necessary white voltron cards, so I will not include those or the other Azorius cards already mentioned(though you should use them) in my suggestions.
Pillow FOrt!..: Ghostly Prison Propaganda Norn's Annex Angelic Arbiter Blazing Archon Gwafa Hazid, Profiteer Isperia, Supreme Judge Palliation Accord Meddling Mage Island Sanctuary(which your Commander is perfect for) Thoughtweft Gambit & Illusionist's Gambit(these two cards have won me the game countless times).
Glorius Azorious offers so much for the deck you are creating: Isperia the Inscrutable Ith, High Arcanist Rasputin Dreamweaver Brago, King Eternal Daxos of Meletis Venser, the Sojourner Hanna, Ship's Navigator Archon of the Triumvirate Armored Guardian Azorius Guildmage Drogskol Reaver Godhead of Awe Council of the Absolute Mistmeadow Witch Guiding Spirit Sovereigns of Lost Alara Iridescent Angel Jhessian Balmgiver Chromatic Armor Cloud Cover Detention Sphere Hindering Light Render Silent Worldpurge Æthermage's Touch ... so much good stuff.
Extra Turns seem like a logical strategy for multiple opponents...: Medomai the Ageless Beacon of Tomorrows Capture of Jingzhou Plea for Power Savor the Moment Temporal Manipulation Temporal Mastery(which you can Mystical Tutor) Time Stretch
3 months ago
Council of the Absolute How does this one work?
|Power / Toughness||2/4|
|Avg. draft pick||3.91|
|Avg. cube pick||3.1|
|Commander / EDH||Legal|
Printings View all
|Dragon's Maze||Mythic Rare|