Combos Browse all Suggest
- Krark-Clan Ironworks + Sword of the Meek + Thopter Foundry
- Ashnod's Altar + Sword of the Meek + Thopter Foundry
- Impact Tremors + Sword of the Meek + Thopter Foundry
Tokens
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Thopter Foundry
Artifact
, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
lightningbefore on
Counter Intelligence with mods
5 months ago
austintayshus thank you again! I was wondering if my deck was automatically going to change Brackets when I added the 2 GCs but apparently not, I don't know the Brackets well enough or how to change it on here, but I will look into updating that.
This also reminded me I did want to look into a way to untap my Commander and I simply forgot about it along the way. Are there any untap cards you'd recommend for this deck?
So I very well may end up removing both Thopter Foundry and Sword of the Meek as I only thought it seemed like a fun and powerful ability (without including the infinite combo) that matched my Commander colors, but it doesn't appear to be the case, and I do want this to be fully legal.
lightningbefore on
Counter Intelligence with mods
5 months ago
austintayshus thank you so much for the heads up! I was wondering about that split / req, I should have asked first before assuming it was ok since it seemed like an optional flexible choice between the two.
Would you swap it for Coalition Relic just to give me more mana options or to give me more charge counters to possibly move around the board freely (or some other synergy, I'm new to this)?
And If I remove Thopter Foundry should I also remove Sword of the Meek?
austintayshus on
Counter Intelligence with mods
5 months ago
Technically Thopter Foundry isn't legal in your deck because of its color identity, but if your playgroup is okay with it, then that's fine. Unless they changed the hybrid mana rule in commander since I last played.
You might swap it for something like Coalition Relic
CommanderNeyo on
How to Destroy tokens with Breya
1 year ago
Have you considered Loyal Apprentice? Creates a thopter every turn, which is handy.
Also, +1 for the Thopter Foundry and Sword of the Meek combo. Have you considered Time Sieve? Gives you infinite turns once you have the other two out and 5+ mana.
Predator_90 on
artifacts
1 year ago
Ethersworn Canonist Emry, Lurker of the Loch Urza's Ruinous Blast Simulacrum Synthesizer Thopter Foundry Razortide Bridge
wallisface on
I will drown you in Thopters
1 year ago
I would highly recommend Sword of the Meek as a way to make as many thopters as you want (just keep sacing the sword and have it come back equipped to your new thopter).
Assuming you’re including the sword, Urza, Lord High Artificer is then another anazing piece for letting you make infinite thopters (as the sword can tap for mana before you sac it)
Gidgetimer on All the combos
1 year ago
I need a little more clarification on the objective of the deck. Are you wanting a deck with the longest list of combos, a deck with a large number of completely unique combos that you want to draw naturally, or a deck with a large number of completely unique combos and you will tutor the last piece? Each different style is going to require different combos.
Without any specific guidance on how you want to build the deck I am just going to list some of my favorites. I'll just list off cards, LMK if you need an explanation for any.
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Thopter Foundry/Sword of the Meek/Krark-Clan Ironworks(or Ashnod's Altar)
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Melira, Sylvok Outcast/Sac outlet/Murderous Redcap (or Kitchen Finks)
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Mikaeus, the Unhallowed/Triskelion (or Walking Ballista and a sac outlet)
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Yawgmoth, Thran Physician/Blood Artist/two undying creatures
wallisface on
Thopters!
2 years ago
Also just something else i’ve noticed, Sword of the Meek won’t work with Tempered Steel or Chief of the Foundry, as the buffs will mean the creature is no longer a 1/1.
Keeping that in mind, here’s an example list incorporating my suggestions:
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4x Glimmervoid
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6x Island
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7x Plains
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3x Welding Jar
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