Lockjaw Snapper


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Shadowmoor Uncommon

Combos Browse all

Lockjaw Snapper

Artifact Creature — Scarecrow

Wither (This deals damage to creatures in the form of -1/-1 counters.)

When Lockjaw Snapper is put into a graveyard from play, put a -1/-1 counter on each creature with a -1/-1 counter on it.

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0.01 TIX $0.01 Foil


Lockjaw Snapper Discussion

MaxoBug on The Scarecrow King

1 year ago


Actually, as stated on the "Cards" section, she's "Essential as the Reaper King". This deck does not work without her... well, maybe it may do in a way, but in a really crappy way. Remember that she's not only here to bring back the straw guys, but also for the card drawing, scarecrow sacrifice (which is the same ability, but depending on the situation, one part may matter more than the other).

Being a scarecrow, she comboes with the King too, both the vindicate, and +1/+1. Also even with herself if two are on the battlefield. And with every other artifact combo here. So no, please don't remove her.

On the other hand, you may want to take the Painter's Servants and Lurebound Scarecrows away, taking some options from the maybeboard. Those are the other scarecrows that are good enough. I find the rest of them to be useless, too situation-dependent, or pure crap. (even though the art is amazing).With those in the Maybeboard, you can try to make a flying army in order to compensate with the lack of strenght: One-Eyed Scarecrow, Pili-Pala, Watchwing Scarecrow, Wingrattle Scarecrow. Thing is, this last two are not good without colored permanents. On the other hand, Lockjaw Snapper is a pretty acceptable scarecrow by himself to consider.

Academy Ruins can be easily taken away to reduce budget as well.

Also, sorry for the late response, been pretty busy lately, and wanted to explain as exhaustive as possible.