|Commander / EDH||Legal|
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|Oath of the Gatewatch (OGW)||Common|
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Devoid (This card has no colour.)
Target creature gets +2/+0 until end of turn. Regenerate it.
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Unnatural Endurance Discussion
3 months ago
Most decks run 4 copies of one card because it increases the odds of finding it as you draw. Occasionally you might run 1 or 2 copies of a card, but that is for a card you don't want to see that often. You have also don't have enough ramp, since you have restricted yourself to recent sets when you are building for modern. This is a budget deck, so I'd suggest Fertile Ground or Trace of Abundance as additional ramp, rather than the classic Utopia Sprawl.
Even with additional ramp and the Eldrazi Scions your deck is top heavy, what I mean by this is that too many of your spells are or over. To help you build a better deck going forward I cloned your deck and modified it, have a look Eldrazi MK2 copy. The biggest change is I trimmed your expensive spells and brought in a card like Undying Evil to replace Unnatural Endurance since it is an easy upgrade, even if it isn't Devoid. I also upped the count of Transgress the Mind and added Titan's Presence as a more efficient removal spell.
I hope this helps and have fun brewing!
DrK4ZE on The Plague
9 months ago
You could improve it a lot just by optimizing the cards you have. For example, all your hand disruption cards can be replaced with a combination of Thoughtseize, Inquisition of Kozilek, or even Collective Brutality. Researching, and finding the best version of each card can go a long way to improving any deck. Unfortunately, better cards tend to be more expensive, but if you can afford it you'll notice the difference.
Finally, as a general deck building rule for beginners: to start a deck out pick 9 cards that you'd like to base the deck around. Run 4 of each, + 24 lands and BAM deck. From there you can shuffle things around a bit (fewer high drops more low drops/more lands or less lands/Varying your removal). This helps trim the fat, creates a consistent deck, and gives you a nice starting point.
- Plague Stinger
- Unnatural Endurance
- Grotesque Mutation
- Victim of Night
- Molting Snakeskin
- Unholy Strength or Dark Favor
- 24 Swamp
Do your research, test it out, keep what works toss what doesn't. Always glad to see new players. Best of luck!
10 months ago
1 year ago
Play around Magma Sprays, Kalitas
Draw 1 more card with 2 Bomat Couriers out of the sideboard
Cast with 18/24 of my mana sources
Play around Yahenni's Expertise, Grasp of Darkness, force sacrifice, and other shrink effects
Double trigger 5 Thought-Knot Seers and Matter Reshapers
Cast with only 14/24 mana sources
How much more common is exile on death over -X/-X? Is it simply a matter of higher risk for higher reward?
1 year ago
i do not hate the Cursed Minotaur but i preffer a Scrapheap Scrounger instead, Zulaport Cutthroat can be changed for something with madness? and Supernatural Stamina can do anything if someone plays a Magma Spray why dont you try out Rush of Vitality or Unnatural Endurance you could see my deck MinoMidRange its not tribal but uses minotaurs
1 year ago
B/W zombies is a blast, and it looks like you're on the right track, but this list looks a little iffy to me.
First, I'll go over what you're missing here. Dread Wanderer. Zombies wants to be a fast deck, and Wanderer is already one of the better one drops in the format. You really really want to be running 4 of him. Second, Plague Belcher! This dude is one of the best cards for zombie tribal, and should be ran at least as a 2x of mainboard. Overall, I don't understand the sideboard at all. It seems like just a bunch of random cards that didn't make mainboard mashed together. Third, Diregraf Colossus, yet another fantastic zombie tribal card that should at least be a 2x of mainboard, probably more. Most egregiously, this deck has literally no removal, which is a huge problem. It means you might as well just scoop if a Glorybringer or Gearhulk hits the table.
Anointer Priest is, to be frank, pretty awful compared to other cards in standard, and you don't have . Same for Gravedigger. And Bontu the Glorified is only really good in a dedicated aristocrats deck, which this does not appear to be. Kambal, Consul of Allocation is a pretty bad card, even in sideboard, as he'll always just be the first target for removal in the decks you do side him in against. Noosegraf Mob is straight up draft chaff, and costs too much to use mainboard outside of a dedicated control or ramp deck(and in those decks, you'd be better of running something else anyway). Anointed Procession is a fun card, but if you want a competitive deck, I think it's far too slow and clunky, and this deck doesn't have enough ways to activate it. Finally, From Under the Floorboards again, is clunky and bad, while there are much better options, and Unnatural Endurance is just not a card you want to be playing in standard.
Ditch the Following 17 cards:-4x Anointed Procession- (maybe stick a few in sideboard for very grindy matchups)-2x Anointer Priest-2x Gravedigger-1x Bontu the Glorified-2x Kambal, Consul of Allocation-2x From Under the Floorboards-2x Unnatural Endurance-2x Liliana's Mastery
1 year ago
And might I suggest sideboarding Eternal Scourge to bring in against control since it obviously has a recursion combo with Scrounger which is exceedingly difficult to handle.
Plus, since this is after all aggro, how about like Unnatural Endurance or Supernatural Stamina over one of your kill spells? Just a thought, I'm Hardly an aggro player. Maybe even Rush of Vitality, but I kinda like the first two more.