DreadKhan
Absurdist -
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List of Bugs …...
#1
My cycles have been hit or miss as well for several days. At least I'm in good company!
October 27, 2025 9:49 a.m.
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Kaervek, the Enchantress...
#2
This is coming from a filthy heretic speaking blasphemy, but have you ever considered a big ol nuke? It preserves all your Enchantments, but it is filthy blasphemy from the mouth of a heretic.
October 26, 2025 8:25 p.m.
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Charging Blindly - …...
#3
Sometimes people will flip the table, but Grafted Exoskeleton isn't bad with your Commander, one more power and he's a one shot kill, and anything blocking will have a very bad time, even if it's indestructible.
I love Mother of Runes for Voltron lists, her ability can also protect herself.
Another 'maybe your group has a trauma response that will be a problem' card, good old Embercleave is still a degenerate mess.
October 26, 2025 11:21 a.m.
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Cecil Dark Knight/Paladin...
#4
I'm going to use that one in the future Crow_Umbra! Much obliged!
October 23, 2025 9:26 p.m.
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Cecil Dark Knight/Paladin...
#5
I like something like Loran's Escape, Blacksmith's Skill, or even Galadriel's Dismissal as a way to protect your Commander after they're flipped. Dismissal is one of the best White cards ever printed, able to protect your creature(s) from removal/wipes, as well as being able to fog any an attack AND remove that player's blockers until their next turn, meaning it can also serve as player removal. I have no idea what they were thinking, but it's not even a GC atm.
If you want versatile removal in Orzhov I don't think you should lean into Black for it, Withering Torment and Feed the Swarm are both pretty bad compared to Anguished Unmaking, Generous Gift, Stroke of Midnight, or even Vindicate if you really like sorcery speed options. I'd even run something like Winds of Abandon over either, you lose a bit of versatility to get a much stronger removal effect that can double as a one-sided board wipe by the time you have a board ready to swing with.
October 23, 2025 3:37 p.m.
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EDH variant: Mana …...
#6
I kinda like the idea of dragging out aggro strategies and punishing explosive one off type plays with speed bumps! I could be wrong, but wouldn't this just reward people running combo decks? Even if you can only clear a line on a given turn, it's only 3 turns before you can kill them, and each sub-death costs them considerable resources, which will make it harder to fight back once you're behind. If I'm misunderstanding your concepts I apologize!
The more I think about it btw the more sense most of it makes, the only thing I'm iffy about is the mana segregation aspect, it's both a feature and a complication. FWIW I'd actually prefer it if the opponent got MORE resources when they lost a line, but other than giving them treasure (which makes no sense) I don't know how to pull that off.
I worry that being knocked down to just your Reserve will leave you on death's doorstep, and you'll be a sitting duck for your opponent, which kinda sounds like a war crime or something. This brings me back to my previous idea, of somehow gaining resources when you're losing a line instead of losing them.
October 23, 2025 9:37 a.m.
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Hybrid rule change...
#7
Icbrgr probably won the thread already, but I'll throw out my pennies. I have few doubts that they've already got at least a cycle of chase hybrid cards that won't move as many boxes if they can't take off the restriction on playing them in Commander. For the colourless identity stuff they probably have a colourless Scarecrow Legend that's WAY more pushed than Reaper King, but the deck needs him in the 99, so rules change time to help move new cardboard.
I think both hybrid changes are terrible money-grab ideas that adds confusion to a system that is VERY intuitive atm. Oh, and this is coming from people keep trying to take stuff off the GC and/or ban list purely to raise their reprint equity under the guise of 'simplicity'; as if a banlist having even 100 cards would even register as an complexity issue in a game this staggeringly nuanced/granular. It's not hard to check if something is banned, especially compared to Gavin/WotC expecting new players to MEMORIZE a huge list of 'problem' Commanders, and what bracket their 'problemness' justifies. Oh yeah, and there isn't an official list of those Commanders you 'wouldn't want to play against', so progress is pure stepping on rakes in the dark for newbies. This is exactly the kind of shit people were worried about with WotC stealing EDH from the RC IMHO.
October 22, 2025 1:07 p.m.
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Nadu elves...
#8
When I play tested this deck I found that it wanted even more creatures, more card advantage, and maybe some of the ways that let you target a creature for free infinitely. It might help if you could fit in some creatures that draw on ETB, like Elvish Visionary, these help keep cards in hand and make it easier to have both a creature, Nadu, and an effect to target them repeatedly. For the infinite target options I remember people using Shuko and Lightning Greaves in some lists, there are also White options to target creatures repeatedly for free.
October 21, 2025 3:09 p.m.
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Mono Black Control...
#9
I've been using Hive of the Eye Tyrant in a Legacy deck, it's a nice option as the game goes longer, and if you draw it early you can play it untapped.
I think Thoughtseize is a very good card if you're not trying to sneak in stuff like Phyrexian Arena, Sign in Blood, and/or Castle Locthwain, if you're only paying life for Smallpox I think you're okay to run Thoughtseize. The versatility edge over Duress is considerable IMHO.
October 17, 2025 9:16 p.m.
I understand you're looking for cards to cut? I'd cut Keeper of the Accord, maybe Fog Bank and Wall of Denial, Form of the Dragon and Transcendence can be hard to use (anything similar that lowers your life total before you can dump it might also go), Moderation seems like a real 'meh' card, even if you dump it you're still giving the opponent card advantage. I'm normally a fan of Fractured Identity, but I'm not convinced this is the deck for it, and you're over the count on cards. I don't think you need Chaos Warp in here, White gives you access to Stroke of Midnight, which is generally better. I think Shifting Borders is too much mana for an effect that usually not that great.
I may find more if I take another look, hope this helps!
October 17, 2025 7:31 p.m.
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Modified Unbazi Deck...
#11
It's vulnerable to interaction, but Scorched Ruins is very good with Deserted Temple. I feel like War Room
is pretty good in colourless decks. With more than 30 artifacts maybe Inventors' Fair?
Obviously your call, but I'd switch Scour from Existence from the maybeboard to the main deck, replacing Titan's Presence, mostly because I think you'll want the consistency way more (needing a high power creature in hand seems like it'll be a problem sometimes), and it even triggers your Commander's ability.
Hope something here will work for you!
October 17, 2025 4:25 p.m.
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PrEDH - Lyzolda …...
#12
I'm not sure how evil your group gets, but Grave Pact is really good. Elemental Mastery is a handy source of Red creatures every turn. I can't help but wonder if Ashnod's Altar could be helpful, you sac one creature to pay for a Lyzolda sacrifice. A bit out there, but if Lyzolda is being fed she might benefit from something like Sadistic Glee.
October 7, 2025 3:05 p.m.
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| Finished Decks | 69 |
| Prototype Decks | 41 |
| Drafts | 0 |
| Playing since | Revised Edition |
| Avg. deck rating | 8.67 |
| T/O Rank | 15 |
| Helper Rank | 5 |
| Favorite formats | Legacy, Commander / EDH |
| Cards suggested / good suggestions | 696 / 323 |
| Joined | 6 years |
Crow_Umbra says... #1
Figured I'd move my comment here to not hijack the deck comment section. Glad you liked the Soul Partition rec! I feel like it's still pretty underrated/overlooked.
I've loved its versatility whenever it's popped up for me. I think I use as removal more often than not.
October 23, 2025 10:19 p.m.