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This is a variant of my Rogue Faerie Tempo Tribal deck. I was noticing Spellstutter sprite was often too slow, so this deck opts for a discard strategy to protect our Stinkdrinker Bandit instead.

This deck is centered around the synergy between our evasive or completely unblockable rogues alongside one of the best tribal lords in all of MTG, Stinkdrinker Bandit.

Stinkdrinker Bandit may seem underpowered for a 4 mana 2/1, but we're usually going to be playing him as a two-drop for his prowl cost. However, he can also be used as something of a combat trick later in the game if we pay his full price pre-combat phase, boosting up our evasive creatures. Multiple copies stack, so you may often find yourself swinging in with three unblockable 1/1's for 15. That being said, this version of the deck shifted away from unblockable 1/1's towards better rogue payoffs, such as Thieves' Guild Enforcer, Soaring Thought-Thief, and Nighthawk Scavenger which our discard strategy feeds into.

I would appreciate feedback on this brew!

Thank you!

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Date added 2 years
Last updated 2 years
Legality

This deck is Modern legal.

Rarity (main - side)

10 - 0 Mythic Rares

17 - 9 Rares

24 - 2 Uncommons

4 - 4 Commons

Cards 60
Avg. CMC 1.77
Tokens Faerie Rogue 1/1 B
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