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Said on 13$ Burn...

#1

KL185, I personally wouldn't go above 19 lands here, and think 18 would be my preferred number. I do think you're right though, Roil Eruption may be the one to take out, considering The Flame of Keld only gets better as you go up in land count.

November 27, 2021 5:40 p.m.

Said on 13$ Burn...

#2

Awesome budget build! Though I have to say, I feel like 16 lands is pretty light, even for such a low curve. With a playset of Viashino Pyromancer, The Flame of Keld, Lightning Strike nearly 30% of the spells in the deck are shut off without the second land.

I would go down one or even two The Flame of Keld in exchange for another Mountain, because the saga is only really useful when we can consistently empty our hand. I think going up to at least 17 lands will make that much more likely.

November 27, 2021 12:31 a.m.

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