
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Fate Transfer
Instant
Move all counters from target creature onto another target creature.





kamarupa on
Kamarupa’s Challenge
5 months ago
I love it. I have a few spells that probably won't really make it better, but you might like them anyway just maybe.
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Thrummingbird - repeatable proliferation for fairly cheap. Also pings opponents without a flying defense.
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Choke - this was my original combo piece with Quicksilver Fountain - however, the combo such a stretch, getting to point where opponents are actually imprisoned is all but impossible. Still, it might prove a hindrance to opponents and will completely shut down any mono-blue deck. Of course, it would also shut down a good portion of this deck, too, though the mana dorks def help offset that.
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Contagion Clasp - another repeatable proliferator
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Ichormoon Gauntlet - potentially a lot of proliferation with this spell but how you fit any Planeswalkers in I have no idea lol.
I'm not really certain how this works, but I think because Quicksilver Fountain makes a non-island into an Island at the moment the Flood Counter is put on it, a Yavimaya, Cradle of Growth would add 'Forest' to that lands type if played after the fact. I'm really not sure though.
It's really too bad there's not card like Bioshift or Fate Transfer that would work here. Even The Ozolith doesn't get close. :(
Sliverguy420 on
Golgari Scavengers
5 months ago
Fate Transfer may have a "surprise element" in niche scenarios, but its only helpful if you have it, and 2 mana, when your opponent removes the creature, and even then it only works once. theres a reason The Ozolith is expensive. even Bioshift would be better since its only 1 mana and you can choose how many counters you move. Winding Constrictor is an upgrade to Cursed Wombat since its not limited to once per turn.
modern is a pretty brutal format right now. if you can't win on turn 4, you need heavy amounts of removal to stop the decks that can.
kamarupa on
Golgari Scavengers
5 months ago
I have some suggestions. Feel free to ignore them!
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Unearth instead of Treasured Find.
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The Ozolith instead of or in addition to Fate Transfer - it's quite a expensive, so maybe you don't want to invest in it, but it's cheaper to cast and as a permanent, works statically, which is quite nice. The downside, in addition to its hefty price is that it's Legendary.
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Corpsejack Menace has long been a staple in golgari counters
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You didn't include "Budget" in your description or Hubs, so I'll suggest Yavimaya, Cradle of Growth and Urborg, Tomb of Yawgmoth as useful lands. They might help your opponents mana-fix, too though. And of course, if they're too expensive, just disregard this. Other lands to consider: Castle Locthwain, Bojuka Bog, Darkbore Pathway Flip, Blooming Marsh, Deathcap Glade.
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Thoughtseize is a classic black spell, but only 2x isn't much, especially when it's your only means of removal. Golgari is arguably the best color combination for removal ever. Abrupt Decay and Assassin's Trophy are at the top of a long list of great removal spells, and both are exclusive to golgari. I'd suggest 2x of each, but either would be useful. The other could go in your sideboard. Since you are already running some sac outlet creatures, Fatal Push would be a good fit, too.
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Bow of Nylea is always good. It's another Legendary, so no more than 1x.
legendofa on Tekuthal and moving counters
2 years ago
Balaam__ Fate Transfer has a color identity. Hybrid mana is weird in EDH--every mana symbol that appears on a card contributes to its color identity, and you can't use a card that uses a symbol outside of your commander's color identity.
Basically, Tekuthal, Inquiry Dominus counts as a card, and Fate Transfer counts as a card.
The Ozolith is a valid suggestion, though.
Balaam__ on Tekuthal and moving counters
2 years ago
I don’t play Commander/EDH so I’m not sure these are legal, but The Ozolith and Fate Transfer are castable in mono
Balaam__ on
Magosi's turn
3 years ago
Maybe something like animating the lands with Soilshaper or Spike Tiller, then transferring counters with Fate Transfer? Not sure if that would work or not.
UrzasUnderstudy on
Tiny Simic
4 years ago
Off the top of my head, some possible cards for consideration: Evolution Sage , Fate Transfer , Fertilid , Solidarity of Heroes , Spike Feeder , Thrummingbird .
Kogarashi on Can I play fate transfer …
5 years ago
For future reference, the color identity of a card is determined by:
- All mana symbols in its casting cost (including both halves of a hybrid mana symbol)
- All mana symbols in its rules text (but not reminder text)
- Any color-defining text in the rules text
- Any color indicator on the type line (such as on the reverse face of a double-faced card)
So, per each:
- Fate Transfer has a hybrid mana symbol. Both halves count, so it is both blue and black.
- Bosh, Iron Golem has a red mana symbol in its rules text, so it has a red identity. Crypt Ghast's Orzhov symbol is in reminder text, so it doesn't count, and the Ghast is only black.
- Older printings of Ancestral Vision contain the text "Ancestral Vision is blue." This sets the color identity even though there are no blue mana symbols on the card. It's important to note that Devoid ("this card is colorless") does not apply in this case, as Devoid cards still have mana symbols that inform their color identity.
- Newer printings of Ancestral Vision have a color indicator on the type line (the blue circle). This sets the color even though there are still no blue mana symbols, and the "(This spell) is blue" text has been removed. These indicators are on the reverse of double-faced cards, so while Archangel Avacyn Flip is white, its reverse, Avacyn, the Purifier, is red, making the card's identity red/white. This one trips up the most people, it seems.