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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Big Apple Highlander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Freeform | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Ruination
Sorcery
Destroy all nonbasic lands.







hyalopterouslemur on Why Are the Other Free …
2 days ago
Also, if you're playing at a lower power level, Trinisphere becomes weak? Mind, never completely useless, since it makes a lot of removal/counterspells cost to more, but it's not nearly as strong in a Bracket 2 deck as it is in cEDH (Conversely, Gaddock Teeg is stronger in lower brackets, but still keeps Wraths and MLD off the table in higher brackets.)
The difference is a meta issue, as so much of Magic is. I always use the example of four- and five-color decks. In the lower brackets, there's only your budget stopping you from playing as many nonbasic lands as needed, and it's possible to even build a three-color deck with no basics. (In fact, the only nonbasic hoser of note that's legal in the lower brackets is Primal Order, I think. Oh, I guess Molten Rain.) But in bracket 4 and 5? Blood Moon, Back to Basics, Winter Moon, Ruination, suddenly playing five colors is a losing strategy.
Valengeta on
Salt Devastation
10 months ago
I have made some changes to the deck, including some cards you've suggested and others like Ruination, Jokulhaups and Dawn's Truce
You make a good point about replacing the Myr and Ornithopter dorks for less removable rocks. The Ramos' ones look very cool. Maybe replace the dorks and Mind Stone for them?
I like Burning Sands, although it might backfire a bit too much for my taste. What would you replace for it?
legendofa on
1 year ago
An easy switch would be the shocklands Hallowed Fountain, Breeding Pool, and Temple Garden. They're pretty much the next best thing to the original duals, and they can be picked up by Windswept Heath and friends that search for a land type, not a basic land. Spara's Headquarters and Waterlogged Grove are also good options.
And, as a personal choice, I like to include enough basic lands to cast any card in the deck of basics alone. You never know when a Ruination or Back to Basics is going to wander in.
HeyImVegan on
[Klothys] Pain-chantments
2 years ago
OK, Update Time! :
In addition to the other mentioned cards from the comments that finally got in, i managed to get my hands on some stuff:
IN:
Arasta of the Endless Web went in for good Blockers (and it is a Enchantment Creature)
Verduran Enchantress for more Draw with the Enchantment Syergy
OUT:
Ruination just a little bit too brutal. And put some more NonBasic Lands in
Fire Diamond and Moss Diamond out for Talisman of Impulse
EnbyGolem on Rootpath Purifier
2 years ago
Ruination is pretty brutal. It was always generally ‘Rule Zeroed’ out of most play groups though.
Mr-White on What to do with Sisay
2 years ago
Someone gave me the secret lair foil Sisay, Weatherlight Captain and after a few days of looking at edhrec and online builds I have to admit I have no clue what to do with her.
Legendary deck I saw seems to just mash in every Legendary those people found without much of a precise wincon or plan in mind.
I saw a few planeswalker build which looked fun but the stuff around the walkers was way too expensive for me.
And the last one was a shrine build but then I thought why would I build a Go-Shintai of Life's Origin deck without Go-Shintai in the command zone.
Anyone got tips on a descent budget (around 200-300$) deck? Had in mind a budget mana base with like 10-15 basic lands with basic land ramp and use stax stuff with cards like Back to Basics and Ruination to slow them down while I put my pieces in place.
Lots of creature board wipe if I have a planeswalker build.
Jett2112 on
Tulzidi Caravan
3 years ago
SufferFromEDHD Thanks for the interactions! Yeah this deck is a little mean because often times the Tulzidi Caravan combat damage kills one opponent at a time while they cannot execute a combo because of stax.
Meekstone acutually doesn't exactly fit the strategy perfectly because the strategy is to deal damage with 2 power creatures and lay out stax peices that stop common cedh combos. are there any combos that get stopped by meekstone? if so somebody reccomend a cut for meekstone. also I generally benefit from other players being able to attack eachother and thats why I haven't been running Ensnaring Bridge. thoughts on Ensnaring Bridge or any cards like them?
Ghitu Encampment Yeah I can't have too much etb tapped cuz I'm tryna go fast. Barbarian Ring? I do have a Ruination in here and Price of Progress but I could also run Kher Keep. the high mountain count is remnant of when I ran Valakut, the Molten Pinnacle but now thats gone... thoughts on non-basic lands? must not enter tapped.
Null Brooch thats cute! I'm gonna think about adding 3 counterspells this might be one.
Thanks for the Recs!
Grind on
You'll be lost in a cloud, With too much rain!
3 years ago
Cool deck!
Are you working on your mana base? If you dont want to change it there are cool cards like Ruination or Price of Progress. But if you dont run those you could consider Command Tower and maybe Path of Ancestry which scrys for each shadowborne apostle as they are human.
Would you consider Tainted Strike to help sengir?
Cheers and have fun!
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