ice_mouton, 13 years ago
Got 2nd yesterday,
I lost 1 match against Jhoira of the Ghitu suspending me All is Dust and It That Betrays turn 3 and managing to get them out by turn 5... I was kinda screwed from there on.
I'm loving how the deck is all coming together, I have decided to change most of my lands and will include filter, shock, fetch and pain lands as well as the original dual lands, as most losses are largely due to me not having the right colors.

Slight Update
Eadenoth, 13 years ago
So I made some NON-PERMANENT changes to the deck in terms of where it is headed. I greatly appreciate how much feedback the deck has gotten and how great people's support for it is. I mainly reworked the sideboard after experimenting with it a little, and I changed the mana base and some cards to experiment with. If you want the original version let me know. Also I want to know what everyone thinks of the third Increasing Confusion i added. I was thinking it could help and I am going to test with it, but if all else fails I am just going to go back to the last version. Again thanks for the support and hopefully we can see this in the Top 8 somewhere!
Sideboard suggestions
MitchellSocks, 13 years ago
I need suggestions for the sideboard of this simple illusion deck.
Update #3
The Messian, 13 years ago
Took out the Ghoulcallers Chants, I just never used them. Swapped them with Zombie Apocalypse just for fun, and to use the promo I got from the DA Gameday event. Will be interesting to see how it does. There have been a few times I could have cast it with a graveyard full of zombies.
MightyPirate, 13 years ago
Added: 3x Tragic Slip 3x Doom Blade 2x Fireball 4x Negate
Put the Myr's in the sideboard, removed Exsanguinate and the sac-draw cards, removed undying evil.

Duromax, 13 years ago
The deck is alot of fun to play by itself. Although it's kinda slow and easy to counter, when I play multiplayer games and they do the mistake of leaving me alone for the first 2-3 turns, the deck becomes a real threat. Still taking ideas for improvement !
minosmagnus, 13 years ago
(me looking through my opponents deck after playing surgical extraction-"Well here's your problem(shows deck), you got win conditions, I can fix that".
No!
by minosmagnus

Update #3
The Messian, 13 years ago
Swapped the Grave Titans for Bloodline Keepers. He should have some nice synergy with Sorin. I can also cast more easily, the Titan was sitting in my hand to often.
Gideon Jura
Godzbreath, 13 years ago
I'm going to test out Gideon Jura in the sideboard in place of Elspeth Tirel. Elspeth always felt really weak, and I couldn't ever think of matchups where I'd want to side her in. My hope with Gideon is to add him in when playing the control matchup, because in the control matchup generally the board wipes become largely irrelevant and are sided out for more threats. (Hero of Bladehold being the biggest one at this point.) I figure that Gideon forces them to have more answers, which is what I desire in that matchup.
Arsonist, 13 years ago
Out 1x Might of Old Krosa and 1x Fling. In 2x Mimic Vat. Creatures are so precious in this deck, so Mimic Vat is what I need.Tinkering
notinuse, 13 years ago
Been testing out some different options. Decided to pull Honor of the Pure and go for Hamlet Captain instead. Since I have quite a few humans in the deck, it should help keep Blade Splicer alive while also giving tokens from Gather the Townsfolk a boost. I tried out Doomed Traveler, but it made my mana tough to figure out since I have 2 green 1-drops in Birds of Paradise

boston-boy, 13 years ago
well i think ive made a huge improvement to this deck, feel free to make any comments or suggestions about it

SideNote:
tetsuga3, 13 years ago
Not so obvious sidenote. If you have access to 20 mana, which is fairly easy, and an eye of ugin, you can take infinate turns. the catch is your opponent cant have instant speed graveyard hate. anyways. here it is. make 20 mana eye for 7 pull emrakul cast for 13 on extra turn, swing make 20 mana eye for 7 pull emrakul cast for 13 both die due to legendary (thus the graveyard hate comment) trigger shuffles them back take extra turn, because you DID cast it. rinse and repeat.
Improvements
ktoc9, 13 years ago
I've made some attempts to improve my deck, I noticed it was lacking higher end creatures to finish the game off. The Reaper from the Abyss and Sheoldred, Whispering One help. These also made the Birthing Pod work since there is now a creature for each mana cost. Another Skirsdag High Priest and Prey Upon added because they're fun to use. One Devouring Swarm removed for a Wakedancer because using the Birthing Pod to pull a Devouring Swarm is no fun at all.
May add another Birthing Pod since the deck seems to be revolving around that at the moment
Morbid G/B
by ktoc9

Modernify
Jimlad, 13 years ago
Took out Mother of Runes and added in another Student of Warfare to make the deck Modern-legal. I got four Isamaru, Hound of Konda the other day and I'm looking to add them, I'm just not sure where.
nrutter94, 13 years ago
Through the newest update to this deck, it has strayed a bit from it's original design. However, it packs one heck of a punch later game. An unblockable creature that gets stronger with practically every card you play on the field? Heck yeah. Now, it has some added effects through cards like Finest Hour. It isn't terribly original. But, I like the idea of it being unblockable.
Luxeray, 13 years ago
i changed a few things around, i subbed the corrupter for a skaab ruinator and changed the molten-tail masticore to a wing splicer, also i swapped the wurmcoil for a frost titan to test it switching two sunpetal groves to hinterland harbors to make up for the blue changes.
ArchVile, 13 years ago
This deck is going to be redone.
ArchVile, 13 years ago
Stands to be redone or destroyed.
ArchVile, 13 years ago
Changes have been made to this deck that are not on here yet, I'll add them later.
Deck Update
ArchVile, 13 years ago
This deck stands to be redone a bit, I'm debating having it become my primary pain deck by loading it up with better cards such as Lightning Bolt, Lava Spike, Gut Shot, Destructive Force, and Leyline of Punishment etc.Increase in quality
ManaPoolChewie, 13 years ago
More big changes. I needed more mana, so I stole the Mana Vault from my Spirit of the Night Deck and added in a Thran Dynamo as well. To make room for the mana rocks, Dread Cacodemon came out (it costs a billion) and War Elemental too, because it's never as good as you want it to be (that quote courtesy of Rhadamanthus). I also replaced one of the basics with a Molten Slagheap.
I managed to snag a Mondronen Shaman Flip, which fits beautifully. I also got Spiteful Visions, Temple Bell and Bloodgift Demon to help out the card-drawing subtheme. As anticipated, Skullcage didn't make the cut. Syphon Mind, as much as I love it, is counterproductive here. Deathcurse Ogre is pretty lame too, so out he came. Urza-s-Armor came in to help keep me alive long enough to burn everyone else out, so I pulled out a Syphon Soul. It hurt, but it's just a one-shot damage/lifegain spell that I can cast every turn with the Urborg Syphon-Mage.
And finally, I knocked out the Breath of Darigaaz in favor of a full-on Earthquake, because being able to scale that seems much better than only having 2 options.
