Zombienox, 9 years ago
Azusa out, Maelstrom Pulse in. Azusa is nifty on turn two to accelerate one time, but after that I just don't find myself holding lands in hand often enough to warrent keeping her in the deck.
Update & More Suggestions from Comments
dooomsdae, 9 years ago
-- 2x Karametra's Favor
++ 2x Paradise Mantle
-- 1x Steady Progress
++ 1x Tezzeret's Gambit
experimenting with:
3x Coiling Oracle Let me know your thoughts!

Commander 2015 Updates
Miyazeaux, 9 years ago
Mirari -> Mystic Confluence and Arcanis, the Omnipotent -> Mizzix of the Izmagnus Testing replacing Mirari with Mystic Confluence, though Volcanic Offering is another decent option to remove (when you copy the latter too much, basically becomes MLD which can make people sad). Additionally, Arcanis has never done too much for me, just a wee bit too squishy. Mizzix, even though squishier, can lead to a permanent reduction of mana cost for the rest of the game for the relevant spells, so seems like a win.
I'm making this.
MAniACK_Magee, 9 years ago
I'm actually building this with Goblin Bushwhacker and I'll get it out on the field in some FNMs and see how it does and make a few tweaks.Cleaning Up Comments
Guerte, 9 years ago
Cleaning comments and uploaded pics of custom mat and deck box.![Daretti, Scrap Savant feature for [[Primer]] - Daretti - Degenerate Artifacts](http://static.tappedout.net/alter-cards/Guerte/44e603cc-14fc-48a9-8a39-7248d8d9ea4d_zpsdgzhjl63.jpg)
Original Description (Cleaning Shop)
Awkweerdz, 9 years ago
Another Enchantment fueled deck.
Read through. Some of this description is made obsolete by recent updates. Which are cataloged below.
ORIGINAL PLAN (Build One)! This decks goal is to build up a group of beefy enchanted creatures. Until you can get Final Judgment can be cast.
After expelling all creatures from the game Starfield of Nyx will bring all your enchantments back and when your enchantments become creatures you can attach your auras to them.
Only risk is having Starfield of Nyx at full tilt before casting Final Judgment. This would cause you to exile a bunch of enchantments and potentially destroy the decks win con. This can be rectified by having many Starfield of Nyx in the deck.
So after all the creatures are gone your beefed enchantments can attach to one another and win the game.
Still thinking of ways to keep board clear or retrieve exiled cards to prevent self-destruction. END OF BUILD ONE!
12/23/2015: Huge Update. Added Pull from Eternity to bring back cards that may accidentally be destroyed by Final Judgment. Added more Replenish to increase chances of mass recovery. (Huge price Jump though!) Removed most of the auras since it would be difficult to keep enchantments up and running. Gotta test new build since I removed some creatures taking away from the wall of meat. Thinking about adding large colorless defenders just for some creature safety early on. I did supplement with enchantment creatures so they can be pulled by Starfield of Nyx.
1/5/2016: I'm not going to erase prior entries. People should see how a deck grows! With much thanks to TheHelvault I have changed the deck. It now does not nuke itself and even causes the opponent to exile all their cards while giving me more options using Curse of Exhaustion and Knowledge Pool. Stuffy Doll eliminated the need for Gift of Immortality and Indestructibility. So I put in more Pariah to make Stuffy Doll more effective. Once again thank you TheHelvault. Please visit this user!
As always; Suggestions are appreciated.

Ajani mentor of Heroes
stevel80, 9 years ago
Got a recommendation to add this, and it seems to fit well.
Update
MittinsKittens, 9 years ago
Updated to try and make this deck more fun to play since it's starting to feel a little stale, plus I've seen some bonker cards that I just want to play with!
-1 Austere Command
-1 Return to Dust
-1 Mountain
-1 Flagstones of Trokair
-1 City of Brass
-1 Miren, the Moaning Well
-1 Heliod, God of the Sun
-1 Hellkite Tyrant
-1 Wurmcoil Engine
-1 Eight-and-a-Half-Tails
-1 Nylea, God of the Hunt
-1 Wrath of God
-1 Twilight Shepherd
+1 Sungrass Prairie
+1 Rith's Grove
+1 Mossfire Valley
+1 Boros Signet
+1 Selesnya Signet
+1 Gruul Signet
+1 Hunting Grounds
+1 Timesifter
+1 Gruul Ragebeast
+1 Elderscale Wurm
+1 Boros Battleshaper
+1 Avenger of Zendikar
+1 Giant Adephage
More test updates
Andurin, 9 years ago
Moved some things around and constructed a proper sideboard now. Going to do some more testing this week and probably take something very close to this list to the next FNM this Friday. Thanks for the suggestions so far, they have been good idea's!
demouse, 9 years ago
Re-organised the deck to be more lean. Going for the long game is what Grixis Delver does. This deck needs to go fast or go home.
Twisted Image is coming in mostly to help out Stormchaser Mage can also be good with Monastery Swiftspear. The fringe value of killing 0 power creatures with it is also nice.

Update
scotland0208, 9 years ago
After some more play-testing and taking a look at Urabus's advice, I have updated the deck. I felt I needed to add some burn to help take care of things that get in the way, but I have a feeling I *might* need some more removal yet. I think narrowing the focus has helped and reducing some of the extraneous creatures. Additional thoughts?

I've got a lot of work to do...
Jimmy_Chinchila, 9 years ago
Thank you all for the great suggestions and feedback. I clearly have a lot of work to do in narrowing down the deck. If you are running a similar build please share a link to it so I can check it out. Don't forget to +1, you can do it as much as you want with absolutely no downside (you might even move up in helper rank, I have no idea lol... But I'm top 10 and am never stingy with praise). Thanks I will post any game results.
owencrandall, 9 years ago

owencrandall, 9 years ago

owencrandall, 9 years ago
