Commander / EDH*
SCORE: 53 | 29 COMMENTS | 5892 VIEWS | IN 11 FOLDERS
January 25, 2017 12:03 a.m.
January 28, 2017 1:20 p.m.
I've had Sliver Overlord built for a few years. I started out with a budget build (in all except the mana base, because I already had the duals/fetches), so I feel like I can help you out given what I've tried over the past 2-3 years. For reference, my deck is here: Za Warudo! (Sliver Overlord Aggro).
Cryptolith Rite is pretty reasonable in Slivers as you run a fair number of 1 drops. T1 Galerider or first strike Sliver into Rite is a pretty strong opening play, especially considering how many of your lands ETB tapped.
I'd also recommend adding around 4 more lands and possibly Burgeoning. I playtested this deck to get a feel for it, and five tests in a row I wasn't able to play Overlord until turn 6 or later in any of those cases because I continually missed land drops, and with a large number of the lands entering tapped, it slowed the deck down even a turn further. In any event, a lot of your lands ETBing tapped doesn't hurt so badly when you dump out a large number of them early, and Burgeoning would let you untap with 4 lands on your second turn fairly easily. In any case, 32 lands is the same number I run in my Arcum and Breya decks, which have a waaaaaay lower curve and lots more accelerators (like 15-20 ramp cards so I can play things out on turns 2-4)
Potential land inclusions:
Exotic Orchard. Cheap, but very powerful. Unless your meta is full of monocolored decks, this land tends to be reasonable for entering untapped. Similarly, Fellwar Stone is a nice 2 mana rock with the same ability that comes down a turn earlier than most of your other mana rocks. Opal Palace is kind of trashy, maybe try Orchard over it?
Forbidden Orchard is under $5, enters untapped, and all it does is give opponents 1/1 tokens. Typically not that big of an issue, especially in multiplayer.
Slivers that I've found invaluable over the years:
Hibernation Sliver is a real MVP. Paying 2 life to save one of your important creatures is incredible and hardly a cost, at all. I love bouncing Overlord back to hand with a Clone on the stack (because you know they're just going to try and steal your overlord), and it can protect a portion of your board state from exile wipes, and more. During grindy games, it is one of the Slivers I go for quite a lot of the time. I think it would do you more good than Ghostflame Sliver, since you're not even running the All Is Dust that combos with that card.
Frenetic Sliver is also quite good. Use its ability with a board wipe on the stack and it's a 50/50 chance to keep a Sliver you otherwise would not have been afforded the opportunity to keep. I'd run that over Unexpected Results, which has always just seemed like a bad card and a way to waste 4 mana in the game (considering you can tutor any Sliver for 3 mana + its casting cost, guaranteed).
Necrotic Sliver. Not having it is a mistake. Repeatable, instant speed, no-restrictions removal is huge in Commander and lets you bust up combos like none other. Losing a Sliver or two can make the difference between losing and staying in a game. Highly recommended. Popping Bruna with her trigger on the stack is hilarious, for example (or in response to equipping Boots or Greaves).
September 24, 2017 10:51 p.m.
Left a comment on your forums post. Also, +1 for ya.
September 28, 2017 10:35 a.m.
No offence, but the Sliver Overlord does seem to be about to lapedance, to the best of his abilities, to a unknow audience.
October 26, 2017 4 p.m.
Have you considered Prismatic Geoscope? It's a great mana rock for Slivers if you're on a budget. Plus, it works with your landbase since you are running 5 color, and you have all the basic land types represented.
October 27, 2017 9:08 a.m. Edited.
The brand new Vanquisher's Banner may be worth considering. While the power boost is fairly insignificant as compared to Coat of Arms, it can generate fairly decent card draw, particularly if you have a number of low-costed slivers.
Amulet of Vigor could also prove helpful to your deck, as 40% of your lands enter tapped.
November 8, 2017 10:22 a.m.
Legit clicked and upvoted on the Cinima Sins reference alone! +1
Also this thing is gross, and that's the way I like it! Giggidy. [Family Guy or Creepy Uncle Rudy, take your pick ;)]
July 4, 2019 3:59 p.m.
You may want to consider cards such as Brass Herald and Kindred Summons . These will assist you in filtering down into more Slivers. Since Slivers are, by default, an attack-heavy Tribe you may want to also highly consider Kindred Discovery .
Hope this helps!
July 4, 2019 4:08 p.m.
If I were you, I would slide that Sliver Legion into the command zone.
July 14, 2019 3:47 p.m.
ewok2000 I really find Sliver Legion the least appealing of the potential commanders. He doesn't really provide any value outside of straight aggro. I tend to play games more slow paced (relatively), so the aggro really isn't what I'm looking for. All of the other commanders have some extra abilities that just make them better in my opinion.
That being said, I might look at slotting in The First Sliver as the commander
July 19, 2019 3:38 p.m.
Over a minute of description! ding
Roll credits ding
Guy thinks he’s clever ding
Punishment: Curse of the Swine
+1 it made me LOL and I like the deck.
August 1, 2019 8:56 a.m.
Firstly, +1 for the hive.
So, I am currently running my sliver deck with Jokulhaups ... Its like armageddon... But worse lol. Its great if you have Sliver Hivelord out and mana creators, it usually makes people scoop. Another good one is the new Spiteful Sliver , Blasphemous Act and Sliver Hivelord . Wipe boards and then with the damage, can legit kill a table.
If you can afford it Yawgmoth's Will is also super powerful in this deck.
August 13, 2019 7:50 a.m.
Skyshroud Claim for ramp. Means 2 shocks potentially
August 13, 2019 10 a.m.
A Lapdance Is So Much Better When The Sliver Is Crying!