Storm Fleet Aerialist

Legality

Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon

Combos Browse all

Storm Fleet Aerialist

Creature — Human Pirate

Flying

Raid - Storm Fleet Aeralist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.

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Storm Fleet Aerialist Discussion

Smartteam on Flyrates

1 month ago

thank you Mice_Overseer and razelfark for the awesome feedback!

I will test replacing Radiant Destiny with Curious Obsession.

I love the advice on replacing Siren Lookout with some permutation of Kitesail Freebooter and Storm Fleet Aerialist thanks for the 2 drop reco's - will test now.

razelfark, I'd love to listen to more ideas!!

Thanks again.

razelfark on Flyrates

1 month ago

Interesting deck idea you have going here. I am always a fan of flying pirates and other favorable winds style decks.

My problem with your design is that you really have no need for Radiant Destiny as it just complicates your mana base and slows you down for having too many anthem effects. The card slot would be better off changing some form of board control like Fatal Push, Lightning Strike, or Lookout's Dispersal.

Another card I am not to fond of is Siren Lookout. For a three cost potential 2/3 flier, it is lacking for an aggro deck. I would cut in favor of more Kitesail Freebooter and/or Storm Fleet Aerialist . Reason for the Aerialist is that as a 2 cost for same base stats and is easy enough to make it trigger as a 2/3. It also being that one mana cheaper helps you agress faster by being able to drop more on the board sooner.

As for side deck I always make sure to have Lost Legacy when I play black just because there are enough combo decks being played and/or Second Sun decks. Being able to remove a key card to a combo or a card that just says I win the game (Approach of the Second Sun) on turn 3 is usually going to make things a lot easier.

I have a few more suggestions, but not the time to post atm. If you are interested I will try to post them later.

KINGofORESKOS on mono U Fleet Swallower

1 month ago

Maybe add some Storm Fleet Aerialists, and increase the number of Opts. Censor is great countermagic when they don't know that you have it, since people tend to play their win conditions the turn their mana allows them to. Navigator's Ruin is another nice card to mill for 4 often. Lastly, consider Winds of Rebuke. Nice deck, keep up the good work, and I hope my suggestions are beneficial.

Acute19 on UB Tempo Pirates - RIX Standard

1 month ago

Looks like it's been a minute since you've been active on this deck, but I've been messing around with a similar build, so it's nice seeing yours in comparison. I went full-boat flying pirates with Storm Fleet Aerialist, Skyship Plunderer, Dreamcaller Siren, and Favorable Winds in the mix as well. However, what elevates the deck is just a sneaky-good common from Kaladesh: Subtle Strike.

With Warkite Marauder it becomes a Hazoret the Fervent-killer (or anything else non-hexproof). Not only that, it adds a +1/+1 counter, which you can start ticking up with Skyship Plunderer. Even without these synergies, it's still a very capable card that's just about on-par with Moment of Craving, which has been seeing Standard play. I'm having so much fun with this deck and it's throwing my FNM for a loop.

Demorawr on Grixis Pirates

1 month ago

I have thought about Hostage Taker and will probably 2 or 3 in, just need to figure out what to replace to put them in. Right now they are sitting in a U/B Control Deck, but I am enjoying this deck a bit more each time I play it. I feel like dropping the 4 Storm Fleet Aerialist, putting 2 Hostage Taker in and then maybe using the remaining 2 card slots to round out a few of the other cards, just to up their draw rate. Alternatively I could use the remaining 2 slots to put something else entirely; thoughts on this?

magicsheep on Pirates life for me

2 months ago

Yes, currently I would do the following: Remove 2 x Storm Fleet Aerialist and remove 2 x Prying Blade (you're not playing a treasure deck). Let me know if you need any help boarding.

multimedia on Grixis Pirates

2 months ago

Hey, I suggest expanding on the strategy of flying Pirates and Curious Obsession.

Due to the budget of this deck I recommend cutting red and going with just blue and black. Only two colors will help the manabase. Currently it's going to be too hard to make turn one Siren Stormtamer into turn two red for Rigging Runner this is because Island doesn't let Dragonskull Summit ETB untapped.

You want Spirebluff Canal to consistency get both blue or red in the first two turns, but this land is not budget.

A two color blue and black manabase to consider (I'm including budget options):


Flying Pirates to consider adding:

Freebooter, Warkite, Stormtamer and Dreamcaller is a powerful quad of 15x flying Pirates. I suggest getting 3x more Warkite giving you 4x main deck. Freebooter is a flying Pirate Duress it's very good card.

Other cards to consider adding:

If you can get more Warkite then use Craving because once you trigger Warkite's ability and make a creature of your opponent's a 0/1 kill it with Craving while also gaining life. This interaction makes Craving a two mana instant unconditional removal spell which is very good. Even without Warkite Craving a good removal spell, but if you can't get more Warkite then instead I would use 4x Unsummon as the main deck removal spell. Unsummon is a good tempo play bounce your opponent's creature for one mana making it easier to attack and do damage.

Obesession becomes very good as a draw engine with so many flying Pirates because flying makes it much more likely that you will do combat damage to opponent thus getting to draw a card. Flying also means that it's much safer to attack each turn which is a requirement of Obsession. The +1/+1 that Obsession gives the enchanted creature helps much more when enchanting a creature with flying.

Obession combined with Ruin Raider can draw you a lot of cards in a game.


Considering my suggestions this is a core you could use:

  • 4x Stormtamer
  • 4x Warkite
  • 4x Freebooter
  • 3x Dreamcaller

  • 4x Obsession

  • 4x Dispersal
  • 4x Craving or Unsummon

    Cards that can support this core:

    • 3x Siren Lookout
    • 2x Raider
    • 2x Forerunner
    • 1x Skysovereign

    Good luck with your deck.


    Shyvana_ on The Seas and Skies Belong to Us!

    2 months ago

    DistortionSlayer, I actually did run Storm Fleet Aerialist in the test stages of this deck, but, I can't always get that turn 1 swing as I'd always like. As for the Favorable Winds, since I'll always be attacking, I'll never have any blockers, ergo, I like to have the Unsummon to remove any creatures on the field because I will only lose life in this deck due to Ruin Raider.

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