Minion of the Wastes

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Minion of the Wastes

Creature — Minion

Trample

As Minion of the Wastes enters the battlefield, pay any amount of life.

Minion of the Wastes's power and toughness are each equal to the life paid as it came into play.

Necrosis24 on Commander without the Legendary Rule

2 years ago

There are probably a bunch that I can’t think of as there has been many times while building decks that I have thought “If only this card was legendary”. Off the top of my head tho:

FormOverFunction on What's Your Favorite Spooky MTG …

2 years ago

Peoyogon you have saved the day again - and are 100% correct on that other terror (wow). I remember Minion of the Wastes as being particularly striking back in the 90s as well; the colors were really banging and the mask and pose (combined with the name and mechanic on the card) made a card that was genuinely... alarming... I guess? Really neat.

boros_ewok on Half Life Hits

4 years ago

** Minion of the Wastes says "as this creature enters the battlefield", same difference

boros_ewok on Half Life Hits

4 years ago

xSKINCOLLECTORx Thanks for checking the list out! Checked the errata on Minion of the Wastes and it says "when this creature enters the battlefield", so we're good there. Tbh I didn't even consider defenders, but that's something I'll have to look into now! I don't think I want Wall of Blood though, a little too glass canonn-y for my taste, since even if you go all in, it's only for one turn, plus it would have to die if you wanted to attack with it again.

WhiteTrashMagic on Half Life Hits

4 years ago

I think Minion of the Wastes just dies since he says when you play him, pay life. Try Wall of Blood instead, same principle

multimedia on Licia, Sanguine Tribune | Your Pain My Gain

4 years ago

I mentioned Razaketh because part of his name is the first part of the combo's name. To play him however you also want a lot more of enablers to get him into your graveyard and reanimate him to cheat his mana cost. If you're not cheating his mana cast then Razaketh's cost is too high to be casting. I didn't go more in depth about Razaketh because you need reanimation and your deck is not focusing on that strategy. I however suggested him because you seem to like high mana cost creatures who can use life in some way and Razaketh is much better than both Minion of the Wastes and Serra Avatar .

You're right you use Razaketh to assemble a combo to then tutor for another combo. It seems counter-intuitive, but having a tutor engine is really powerful and that's what Razaketh is with the Warder/Animate combo. Even if you're not winning by tutoring with Razaketh you are stacking your hand with everything else you need to win for the next turn while also having an 8/8 flying threat on the battlefield.

The two card Warder/Animate along with Artist combo I think you should consider including it because it's compact, low mana cost, three two drops and has interaction with many other cards here.

LGFlatron on Can Alesha, Who Smiles at …

5 years ago

DragonKing90 is correct, and as stated, the Gatherer entry also explains how it should behave.

Rhadamanthus is also correct, in that there is a difference between a characteristic-defining ability and a static ability that creates a replacement effect.

Cards like Tarmogoyf and Serra Avatar have characteristic-defining abilities, so ruling 604.3 applies:

Ruling 604.3 Show

Cards like Sewer Nemesis and Minion of the Wastes have static abilities that create replacement effects, so ruling 208.2b applies:

Ruling 208.2b Show

Rhadamanthus on Can Alesha, Who Smiles at …

5 years ago

It depends on exactly how the value of * is determined. For cards like Tarmogoyf and Serra Avatar, the ability is constantly updating * to the appropriate value. For cards like Sewer Nemesis or Minion of the Wastes, where the value of * depends on a choice or some other condition that's undefined while the card is in the graveyard, then * will default to 0 while it's in the graveyard.

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