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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Abominable Treefolk
Snow Creature — Treefolk
Trample
Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control.
When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
amarthaler on
EDH Jorn, God of Winter
7 months ago
Thanks for checking out the deck AlwaysRoomForXmasPud!
This is by far my favorite home brew EDH deck to date. I placed it in Bracket 2 because it does perform rather well against other modern precons (it recently took a win against a LOTR precon and 2x WOE precons at the table). The deck probably needs to be placed in Bracket 3 due to it having some "game changers" in it.
It is indeed pretty optimized for what it is and what its trying to do. It doesn't get much immediate hate, but folks definitely get worried when the number of snow permanents starts to creep up mid-game. Sometimes I have a hard time keeping Jorn alive against heavy removal decks, which is why this deck has gone through so many developments over the years.
I've never cast the back side of Jorn, although I have thought about building a deck around it. It would be quite different than what it is now. I have, however, gotten Marit Lage out a number of times, gotten Replicating Ring to replicate, and had Moritte of the Frost copy a 28/28 Abominable Treefolk before :)
I built the deck mainly for my love of the Ice Age and Cold Snap blocks, to include their story lines. Kaldheim brought about a number of great cards and flavor to the game as well!
amarthaler on
Snowfall in the Heart of Winter
8 months ago
Very nice list. More than once I've thought about building Isu, but I also have my Jorn list to tend to.
I recommend Glacial Revelation which is underestimated card draw. Rimefeather Owl and Abominable Treefolk tend to serve me well.
Please stop by my Jorn list and provide some feedback when you have time :)
wallisface on
Budget Snow
1 year ago
Some thoughts:
-
as far as cards go, I think Ascendant Spirit, Boreal Druid, Jorn, God of Winter Flip, and Gaea's Blessing all seem really suboptimal. I’m also skeptical of Glacial Revelation because it’s effectively a turn where you’re doing nothing.
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In place of the above cards, i’d suggest adding in a lot more interaction. Both Abominable Treefolk and Marit Lage's Slumber benefit from the game going longer, so i’d suggest leaning-into that. Stuff like Counterspell and Dead of Winter can help to disrupt your opponent more, while Coiling Oracle can help act as chump-fodder while drawing/ramping you more cards.
wallisface on
Jorn's Snakes and the Snakebitten Undead
3 years ago
Some thoughts:
-
The big payoffs for playing all-snow are Marit Lage's Slumber and Dead of Winter. I would expect to see both of these cards here (ideally 2x Slumber, 4x DoW).
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Some of your cards are too situational to be useful. Specifically Annul and Tangletrap are just going to be dead-cards in a lot of games - i’d suggest ditching them.
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I’d also suggest ditching all your current enchants - Rime Transfusion, Winter's Rest, and Withercrown all just seem far too weak.
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you should really be playing either Mana Leak or Counterspell rather than Anticognition - which has too narrow an application.
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Rimebound Dead feels very weak, and only useful defensively. Zombie Musher also does very little for its mana cost. Better creatures include Abominable Treefolk, Priest of the Haunted Edge, and Frost Augur
multimedia on
Muldrotha Snow: The Frozen Forest
3 years ago
Hey, well done with such a low budget, The Undead Forest is a cool deck name. Interesting deck idea for your first Commander deck with Muldrotha, but why snow? Weathered Runestone completely shuts down Muldrotha.
Marit Lage's Slumber, Jorn, God of Winter Flip, Priest of the Haunted Edge, Blood on the Snow, Ice-Fang Coatl these are some reasons to play snow with Muldrotha. Iceberg Cancrix can repeatable self-mill and that's a good effect with Muldrotha. Pilfering Hawk can be repeatable loot which gets cards into your graveyard. Unfortunately, this isn't many cards.
Draugr Necromancer is a good card with snow, but it doesn't have much interaction with Muldrotha. Dead of Winter is another good card with snow, but Muldrotha is not a snow creature. Narfi, Betrayer King is fine, able to reanimate itself with snow, but he's support for snow not really a reason to play snow.
Some advice to consider is to play nonsnow cards that can put snow-covered permanents (lands) onto the battlefield to meet the snow requirement for snow cards without playing lots of unnecessary snow creatures. The best way to get snow permanents is with snow-covered lands. You really don't need lots of other subpar snow creatures here.
- Frostweb Spider
- Saddled Rimestag
- Zombie Musher
- Frostpeak Yeti
- Grim Draugr
- Rimebound Dead
- Boreal Centaur
- Hailstorm Valkyrie
- Frost Raptor
- Avalanche Caller
- Boreal Outrider
- Frost Augur
All these creatures could be cut to improve your deck.
Instead of playing lots of lesser snow creatures, play just the better snow creatures here?
- Ascendant Spirit
- Iceberg Cancrix
- Ice-Fang Coatl
- Pilfering Hawk
- Priest of the Haunted Edge
- Jorn, God of Winter Flip
- Ohran Viper
- Abominable Treefolk
- Draugr Necromancer
- Icebreaker Kraken
Use other deck slots for cards that can search for and get snow-covered lands onto the battlefield?
- Sakura-Tribe Elder
- Font of Fertility
- Wayfarer's Bauble
- Diligent Farmhand
- Dawntreader Elk
- Springbloom Druid
- Binding the Old Gods
- Khalni Heart Expedition
- Evolving Wilds
- Terramorphic Expanse
Consider adding some spells that are not permanents that can search for and put snow-covered lands onto the battlefield?
- Harrow
- Into the North: can get a snow-covered dual land.
Cards that can get snow-covered lands into your hand as well as get cards into your graveyard can be helpful with Muldrotha.
Could also add some snow mana rocks and mana dorks?
Land ramp for snow-covered lands and mana from mana rocks is more ramp which also helps to cast 6 mana Muldrotha as well as having more mana to cast permanents from your graveyard when you control Muldrotha.
Example of a budget more refined creature base with snow.
- Ascendant Spirit
- Diligent Farmhand
- Dawntreader Elk
- Iceberg Cancrix
- Ice-Fang Coatl
- Lotus Cobra
- Pilfering Hawk
- Priest of the Haunted Edge
- Rime Tender
- Sakura-Tribe Elder
- Satyr Wayfinder
- Sculptor of Winter
- Jorn, God of Winter Flip
- Ohran Viper
- Springbloom Druid
- Abominable Treefolk
- Draugr Necromancer
- Icebreaker Kraken
Good luck with your deck.
wallisface on
Kaldheim: Narfi and Jorn
3 years ago
Some thoughts:
-
Most modern decks can’t justify running more than 3-4 cards costing 4 mana, and often run nothing above this cost. You’ve got a whopping 15 cards costing 4-or more, which is faar too much and going to lead to some very slow plays. I’d suggest reducing the curve significantly.
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there are a bunch of strong cards from MH1 that could help your deck play a LOT stronger. Namely Ice-Fang Coatl, Marit Lage's Slumber, Dead of Winter, and possibly Abominable Treefolk.
-
2 mana is kindof the absolute most you want to pay for a generic killspell, so i’d advise against Poison the Cup. Fatal Push would serve you much better.
McToters on
Winter is coming Jorn Snow
3 years ago
So I've freshened up my memory on some snow permanents, and I've taken a deeper look at your creature list in particular. I think you can take out Burnished Hart, Rootweaver Druid, Sakura-Tribe Elder, Wolfbriar Elemental, Yavimaya Elder and replace with the following:
Centaur Omenreader cut CMCs instead of ramp
Berg Strider fits tap theme
Boreal Druid mana dork
I suggest taking out those other five creatures because I count 8 ramp spells under sorcery and I think those all look great!
Then I'd take out one of your lands for Dark Depths, which is also huge flavor.
And lastly, I do not see any boardwipes besides Torment of Hailfire so Blood on the Snow seems pretty great here!
Sorry if that's a lot to throw on. Your card draw, counters, mana curve and control all seem excellEnt. You know your deck better than I do though so maybe some of my suggestions aren't good. Let me know!
poulak on
Snow Tribal
4 years ago
zapyourtumor, thank you for your comment.
Expedite felt needed (from FNM experience with an older Snow pile) to make Abominable Treefolk and Marit Lage token attack asap, since they're the win conditions. After KHM it's also nice to hit Jorn, God of Winter Flip with it.
Growth Spiral is just a bit of draw and ramp here (dropping snow basics is the safest way to stack snow permanents), it also feels nice coupled with Ice-Fang Coatl for feints, keeping things flexible. And yeah, I would have boarded 4 if the list needed more Lands.
As for Wall of Shards, yeah it looks janky, I just wanted to give it a try, with Glacial Revelation and stuff like that, any cheap snow permanent with out-of-the ordinary kit feels worth trying. In Modern and its short matches the upkeep effect might not be relevant, since we're trying to hit face with big creatures.
I was actually giving some thought to Lightning Bolt as a Modern staple too good not to use, it's just that the list is so cramped already, and I want to keep it flavorful.





