The commander can create tokens then use other tokens as molds and mold tokens into other tokens. So the main strategy is to get lots of small tokens cheap and then get one good token and you suddenly have a really strong army.

Warning! Once you mold a token theirs no going back!

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94% Casual

Competitive

Date added 3 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

22 - 0 Rares

33 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.69
Tokens Construct 1/1 C, Construct */* C, Copy Clone, Dinosaur 1/1 R, Djinn Monk 2/2 U, Dragon 4/4 R, Dragon 5/5 R, Drake 2/2 U, Eldrazi 10/10 C, Eldrazi Scion 1/1 C, Elemental 1/1 R, Faerie 1/1 U, Fish 3/3 U, Goblin 1/1 R, Golem 3/3 C, Gremlin 2/2 R, Human Soldier 1/1 W, Illusion 1/1 U w/ Flying, Illusion */* U, Kraken 8/8 U, Kraken 9/9 U, 0/1 C Artifact Creature Pest, Phyrexian Myr 2/1 U, Shapeshifter 2/2 C, Soldier 1/1 R, Soldier 1/1 W, Spirit 1/1 U, Thopter 1/1 C, Weird X/X UR, Whale 6/6 U, Wizard 2/2 U, Zombie 2/2 B
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