Work in progress. Changes/upgrades to Secret Lair Dandan list.
My goal for the deck is for 'No Islands played' to still be viable strategy without being over or under powered either. To that end Vision Charm has come back in. I've also replaced Remote Isle with the functionally identical Desert of the Mindful, giving Vision Charm more nonbasic targets. The intention is to allow No Islands to be a strategy, but also force that player into harder decision making regarding not only the crafting of their hand for the deck-out, but also in regards to the lands they play, so as to not avoid a Vision Charm blowout. This is also why Sunken Palace exists in the Maybeboard.
I do like the idea of adding Take Inventory rather than Accumulated Knowledge, as the former forces you to commit to it, whereas you can hold up mana for the latter and play a more passive control game holding them up.
I like the removal of Mystic Retrieval, and Flashback spells entirely. However, I do also have Think Twice and Dreams of Laguna in the Maybeboard, so who knows?
It is important to me that the 10x Dandan remain the only threats [no clones or other ways to change life total]. It is also important that Memory Lapse is the only counterspell.
I am also strongly considering the addition of Narset's Reversal.
Other changes to the pre-constructed list so far are the removal of Control Magic and Capture of Jingzhou, replaced by Vision Charm and Ponder. Days Undoing was replaced by the format staple Diminishing Returns. 2x Islands were also removed from the pre-con list, allowing room for Piracy Charm