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Enchantment (1)


My attempt to build a "budgetish" Mardu Pyromancer with the recent addition of MH1. Added Dreadhorde Arcanist , which is very powerful if well protected by discard spells, added a lot of one mana spells and jammed also a Lightning Skelemental in order to increase our clock or doing some early damage with Looting + Unearth Skelemental on turn 2. I'm thinking about increasing our threats since I cut Bedlam Reveler, thus I don't need so many instants/sorceries, maybe adding Goblin Rabblemaster and/or Hazoret the Fervent . Please let me know in the comments if you have suggestions or better ideas!

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Casual

95% Competitive

Top Ranked
  • Achieved #49 position overall 2 years ago
  • Achieved #6 position in Modern 2 years ago
  • Achieved #1 position in Modern Aggro 2 years ago
  • Achieved #1 position in Modern Budget 2 years ago
Date added 2 years
Last updated 1 year
Legality

This deck is not Modern legal.

Rarity (main - side)

3 - 0 Mythic Rares

33 - 9 Rares

4 - 3 Uncommons

4 - 1 Commons

Cards 60
Avg. CMC 1.82
Tokens 1/1 Elemental, 1/1 Goblin, 1/1 Spirit
Folders Buildable, Strangers' Decks
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