Warleader's Call

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Pre-release Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vintage Legal

Warleader's Call

Enchantment

Creatures you control get +1/+1.

Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent.

Venum on Math is for Blockers

1 week ago

your average CMC is 2.83, i don't know if the three talisman and 2 signet are really worth it.

  1. I would swap the 5 of them for something similar to Mirkwood Bats that you already have.
  2. Agate Instigator for extra damage whenever you create a token
  3. Anim Pakal, Thousandth Moon + Elas il-Kor, Sadistic Pilgrim + Blood Artist
  4. Warleader's Call is a nice addition also since you already have All-Out Assault
  5. Isshin, Two Heavens as One to trigger additionnal Mobilize/Myriad.
  6. Feel free to look at my version Mardu, meat token dispenser

Crow_Umbra on KBK7101

1 month ago

Lol I'll get back to you on the bachelor stuff. Wishing your friend the best on their special day!

Oh dang that's been a while then lol. Warleader's Call is definitely a great one. In terms of stuff that's dropped since 2023 that I think is worth taking a look at:

KBK7101 on KBK7101

1 month ago

Thanks, dude! :) We're going to a friends wedding here in a few weeks and we're pretty excited about it! Hopefully the bachelor stuff isn't too crazy for you. lol

And the last time I updated Isshin was the end of 2023, so I need to glance through the last year or so of sets and see what sticks out. Like Warleader's Call.

jawz on Wr Hare Raising

3 months ago

Strong suggestion. The Hare Apparent decks I was seeing that went with red support were all using Warleader's Call pretty much. It kinda speeds up the clock from what I can tell. It's pretty obvious synergy.

I talked myself into Nahiri's Resolve instead. The Call seemed like it was getting in the way on turn 3. If I have Hares or Scoundrels in hand at the same time I feel like I don't want to wait an extra turn to get them out just to get a Call out first.

Like, if I put a Hare out on turn 2 and then a Call out on turn 3, I find like I'm in a bad board state against pretty much any of the good decks that have power turns on 3. For example, maybe a Liliana of the Veil comes down and bins my Hare and then I'm way behind.

But if instead I Hare on 2 and then Hare on 3 plus a token, I feel like that's better. Sure it's not that strong, but often I can afford to chump block with the token and have enough left on turn 4 to convoke out a Knight-Errant or Raise some Hares back from the graveyard, then on turn 5 with a Resolve in hand instead of the Call I have options to play more Hares if I need immediate board state, or play the Resolve to start grinding.

Yes the Call sets up extra damage, but the Resolve's +1 power buff also sets up extra damage. If the game goes long, a big Raise the Past combos immediately with Call, but also combos fairly quickly with Resolve too.

I kinda feel the Resolve gives roughly equivalent value for the Call, but also gets out of the way on turn 3, and gives better late game play when you need to be in defensive chump blocking mode in the early turns.

But who knows.

seshiro_of_the_orochi on Wr Hare Raising

3 months ago

This looks hella fun, I hadn't seen Raise the Past before. Have you considered Warleader's Call? I don't think I need to explain, right? ;D

wallisface on How Good is Atalan Jackal?

3 months ago

Specifically for OPs Ghired deck, which I had assumed this entire conversation was about, there are only 2 creatures that can make copies of creatures (Bramble Sovereign and Kiki-Jiki, Mirror Breaker, both of which should have better targets), zero ways to blink creatures, and only 2 other cards I saw which care about creatures entering (Aura Shards and Warleader's Call). None of this justifies Wood Elves.

Even for OPs Chulane deck, where Wood Elves feels more at-home, there’s basically no synergy outside of the commander itself, Elesh Norn, Mother of Machines and two blink spells (for some reason Ephemerate isn’t even being played). While Wood Elves has actual value here, I can’t see it being more useful than a Birds of Paradise or any other mana-dork for that matter, which the deck is missing.

CrimsonKing on Caesar, Mardu Dressing

5 months ago

@NV_1980

Forgot about Cathars' Crusade! Was thinking about Warleader's Call too. Might have a crusade in my bulk actually.

Was thinking about putting Black Market Connections in for draw since I get tokens as well.

Load more
Have (0)
Want (2) qao50 , beesaurs