
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Vexing Devil
Creature — Devil
When this enters, any opponent may have this deal 4 damage to them. If a player does, sacrifice this.





![Emrakul, the Promised End feature for [LTMD] Innistrad Remastered Draft](http://static.tappedout.net/mtg-cards-2/INR/emrakul-the-promised-end/481-1733982367.png)
Craeter on
Salsa Roja [Primer]
3 weeks ago
Mono Red intrigues me, I haven't yet sullied my hands burning a brew like this. So I don't have much to suggest. The commander seems like a great choice, it can target itself and potentially duplicate right? Ignores Legendary rule?
Vexing Devil may be worth considering, it has a lot of value packed into a 1 drop. Opponent has to either take 4 damage or deal with an early 4/3
Ancient Copper Dragon could be proxied if your playgroup allows that
The Deck of Many Things also seems like it could be useful in mono Red, since it lacks much Recursion and Draw options.
TheoryCrafter on "Valgavoth, Harrower of Souls" EDH …
4 weeks ago
Welcome Back to Magic. I broke my description down to the three deck types yer seeking.
Aristocrats: Take advantage of death triggers to hurt your opponent. Examples of cards are Blood Artist, Dreadhorde Butcher and Zulaport Cutthroat. Graveyard recursion cards like Disentomb, Gravedigger, Mortuary Mire and Valgavoth's Faithful should be considered.
Burn: Spells, instants and sorceries, and abilities of permanents that deal noncombat damage. Examples include, but are not limited to, Blightning, Bonfire of the Damned and Lightning Bolt. Cards you should add to any Rakdos burn deck include, but are not limited to, Pestilent Spirit, Soul-Scar Mage and Toralf, God of Fury Flip.
Punisher: A Sophie's Choice in every spell. Examples include, but are not limited to, Book Burning, Dash Hopes, Killing Wave, Painful Quandary and Vexing Devil. I would also consider any creature with the Afflict ability, especially Wildfire Eternal to be punisher cards.
As for cards that will feed into your commander's static ability, I would recommend Burning Anger, Psychosis Crawler, Scrawling Crawler and Sheoldred, the Apocalypse.
Thank you for reading me out. I hope this helps give you a baseline of what you're looking for. Happy Hunting!
jethstriker on How Good is Tyrannize?
2 months ago
If the goal of the deck is to make the opponent discard, then I suggest you replace the creatures that needs to connect first for more dedicated discard spells. Wrench Mind, Hymn to Tourach, and Mind Twist partnered with The Rack and Shrieking Affliction makes a good base for a discarder deck.
Also, I think its already common knowledge that choice cards are not ideal inclusions. If you really insist on using them, one of the better choice cards I recommend is Vexing Devil. It comes down fast and early enough that the opponent might make the wrong choice due to lack of information.
9-lives on
The Party Pyromaniac
7 months ago
Yes, but if you're going for a burn deck, you will want as many burn spells as possible. Vexing Devil does this. And, it is just as useful as Monastery Swiftspear in that if they can remove a Vexing Devil, then they can remove a Monastery Swiftspear. 1 mana for 4 damage is the best burn card available. Also, the Monastery Swiftspear will at most deal 3 damage on turn 2 if you cast it on turn 1. Yes, it gets better as it goes on, but regardless you're going to have to keep her on the field. This is why I find Satyr Firedancer a fidgety card. It has to stay on the field, but it's a 1/1.
And yes! Mutiny is a rarely used card, but it's pretty good on its own. I also love Deflecting Palm as my very favorite card. No one expects it, and it really ruins some people's plans.
9-lives on
The Party Pyromaniac
7 months ago
You might want to check out my deck:
Igne Natura Renovatur Integra: The Inferno of Pan
Modern*
SCORE: 7 | 10 COMMENTS | 656 VIEWS | IN 1 FOLDER
BTW, I think Vexing Devil is always better than Monastery Swiftspear. That's because if they do have creature removal, they will use it on the swiftspear just as much as the vexing devil. Then, if they don't want a 4/3 in the beginning, they will choose the 4 damage. If you draw this early in the game, just as much as you would draw a monastery swiftspear, then it's worth it.
wallisface on
The Party Pyromaniac
8 months ago
Some thoughts:
-
You probably want to be running 3-4 Fiery Temper so that you can fully abuse Party Thrashers effect.
-
neither Vexing Devil nor Chandra, Dressed to Kill are any good in burn, or modern in general. I’d suggest ditching both. The above mentioned Fiery Temper makes a good replacement for some of these slots, you could easily run Goblin Guide, or maybe even Blazing Rootwalla to get back up to 60.
9-lives on burn deck help to refurbish
1 year ago
Ahh! Thanks, legendofa! You're catering to my tastes even though they may not be the most 'optimal' or 'meta'! Thank you for that! Funny you noticed that they all start with S, haha.
wallisface, that makes sense, but I consider that if Satyr Firedancer isn't killed in the beginning, and stays on the field, I can destroy 6 toughness creatures with just two burn spells. Plus, I can die very quickly to creatures if I don't have it, and it's a card I can deal damage to the player if need be. Monastery Swiftspear is only one mana less, and isn't as good as most people think, contrary to popular wisdom, and requires being drawn in the beginning of the game. I'd rather run 2x Vexing Devil for that purpose, which makes far more sense in her stead. If the player chooses the creature chocie of Vexing Devil because he/she can remove it, there isn't anything lost nor gained if Monastery Swiftspear is in its stead. I would like something good that isn't in my deck, or even new to the archetype. I know there's Searing Blaze and Searing Blood, but they aren't as useful as I'd like them to be. I also don't know which one to choose, either. Landfall isn't the greatest, and neither is dealing 2 damage, especially if I draw it later in the game. I'm trying to cover all of my bases in the early and semi-later game, and that isn't what I'm looking for.
jethstriker on burn deck help to refurbish
1 year ago
"The point of going over 60 is that I can afford to have more space in my deck so long as I keep the number of burn spells a certain ratio."
Do you mean you go above 60 so you can add more burn spells? Adding more burn spells doesn't really help because you are still confined in the rules of the game of 7 starting draw and one card per turn. If you're going to respond with "I have card draws in my deck", I would have to say draw spells normally aren't worth the inclusion in burn. Unless its as big as Wheel of Fortune (not legal in modern) or as efficient as Treasure Cruise (banned in modern), you're better of just top decking an actual burn spell itself than a card draw
Another thing I'd like to point out is if you're using Vexing Devil, you go max out the copies. I remember pro player and burn expert Patrick Sullivan once stated that the decision offered by the Devil only matters in the first couple of turns in the game. Past that it only becomes a liability.
Unrelated to the deck, I remember you two have this kind of conversation before. Walls got a point, why bother ask for advice when you dismiss others that offer actual help.