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A Winota, Joiner of Forces deck that uses human only creature spells to make sure any creature found with Winota’s ability can go into play.

It uses Herald of Anafenza, Monastery Mentor, Young Pyromancer, Chandra, Acolyte of Flame, and Kher Keep as effective, low cost ways to create non-human token creatures to trigger Winota, with a few Boros Charms thrown in for a versatile spell that can offer creature protection or burn. It also uses looting and search effects to find any missing pieces, with Cathartic Pyre and Diabolic Intent being the main ways to search. Brainstone also helps dig through the deck while making sure you don’t get stuck with any un-castable creatures in your hand.

If anyone has any ideas on how to improve this deck, I would absolutely love to hear your suggestions. Thanks in advance!

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99% Casual

Competitive

Revision 10 See all

(5 months ago)

-1 Evolving Wilds main
+1 Fabled Passage main
Top Ranked
Date added 1 year
Last updated 5 months
Exclude colors UG
Splash colors B
Legality

This deck is Modern legal.

Rarity (main - side)

8 - 0 Mythic Rares

27 - 0 Rares

10 - 0 Uncommons

1 - 0 Commons

Cards 60
Avg. CMC 3.29
Tokens Elemental 1/1 R, Knight 2/2 W w/ Vigilance, Kobold 0/1 R, Monk 1/1 W, Spirit 1/1 C, Spirit 1/1 W, Spirit 1/1 WB, Warrior 1/1 W
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