Spelunking

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Pre-release Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vintage Legal

Spelunking

Enchantment

When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.

Lands you control enter the battlefield untapped.

Balaam__ on Ramp Ramp Ramp

1 month ago

The idea of ramping into big creatures is perfectly valid, and a number of competitive decks fall under this umbrella. The issue I see here is there is actually very little ramping going on. Almost none. Traditionally, ramp decks run things like mana dorks (Llanowar Elves, Elvish Mystic etc) or established combos like Arbor Elf + Utopia Sprawl . With minimal effort you can generate loads of mana by Turn 3-4, enough to plop down a massive creature to essentially finish the game.

There’s nothing wrong with a fresh take on an old idea, but what you currently have here may be a bit unfocused. Splendid Reclamation needs a load of lands to be already in your graveyard to be viable, so it’s really a card you choose to build around rather than add to an existing list. Same with Conduit of Worlds. Without some mass-discard engine in place to force feed lands to your graveyard, they don’t do much here.

Life and Limb and Spelunking don’t really contribute much toward your goal of getting a gigantic monster in play as soon as possible, so those slots would probably be better utilized by other cards.

Amulet of Vigor and Summoner's Pact may be worth keeping, depending on how the rest of the deck shapes up.

Again, you can build whatever you want, and there’s little fun to be had in just copy&paste someone else’s established Tier 1 build, but I do think there’s room to improve here and streamline things toward your stated goal.

ToastedBagl on The Necrobloom

4 months ago

Spelunking and/or caves could be a viable route.

nbarry223 on Viga-BOOM! (Scapeshift + Analyst)

5 months ago

so I still need to update the deck to the below once the 2 cards are added to the site.

Main:
+1 Springheart Nantuko
-1 Spelunking

Side:
+1 Spelunking
+1 Shifting Woodland
-1 Forest
-1 Khalni Garden

nbarry223 on Viga-BOOM! (Scapeshift + Analyst)

5 months ago

So as of right now, I am going to be doing these swaps with current spoilers:


Maindeck
+1 Disciple of Freyalise  Flip
+1 Urza's Cave
+1 Bojuka Bog
+1 Spelunking

-1 Courser of Kruphix
-1 Explore
-1 Golgari Rot Farm
-1 Arboreal Grazer


Sideboard
+1 Six
+1 Shifting Woodland

-1 Colossal Skyturtle
-1 Khalni Garden


I also really like the idea of having access to Vexing Bauble, so I will probably be trying to make room for that as well, at least to test out.

nbarry223 on Viga-BOOM! (Scapeshift + Analyst)

5 months ago

So as of right now, I am going to be doing these swaps with current spoilers:


Maindeck
+1 Disciple of Freyalise
+1 Urza's Cave
+1 Bojuka Bog
+1 Spelunking

-1 Courser of Kruphix
-2 Explore
-1 Arboreal Grazer


Sideboard
+1 Six
+1 Vexing Bauble

-1 Colossal Skyturtle
-1 Khalni Garden

golgariizzet on Untap lands?

9 months ago

Spelunking is a new card that does this.

DrukenReaps on 9 To 10 Odds Favor Keene

9 months ago

Crow_Umbra speaking of missing things entirely, I don't think I've ever seen Spelunking xD

Crow_Umbra on 9 To 10 Odds Favor Keene

9 months ago

I recently converted my Zimone and Dina deck into Lord Windgrace. I totally overlooked Nine-Fingers Keene as another potential option for that swap lol. I'll have to keep her in mind, in case I'm ever looking for a change up down the road.

Have you considered Spelunking at all for this deck? Would give you a 3rd Amulet of Vigor/Tiller Engine type of effect.

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