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Slicer, High-Speed Antagonist FlipCombos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Slicer, Hired Muscle
Legendary Artifact Creature — Robot
More Than Meets the Eye (You may cast this card transformed for .)
Double strike, haste
At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, transform it.
DreadKhan on
GROUP HUG FOR THE BLOOD GOD
3 months ago
I like this deck idea, so I've been looking it over and seeing if I can think of any ideas that are interesting! Here are a few, hopefully some of them will make sense as includes, apologies if none do!
Rite of the Raging Storm is a nice way to create chaos and get the weakest opponent dead sooner rather than later; in fact, any opponent that can't soak up 5 trample damage is in a lot of trouble. Similarly maybe Slicer, Hired Muscle Flip and/or Alexios, Deimos of Kosmos in the 99 to get damage in? Any of these works well with Meekstone afaik, other than Slicer when you're down to 1v1 (but he's in the 99 here, so it's not as bad as when he's Commander and the main creature). Maddening Hex also speeds things up, as long as people aren't all on creatures!
If you're looking for another useful equipment I rather like either Embercleave or Two-Handed Axe. Scavenged Brawler isn't an equipment, but it's a very good effect I've found, that's a PILE of keywords. It's also really good if you use it on your Brash Taunter!
I have had very good results from Humble Defector in relevant decks. I also wondered about Starke of Rath, but I worried people would just use him to kill your Commander, so it seemed like a non-bo, then I figured you could always hold the other up while one is out, use Starke like a back up Commander of sorts. Goblin Welder can target anyone's stuff, meaning you can not only get back your own key card in exchange for an artifact token, you can also make an opponent trade their combo piece for their worst artifact. Dwarven Miner and Dwarven Blastminer are pretty fun cards IMHO, it's pretty funny when someone is getting out of hand and you just start taking away colours from their mana base (and if someone steals one they can't do anything to you!), and maybe Volcanic Offering. Another removal effect that can create a lot of chaos is Jaya Ballard, Task Mage, especially if anyone has a Blue Commander you don't like (or uses Blue permanents to wreck your day), fwiw the wipe is friendly to your Commander, as is the ping, that seems maybe relevant?
OOOH! I just had the most Chaos Gremlin idea ever for this deck, have you ever thought about Nemesis Mask? Maybe people will deck themselves!
Hope this deck is as much fun to play as it was to get in the headspace of!
Crow_Umbra on Best color for this type …
6 months ago
My main play group runs various flavors of Goad, or combat manipulation (we love swinging at each other). Why swing at other people, when you can force them to hit each other? A few suggestions off the top of my head:
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Karazikar, the Eye Tyrant
/Kardur, Doomscourge - Either of these could be the commander of the deck. Karazikar simultaneously incentivizes and punishes your opponents for smacking each other. Playing in Red/Black also opens up access to all the direct burn stuff in Red, as well as attack trigger group slug like Hellrider, Vicious Conquistador, or Far Fortune, End Boss.
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Breena, the Demagogue - Help your opponents draw cards from hitting each other. The access to white also gives you plenty of options for the Ghostly Prison effects in white, plus its suite of removal.
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Gonti, Night Minister is a new option that could also slot into the 99 of some of the other commanders mentioned above. The theft aspects will likely draw the ire of the table, but if everyone is stealing from everyone...
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Alexios, Deimos of Kosmos or Slicer, Hired Muscle Flip- You could donate a big Voltron threat around the table and make the table kill each other for you. One of my friends runs Alexios, and it feels like a game of hot potato with Voltron damage. Technically, you're not the one hitting people.
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Nelly Borca, Impulsive Accuser
can Goad your opponents creatures, but also rewards your opponents for hitting each other. You can Goad everyone while hiding behind the Ghostly Prison/Propaganda effects.
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Isshin, Two Heavens as One can be built as a combat control deck, since he checks the attack triggers on most stuff I previously mentioned, and house those all in his 99. Additionally you can run stuff like Lightmine Field and Caltrops.
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The Lord of Pain
is a lot of fun to play as a commander, and to play against. Maybe my friends and I are just masochists. A couple of my friends run the Lord of Pain as a commander, and typically play it very politically, where they "donate" the option to target the damage. You don't have to swing, and can run all the burn and damage multipliers to your heart's content.
Veghelia on
Combat Superiority
6 months ago
Crow_Umbra, thank you for your feedback and suggestions!
If you're interested in sparring a bit, I've looked into your feedback and I have some thoughts. If any of this brings up other ideas or you have other suggestions, I’d love to hear it.
Regarding using more goad and embracing "being the villain":
I'm very much still experimenting with being as "supportive" with this deck as I can be, since that is really the desire I have that got me to make this deck. I derive enjoyment from seeing the table enjoy what I do and playing with me, and not forcing them to play along is an important part of that. I've made another deck (Death or Mogis) that a lot of my friends love to play against or play themselves, and I'm trying to do a similar thing here, but more combat-focused. I’ll leave the idea of embracing "being the villain" open, but I first want to figure out if I can make the "I'm your best friend in a game without allies" approach work before I fully switch (or more honestly, probably retire the deck).
Regarding Boros Battleshaper and Endbringer:
Yeah, you're right. I've noticed in goldfishing already that they don't feel good enough. Boros Battleshaper just feels like a cool idea that could work but doesn't, and Endbringer really is a remnant of the older version of this deck where I was more going for a mafia-style “broker” vibe, capable of “solving problems” on other people’s turns. Sadly, that’s a couple of steps removed from what the deck is now. I want them to be cool, but you’re right in that they really don't work in the deck.
Regarding your suggestions:
- Xantcha, Sleeper Agent
creates a bit of a weird situation. I have to give it to someone, making me the bad guy in their eyes, and then they do get to benefit from my attack triggers (forcibly), but they are also the victim of the "drain and draw" ability. I think it's a bit too much of a mixed bag emotionally, and although it is not a bad card, I'll probably leave it out of the maybeboard, at least for a while or until I switch to embracing villainhood.
- Slicer, Hired Muscle Flip is just not my jam aesthetically. I can appreciate some Universes Beyond stuff, but this is a no-go for me. I also think he might be too good and closing out the game himself, drawing too much ire as a result.
- Assault Suit has been on my list for a long time, and I've only really removed it from this deck's maybeboard because I'm thinking of trying it in a different, more equipment focused deck. I might re-add it later though.
- Ghostly Prison feels spot on. I hadn't considered it yet, and it feels like it would slot in reaaaaal good.
- Emberwilde Captain goes back on the maybeboard. It also gives a reason to attack me, and that's anti-syngery, but it could also be good recurring draw + punishment for trying to take it from me, and the deck is likely good enough at taking the crown back if necessary.
- Kardur, Doomscourge also goes back on the maybeboard. By far the best way to force my opponents to fight each other and have them break parity rather than have to try doing it myself :P. I had removed it together with some other goad cards, but he could be one of the few that still make the deck.
- Vengeful Ancestor has my doubts, mostly because its effect doesn't really excite me. I'm leaving it out for now, but I'll look down here if I ever can't find other good options.
- Brutal Hordechief is probably also a great suggestion. As I mentioned, I want Boros Battleshaper to work, but I've already noticed that it doesn't really, and I'm currently more fighting with the copium than leaving it in for good reasons. This would probably be the replacement. Both having some drain to add to the combat damage pressure is nice, and I could also force blocks on somebody else's turn, which is pretty cool.
- Enduring Courage is a great option. I've mostly not included it yet because it feels a bit off aesthetically, but it might just be the best option. The deck can use more haste enablers, and I’ve really just not found the one that feels the best yet.
- Hellrider probably doesn't make the cut, since the deck doesn't go-wide enough IMO, and the tokens I put in during combat don't trigger this effect, where I can buff them to hit harder.
Again, thanks for the feedback and the suggestions!
Crow_Umbra on
Combat Superiority
6 months ago
I don't see combat control variants of Isshin as often as I do other variants, so kudos to you for taking a less conventional build path. My main play group plays with Goad pretty frequently, and Aggro in general, and I understand your concerns about "being the villain" for playing a lot of it. In all honesty, I think it's something that you should lean into if you're going to do it. Being the "table villain" can be fun.
I haven't read through all of your change logs, so my bad if I missed them as past edits, but have you considered any of the following:
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If you want a couple more "donation" creatures to support your Alexios, both Xantcha, Sleeper Agent
and Slicer, Hired Muscle Flip could be worth checking out. Assault Suit is also in line with this theme and what you're going for.
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It might be worth it to throw in a Ghostly Prison to further deter attacks at you. Emberwilde Captain is another deterrent that triggers with Isshin.
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Depending on the success you have had with them, it could be worth considering swapping out Boros Battleshaper and Endbringer for creatures in the 3-4 cmc range that can produce more tokens for your own defensive/aggro purposes. Kardur, Doomscourge and Vengeful Ancestor could be additional Goad pieces worth including as potential swaps if you don't go the token support route.
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Looking at stuff already in your Maybeboard, I think Brutal Hordechief or Enduring Courage could be worthy inclusions. Hordechief and similar group slug/drain effects, like Hellrider can help send damage straight to faces, especially since Isshin gives them an additional trigger. Takes some of the pressure off your reliance on combat damage for a deck like this.
Best of luck with the deck. I think a bit more Goad could help spice your deck up, especially if other players don't really want to "buy into" the support that you're offering them. Sometimes you have to pivot from suggesting they fight each other to actively forcing them to do so lol.
plakjekaas on Archetype Name and Card Recommendations
6 months ago
Don't forget about Slicer, Hired Muscle Flip and Assault Suit
NTakamura on Looking for advice on creature …
7 months ago
I would like your help in tidying up my Karazikar, the Eye Tyrantdeck that focuses on using defector creature. Cards like Xantcha, Sleeper Agent
,Slicer, Hired Muscle
Flip and Khârn the Betrayer just to name a few of them. I want to know if what I have here is synergistic, and focused to the theme. And any cards that I may have missed to better the deck.
JurqTheJew on I was given Slicer but …
1 year ago
If opponent gives me his Slicer, Hired Muscle Flip and I Teferi's Protection before end of turn, where does slicer go??
So player A gives his slicer to player B on his upkeep, turn goes normally but before end of turn player B casts Teferis so all his permanents phase out, including slicer. On player B’s end step does slicer go back to player A but stays phased out until B’s next turn? On player C’s, turn can A give them slicer that turn? Basically who controls Slicer at the start of player C’s turn is my main concern here. Like fully controls to the point where they can decide to give slicer away now on players upkeeps
It’s my understanding that because slicer is phased out it cannot return to the owners control which means that player B now controls slicer as if they played the card themself. The “return at end of turn” would either go on the stack from being a continuous effect but the permanent doesn’t technically exist any more so it wont return. Or the return ability wouldn’t go on the stack at all.
I know that if you use a spell like Act of Treason and end the turn with Obeka, Brute Chronologist the creature is now just yours forever because the “until end of turn” part wasn’t able to resolve. I see this as technically different but mechanically very similar to the above scenario.