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Tokens
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Magnus the Red
Legendary Creature — Demon Primarch
Flying
Unearthly Power — Instant and sorcery spells you cast cost less to cast for each creature token you control.
Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token.








![Sevinne, the Chronoclasm feature for Sevinne's Copy Combos [Primer]](http://static.tappedout.net/mtg-cards-2/commander-2019/sevinne-the-chronoclasm/mtg-cards/_user-added/femme_fatale-sevinne-the-chronoclasm-c19-15647048210.png)



Flarhoon13 on
Hey Macleod, Get offa my ewe! (Angus Mackenzie)
4 months ago
Lost again, this deck's 5th loss in a row. A three hour long, five player marathon. Aubrey refused to press his undeniable Hakbal of the Surging Soul advantage, especially after Connor board wiped the rest of us by copying a Volcanic Fallout. Aubrey, the following player in turn order, could've taken out his brother, Auren, on Koma, World-Eater, which was a tapped giant threat and the next biggest threat at the table. Jared and I had Propaganda and Sphere of Safety, respectively, dissuading and disallowing attacks. One turn cycle later, Aubrey tried to take back his Triumph of the Hordes, since he was tapped out and couldn't attack me or Jared. I successfully argued he couldn't take it back. He attacked and killed his brother...finally! I played Cyclonic Rift at the end of Jared's turn and Connor said he would counter it, even though he only had one creature out, his commander, Magnus the Red, while Jared and Aubrey had major armies. He said he had to go and so agreed not to counter, conceding soon after. Jared had about 30 mana with his Omo, Queen of Vesuva giving him the Urzatron, plus four Gates for Baldur's Gate, allowing him to spend 27 mana for a Marit Lage from Dark Depths. He killed Aubrey with it, surprising me by not taking me out. I board wiped with Sublime Exhalation but found my only out to a lethal Marit Lage was Enduring Ideal into Runed Halo. I staved off more attacks with Back from the Brink but couldn't withstand Jared's removal and pressure... Lost a very close, five-player game.
Crow_Umbra on
Hinata, the Morning Star [Spellslinger Primer]
2 years ago
I think I run both Battlefield Thaumaturge and Magnus the Red in my list. Thaumaturge is definitely more mana efficient, but sometimes having a a beefy 4/5 flyer on board is nice for the offense and defensive capabilities.
UltimateRoxas40 on
Hinata, the Morning Star [Spellslinger Primer]
2 years ago
Thanks for the suggestions Crow-Umbra! I like Command Beacon and Apostle's Blessing as defensive options. Hinata kinda lets everyone know what's going to happen, and yeah, it's a removal magnet, so more shields would be effective.
Eerie Interlude is nice, but it removes tokens. I haven't played with this enough to know how many tokens/ token creators are too much, so until I find the right balance, I might hold off on this one for now.
Between Magnus the Red or Battlefield Thaumaturge, which do you think is more efficient? I'd probably stick to Battlefield Thaumaturge for redundancy since the majority of my X spells only really scale with the number of targets, not the amount of mana spent. But that does depend on the type of spells one is running.
I've thought about Willbreaker before, but I decided against it. I've only got a few spells that would deal damage and not outright destroy a creature, so it takes up a slot that could otherwise be used to directly destroy things.
Crow_Umbra on
Hinata, the Morning Star [Spellslinger Primer]
2 years ago
Very nice deck and primer! I have a Hinata deck that I've piloted a couple times, and let a friend borrow this past weekend. Hinata is super resilient. A few cards I'd recommend that I'm currently running in my list:
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Command Beacon - Helpful utility land to get Hinata back out if hated out multiple times.
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Apostle's Blessing - Essentially a free spot protection spell with Hinata out.
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Eerie Interlude - If you have at least one other creature out in addition to Hinata, it turns into a board protection for 1 lol.
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Veilstone Amulet - Protection redundancy, but adds a protective wrinkle to any of your instant speed spells.
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Magnus the Red - Redundant cost reduction in case Hinata gets taken off the field.
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Willbreaker - Gain control of any creature you target, if it isn't destroyed.
Crow_Umbra on Phyrexia: All Will Be One …
2 years ago
TypicalTimmy Ovika seems like a lot of fun with stuff like Hordeling Outburst, Magnus the Red, Hellrider, and all of the Impact Tremors effects
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