Lightning Rift

Lightning Rift

Enchantment

Whenever a player cycles a card, you may pay . If you do, Lightning Rift deals 2 damage to target creature, player or planeswalker.

Latest Decks as Commander

Lightning Rift Discussion

kpres on Cycle the deck, and destroy everyone

11 months ago

Fortunately, these two commanders trigger off of drawing and discarding, so you don't have to limit yourself to just cycling. This is great, because although cycling has been around since Urza's Saga, the number of cards available to you are fairly limited.

During Pro Tour in the Onslaught days, there was a fairly successful cycling deck that made use of Astral Slide to prevent opponents' creatures from being able to attack, and Lightning Rift to ping for damage. The big finisher was Decree of Justice.

See:

https://magic.wizards.com/en/articles/archive/magic-online/throwback-standard-gauntlet-3-early-2000s

Recently, Ikoria has given us Zenith Flare.

Since you're going to be filling the graveyard with spells or permanents with cycling, I would recommend Mizzix's Mastery and cards like Open the Vaults.

Any cycling deck is going to be weak on the board state, because you'll be spending your mana on discarding cards rather than playing stuff, so you're going to want to run lots of board wipes. It won't be a fun time for the other players, but if you want it to be polished, that's what you're gonna have to do. Also cards like Ghostly Prison and Propaganda.

I'm really interested in this deck, and I want to see how it goes, so I'm going to upvote and follow it. Good luck!

kpres on Cycle Commander deck. Want to …

11 months ago

Fortunately, these two commanders trigger off of drawing and discarding, so you don't have to limit yourself to just cycling. This is great, because although cycling has been around since Urza's Saga, the number of cards available to you are fairly limited.

During Pro Tour in the Onslaught days, there was a fairly successful cycling deck that made use of Astral Slide to prevent opponents' creatures from being able to attack, and Lightning Rift to ping for damage. The big finisher was Decree of Justice.

See:

https://magic.wizards.com/en/articles/archive/magic-online/throwback-standard-gauntlet-3-early-2000s

Recently, Ikoria has given us Zenith Flare.

Since you're going to be filling the graveyard with spells or permanents with cycling, I would recommend Mizzix's Mastery and cards like Open the Vaults.

Any cycling deck is going to be weak on the board state, because you'll be spending your mana on discarding cards rather than playing stuff, so you're going to want to run lots of board wipes. It won't be a fun time for the other players, but if you want it to be polished, that's what you're gonna have to do. Also cards like Ghostly Prison and Propaganda.

I'm really interested in this deck, and I want to see how it goes, so I'm going to upvote and follow it. Good luck!

ModernT1mes on Jeskai - Cycle Your Opponents to Death

1 year ago

Thank you for your time and reply Xenephrim!

Hopefully I'm not misunderstanding the text of the cards, but the game plan with Fires of Invention was to have Chromatic Orrery for the red mana to cycle my lands with Tectonic Reformation. As far as I know cycling isn't a "spell" but an ability. So I can cycle cards in my hand as many times as I have mana for, then look for two big cost spells and play those, all the while having my commander or Psychosis Crawler on the board to try and cycle 10+ cards in one turn. Then swing in with 10+ commander damage. This was the reason for the tutors. I understand this is a lot of cards to find for a win-con but I'm pretty new to this.

Also, I agree with your opinion on tax cards. I think I'll gladly pull the Lightning Rift and the Drake Haven, but I'm going to keep the Hoofprints of the Stag only because my group's meta runs an absurd amount of board wipes and I want the option to rebuild.

Xenephrim on Jeskai - Cycle Your Opponents to Death

1 year ago

Thanks ModernT1mes,

If it were me, I would take out Lightning Rift and Drake Haven for Drannith Stinger and Glint-Horn Buccaneer. I personally am not a fan of cards that only do something if you pay a tax on something else (if that makes sense). On their own, Lightning Rift and Drake Haven do nothing. You make an initial investment to get the enchantment into play and then have to pour more mana into it just to get anything. Hoofprints of the Stag falls into the group as well. I'd replace it with something else.

Chromatic Orrery feels out of place here. I'd recommend swapping it out for Alhammarret's Archive.

I'm not entirely sure what your game plan for Fires of Invention and Unpredictable Cyclone are, but I'd swap both of those out at some point in the future. Possibly for Shark Typhoon and Rielle, the Everwise.

Enral on ⟳ Deckcycle | Gavi Primer

1 year ago

tflceia: Hey, my first draft of the list actually involves Approach of the Second Sun. It's really not a shabby win condition and pairs really well with this deck due to how fast we churn through out deck. The only reason I've changed my win condition is because Approach can feel real clunky when drawn at the wrong time. A 7 cmc sorcery that gains you life isn't exactly what I want to be doing at any time of the game. Thassa's Oracle feels right because of the synergy with Astral Drift to scry deeply into the deck as well as doubling up as a win condition. It doesn't feel like a dead card at any time of the game and bonus points for being tutorable with Vedalken AEthermage. Lightning Rift is a hit or miss in my meta tbh, it deals with early mana dorks and problematic commanders like Kinnan, Bonder Prodigy in a pinch but also requires significant amount of work to deal with other creatures. It might see a cut for Teferi's Ageless Insight. Hope that answers your questions!

tflceia on ⟳ Deckcycle | Gavi Primer

1 year ago

Hi!

Great job here. Best primer I've seen so far for Gavi cycling deck. I also love cycling and you state very interesting points here. I agree Astral Slide/Astral Drift/Escape Protocol is the best way to abuse both ETB effect and protection. Also really like the idea Wild Research card and the negative cost is easy to mitigate.I'll testing this for sure! In other hand I also found Abandoned Sarcophagus a really awkward card in some situation and you refer that might also happen with Bag of Holding (need to test this one a bit more and it might see the cut).

From my end, I am in a more budget version and also trying to avoid Thassa's Oracle win as it seems to be wincon to every body else who plays blue these days. As an alternative I play with Approach of the Second Sun. What's your opinion on this?

As I don't run mana infinite combo, I found Lightning Rift quite useless most of the times. I would rather pay 1 mana for the drake than shock any target. It only came up couple times to shoot some key creatures. Also it doesn't have cycle itself so it ends up having low utility card. Do you think it deserves a cut in my situation? My play pattern is trying to cycle 2 times each turn to get maximum value of Gavi with my Astral Slide/Astral Drift/Escape Protocol in the battlefield so sinking mana into Lightning Rift to shock doesn't seem too effective.

Cheers

TrooperXS on I want to ride my bicycle

1 year ago

Hey, the list looks good to start off with. I would recommend building it more focused around New Perspectives by adding some tutors that can grab it. you might want to make it more focused on turning through your deck to get the combo kill rather than beating your opponents down with tokens. I would recommend that you look at edh rec for some ideas. I would recommend that you take out Anointed Procession, Improbable Alliance, Lightning Rift, Ominous Seas, Shark Typhoon, Zenith Flare, Windfall, Brallin, Skyshark Rider  Flip, Eternal Dragon, and Shabraz, the Skyshark. In addition to tutors, you might want some more ramp, some better payoffs, Mulldrifter and Cloudblazer to synergize with your blink effects. I feel that most of the cards in the deck won't matter much because it is a rare thing that you will cast them, therefore you should try to keep the cost of cycling cheap in your deck. It's also okay if some of the cards with cycling are situational so the cards that have cycling can be chosen just by personal preference, play-style, and playgroup. I hope that this advice was helpful.

yawgmothsbargain on Gavi Spellslinger

1 year ago

Great list you've got going. I love the spell-slinging for value approach you've taken. I have a couple budget additions for you if you like.

I suggest swapping Scrap for Shredded Sails. I love the original Urza's artwork and card frame, but the new artifact hate is more modal and costs one less to cast if you need to.

Also, you don't have a lot of alternative ramp cards like Dockside Extortionist and Smothering Tithe. If you're on a budget, I suggest putting in the Talismans and pulling Myriad Landscape as its just too slow. Also, Migratory Route cycles to color fix you, but it only gets a basic and is practically unplayable. If you're going to keep a landcycler in, I suggest Sanctum Plowbeast. Granted, it's not exactly playable either, but it cycles for a "Plains" or an "Island", so you can go grab a basic or your Irrigated Farmland or your Prairie Stream or your Raugrin Triome, or any other fetchables that you end up putting in the deck. You might also consider putting in something to slow your opponents down like Kismet or Frozen Aether.

Seriously consider keeping Curator of Mysteries in for top deck filtering when you cycle. You could put Crystal Ball in instead, but Curator works with the cycling theme. We all would love to stick Sensei's Divining Top in our decks, but $$$$. Also, if you have Decree of Silence, put it in. At it's floor, it's a free counterspell with Gavi or New Perspectives, and at its ceiling, it eats your opponents next three spells.

I also suggest Hall of Heliod's Generosity to put Decree or Astral Drift or any of your other enchantments back on top of your library. If you're gonna run Akroma's Vengeance and Dismantling Wave, you should have a way to get your enchantments back.

Savai Thundermane isn't necessarily cost effective. I would suggest pulling it for the new Drannith Stinger. Ping ALL of your opponents for free when you cycle, rather than paying two to hit one target. If you're worried about targeted removal, don't forget you have Lightning Rift which does the same thing as Savai for one less mana and is much less likely to be hit by a wrath.

Have you play tested this yet? I've always found both Niv-Mizzets prohibitive in casting. Brallin, Skyshark Rider  Flip and Glint-Horn Buccaneer work very similarly with Curiosity and Ophidian Eye, are far less prohibitive to cast, and with how fast this deck draws, you should have no problem getting to 8 cards.

Let me know your thoughts!

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