Hallowed Spiritkeeper

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Hallowed Spiritkeeper

Creature — Avatar

Vigilance

When this dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard. (Dying is being put into the graveyard from the battlefield.)

Eloniel on Necronomicon | Teysa Karlov | Primer

1 week ago

I continued to dig for cards both old and news, that are not listed here but could fit:

  • Gift of Immortality : This card has lot of potential, i think this card has been glanced over because if you're not careful you don't realize it's every end step and not only yours. Even if used on a one mana afterlife 1 fodder, in a turn rotation of a 4 players game it would already have payed for itself (4 recursion of 1 mana creatures for 3 mana). In this deck it's like a better version of Ophiomancer. Others awesome targets would be Market Gnome, Ranger-Captain of Eos, Elenda, the Dusk Rose, Hallowed Spiritkeeper, Kokusho, the Evening Star (for those that play it like me). Or can be used as a protection for sacrifice engine, a draw engine, a blood artist effect or Teysa. With flash or an ability to chose of make it comeback to your hand instead of attached to the creature i think it would be a no brainer.

  • Crowded Crypt : both a ramp and a payoff cards, with Teysa and a one mana afterlife 1 fodder it's already 6 corpse counter on the Crowded Crypt, a few other sacrifice and it's a winning condition. I know it's a 3 mana ramps but it's very fitting in this deck and a ramp.

  • Bartolome del Presidio: another free sacrifice engine for 2 manas, but personnally i would prefer using Warren Soultrader and Viscera Seer.

  • Reliquary Monk: An interesting removal, i almost find it better than Cathar Commando since with Teysa it's a double removal. Of course the downside are the 3 mana cost that can't be splitted over time like Cathar and flash missing.

  • Funeral Room / Awakening Hall: another blood artist effect, with a recursion ability later, but you already haven't included The Meathook Massacre. Personnally i'm almost at a point where i'm ready to remove Blood Artist since it's the last effect that target a single player instead of dealing damage to each opponents, it's only upside is that it also work with opponent creatures dying.

  • Kambal, Profiteering Mayor: It's a mix of Corpse Knight and token making. I'm not a fan of "this ability triggers only once each turn" and "one or more token" instead of "a token". Although a lot of people include it in their lists, i have mixed feeling about this card.

  • High-Society Hunter : a better Grim Haruspex since it also work for other players but still 5 manas, i would not include it.

Masterful on Necronomicon | Teysa Karlov | Primer

1 year ago

jelwell Bartolome del Presidio is a good sac outlet, but we don't really need any more, and he's worse than any of our current ones. We already have a good amount of sacrifice plus lots of tutors to make sure we have them. We also only need one on board and multiples have no value. I think his real value is as a commander honestly. Always having access to a 2-mana sac outlet that gets super big like Carrion Feeder is an insanely strong utility.

Calum13395 I would say Hallowed Spiritkeeper is stronger overall because it can make a ton of tokens the turn it comes down, making it much better mid-lategame. Elenda's Hierophant seems better than Ministrant of Obligation though and could be in a future version of the deck if I want more 3-mana death triggers. I don't think it'll ever replace spiritkeeper though.

Calum13395 on Necronomicon | Teysa Karlov | Primer

1 year ago

What are your thoughts on Elenda's Hierophant? It's arguably an upgrade on Hallowed Spiritkeeper, given the large quantities of life gain in the deck.

Masterful on Necronomicon | Teysa Karlov | Primer

1 year ago

Foster_I_Am The broodmoth interaction isn't a consistent reason to run emissary, I meant it as more of a fun fact haha. Hallowed Spiritkeeper is good because its ceiling is high, but compared to other fodder pieces, its floor is low. In comparison, Sultai Emissary has a medium floor and ceiling. Crawling Chorus will definitely have a place instead of Ministrant of Obligation, but I'm still considering replacing emissary with spiritkeeper.

Masterful on Necronomicon | Teysa Karlov | Primer

1 year ago

Foster_I_Amkirbysan Crawling Chorus is definitely a great new addition, even though it's a bit boring. Currently, I'm torn on replacing either sultai emissary, carrier thrall, or ministrant. Here's a breakdown of my thoughts:

Sultai Emissary

  • A manifest is not a token, so it triggers all our non-token death triggers, including Grim Haruspex, Midnight Reaper, Pawn of Ulamog, and Luminous Broodmoth. Not that it comes up super often, but manifests have a particularly interesting interaction with broodmoth. If any manifested permanent dies, like a land, it will come back with a flying counter.
  • We can flip over the permanent if it's a creature, meaning manifested creatures are not only fodder but card draw. Because we have 35 creatures, Emissary will effectively draw us a card one third of the time.
  • The downside is that he's 2 mana for a fodder creature, and the manifest doesn't die to Skullclamp.

Carrier Thrall

  • Tokens can sac themselves and provide mana. He effectively pays for himself with Teysa out.
  • Both sides die to Skullclamp.
  • Unfortunately 2 mana to play.

Ministrant of Obligation

  • With Teysa out, has 5 bodies for one instead of 3.
  • 3 mana is even more unfortunate than 2.

Currently, I'm considering ministrant more heavily because of how inflexible 3 mana is. I was already thinking of replacing him for Hallowed Spiritkeeper because of more potential upside, so this might be the right time to replace.

mx439 on Torens's Onslaught

2 years ago

In:

Botanical Plaza, Windbrisk Heights, Unbreakable Formation.

Out:

Boss's Chauffeur, Hallowed Spiritkeeper, Timely Ward.

This is just to add more lands and reduce the mana curve of the deck.

Gidgetimer on Tayam, Luminous Enigma

3 years ago

Just so you know, the Reyhan/Ozolith combo doesn't work how you want it to. Young Wolf still had a counter on it when it died and Undying will not trigger.

As far as combos not mentioned go:

Ashnod's Altar + Caller of the Claw + Tayam, Luminous Enigma is infinite activations if you had two creatures die this turn.

Ashnod's Altar + Hallowed Spiritkeeper + Tayam, Luminous Enigma is infinite activations if you have two two creatures in the graveyard.

Ashnod's Altar + Promise of Bunrei + Tayam, Luminous Enigma is infinite activations.

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