Defiant Elf

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Defiant Elf

Creature — Elf

Trample

Vash13 on The Elven horde of Karametra

5 years ago

Well first off you've seen my Rhys deck so you know i like this deck so +1 right off the bat. The only thing i feel like this deck is missing is something like Seeker of Skybreak or Wirewood Symbiote to take advantage of yhe various elven tap abilities Imperious Perfect for example tapped two or three times on one turn can make creatures start swinging for lethal damge, and there are a couple fillers like Defiant Elf that are good but not as good as others you could swap, awsome deck though nice job.

Gattison on Sigil Captain and his token army

6 years ago

Great job here! +1 from a fellow Sigil Captain player!

It looks like your deck is a bit more focused on triggering your Commander's ability than mine. Where you have token generation, I have draw and some extra ramp, it seems.

Found your deck on the Pauper EDH Deck Compendium, btw. =) I was just about to submit my build when I saw yours, lol.

First of all, with an average CMC of less than 3.0, maybe you could drop a basic land for Search for Tomorrow? otherwise, maybe lose Night Soil.

Also, Charging Badger, Defiant Elf and Llanowar Elite?

And here's my more casual deck, if you're interested:


Vitamins P, D & H

Pauper EDH* Gattison

SCORE: 4 | 6 COMMENTS | 107 VIEWS | IN 3 FOLDERS


Draakeragon on

6 years ago

Defiant Elf It's a 1/1 trample.What's your strategy?

Mardu Ascendancy

Gives a lot of tokens and is a potential game finisher.

ElementalEd on Ezuri

7 years ago

Cards i would cut:- Defiant Elf- Elvish Herder- Elvish Pioneer- Elvish Soultiller- Gamekeeper- Heedless One- Realm Seekers- Skyshroud Ranger- Winnower Patrol- Wren's Run Vanquisher- Timberwatch Elf- Elven Fortress- Fog- Counterspell- Second Wind

Hey bud, The deck overall looks fairly fun to pilot, but i think it may run into some small issues. The "Tap" Theme is always one i have been super interested in. In fact, I have built a hand full of tap decks myself. I think your issue is, neither of you generals tap themselves. Therefore more slots need to be dedicated to finding the true commander of your deck Priest of Titania, Selvala, Heart of the Wilds, Wirewood Channeler, and Elvish Archdruid. You might have enough redundancy to find at least 1-2 per game, but if you lose one or unfortunately don't draw one, you might have a few dead cards in hand. I think with the heavy investment in tap, you should either consider creature tutors, or big draw (which has synergism with your mana).

As for the removal / fog i recommended to cut. They are ok, but if you are able. I would much rather use a repeatable one like Constant Mists or Forbid.

Regardless what you do, i am sure it will be awesome though!

Phoenix-22 on Atraxa counter shenanigans

7 years ago

I've been tinkering with an Atraxa build in my playgroup. Here is what I'm finding:

Toss in a couple of the Vivid lands (Vivid Marsh). They draw less hate than a storage land and they provide good fixing.

The Storage Lands don't get as much hate as you think. They take some time to get stupid. Most games, people were too concerned about the other things happening. Most land destruction was targeted at dual lands to hamper the mana fixing.

In addition Inexorable Tide, give Contagion Engine a look. The Tide always seems to get blasted quickly, but if you can protect it for a couple of turns then you've won. The Engine is just as bad, plus can be a small board wipe.

I found Fertilid, which serves two purposes. It helps you dig lands, plus it can be a great diplomacy tool. I've hooked up players getting mana screwed in return for some cover. Most players take the trade.

Don't underestimate Etched Oracle. He doesn't draw much attention to himself, and because you have to remove counters to draw, people think he's a one shot. But you can draw an absurd number of cards off him once the deck is humming.

Give Gyre Sage a look too. She's a two drop mana dork with Evolve, so she'll get bigger without a Proliferate engine in play. Most people ignore her for the first few turns until she really starts humming. By then I've had either a storage land or a Prism in play, which really puts my opponents in a bind. Which is the bigger threat?

Lux Cannon. If they leave it alone, it'll wreck their day. Most people will waste the spell to kill it and hate the decision.

I have been testing Mycoloth recently. He's a little pricey and he's guaranteed to draw a kill spell. But he's a game ender if no one has answers.

I also like to find older cards that no one has ever heard of. I found a gem in Temper. It's a sweet little combat trick that can break a game open if you time it right. It's especially dangerous if you use it on a creature like Fathom Mage.

The biggest problem I've found in all my matches is that the table will gang up on an Atraxa deck. Out of the box, the deck is just a bit too slow, and most improvements seem to be aimed at the 3 and 4 slot. I'm trying to find some 1 cost creatures to speed it up. Mikaeus, the Lunarch has been helpful. I'm also looking at creatures like Defiant Elf. It's a cheap drop that has value no matter what stage of the game it lands.

Jerolekk on

7 years ago

Defiant Elf is definitely the weakest link, I know.. But it's really fun to threaten another player with a 1/1 trample creature

ChainersAddiction on G Monsters

7 years ago

Having been smashed in the face by Muscle Burst/Defiant Elf, I recommend finding a spot in the main deck for Diligent Farmhand.

For additional Elvish Piper targets, I suggest Chorus of the Conclave, Archetype of Endurance, Living Hive/Symbiotic Wurm or even Silver Seraph. They all seem to fit your theme.

Gotta love Green Stompy!

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