Daring Demolition

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Common

Combos Browse all

Daring Demolition

Sorcery

Destroy target creature or Vehicle.

Daring Demolition Discussion

TypicalTimmy on Card Art Easter Eggs

9 months ago

I like how the Goblins in Boggart Brute are the ones being hunted by the Elves in Gather the Pack.

Also, there is an entire story depiction in Aether Revolt.

It begins (I believe) with Fatal Push. We see the Aetherborn kill someone.

He than blows up the ship and flees in Daring Demolition.

And we see the land reclaim the wreckage in Natural Obsolescence, the wildlife live among the wreckage in Shipwreck Moray, and the Aetherborn scrap the wreckage in Defiant Salvager.

Also, Hungering Hydra from Core 2019 is in fact Heroes' Bane :)

Control_Train on

1 year ago

I took out Yawgmoth's Vile Offering because I don't think I run the legendaries to support casting it at most points of the game. I also threw in some vehicle hate in the form of Daring Demolition because they're nasty things to deal with sometimes. Also Fatal Push because I found out I had one lol.

saber4734 on Kambal's Brawl

1 year ago

Barrysaurus I appreciate all input. Daring Demolition does not hit artifacts though. Other artifact hate is a good idea. I'll look into it.

stensiagamekeeper on B & B - Zombie Deck

1 year ago

I commented on the first version of this you posted and I like the changes you've made so far. BTW I'll comment on the deck shown not the one you reference in the description because I've already given my opinion on it last time.

A couple of cards I think might be helpful in your deck are Plague Belcher and Festering Mummy. PB is a 3/2 menace zombie with evasion that can be a 5/4 for three in a pinch plus has zombie synergy. FM is surprisinly good against fast aggro and both have incidental synergy with The Scorpion God on top of being zombies. Also if you where going to include a sideboard you could save FM for exclusively aggro matchups as you desperately need spells to play on your early turns.

Speaking of sideboards my suggestions would be Negate and Duress for combo and control, Moment of Craving and Festering Mummy for aggro and auras and Harsh Scrutiny or Aether Poisoner for stompy a.k.a. dinos.

Now on to the more nit picky suggestions: Impale is certainly not a bad card but the fact is there are just better options in standard right now such as Never//Return, Walk the Plank and Daring Demolition even. And, while exile is a nonbo with The Scarab God and The Scorpion God, Hour of Glory and Vraska's Contempt are irreplaceable in getting rid of your opponent's Gods, Rekindling Phoenixs or Angel of Sanctionses. I'd suggest swapping a Mountain for Island so your opponent can't cut your on blue with Field of Ruin. Also I'd use Supreme Will over Disallow as because it'd be easier to cast with your budget manna base and the restriction isn't that big a deal. If your opponent can pay it is late enough in the game that you should probably wait for something big enough that they can't or just use it's second mode to dig for Bolas or something.

Anyway, that's all from me. Have fun testing.

Hi_diddly_ho_neighbor on Rivals of Ixalan Spoilers

1 year ago

I believe Impale is more geared toward limited (like Daring Demolition) where it is very strong. So please pass them my way!

RobotCowhand on Just your typical Alesha deck

1 year ago

Daring Demolition is basically pay 4, destroy a creature. I don't ever think I've seen a vehicle in a game of EDH.

I'd look to put a removal effect on a Power 2 creature so Alesha can bring it back.

Banewhip Punisher - Recur it from graveyard, then pay 1 black, sac it to kill a creature. Mad value!

Big Game Hunter - Discard from hand, pay 1 black, kill a power 4 or greater creature. Then recur later in the game.

Final-Sting Faerie - More situational

Garza's Assassin - Amazing. Bring back with Alesha, sac it, kill a nonblack.

Nekrataal - same deal as above

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