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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Hushwood Verge
Land
: Add .
: Add . Activate this ability only if you control a Forest or a Plains.
theNeroTurtle on
MF Doomhive
2 months ago
boozybenny, first place I would start is the mana base. In tri-color you don’t want any lands that enter tapped. You need speed. Secondly, to be proficient you need mana ramp.
There are tons of options for dual lands that do not enter tapped. Quite a few that are not very expensive. Once you line that out, to be fast in tri-color, I would drop in at least 5 land tutors similar to Cultivate, which you are already running.
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theNeroTurtle on
Trent Williams
2 months ago
I have never seen Betor, Kin to All before. That is insane. First thing I would look at updating is the mana base. You have too many lands that enter tapped. I would recommend looking at lands like Blooming Marsh and Hushwood Verge just as a few examples. Pain lands like Caves of Koilos are also much better than what you currently have. Check lands and filter lands are also great.
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| Have (0) | |
| Want (1) | freshie9000 |

