Astrolabe

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Astrolabe

Artifact

, , Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.

Balaam__ on The EpiPen® is Mightier than the Sword

3 years ago

Great call Astrolabe, and thanks for the kind words. I had designed and built an entire deck around Eldritch Evolution a short while back, so shame on me for forgetting it so quickly. I’ll add it to the maybeboard until I come back to this one for some revisions. Thanks again!

Edit-Hmm...it seems when I try to link your username it redirects to the card called Astrolabe instead. What sorcery is this?!

IdioticYsgard on Official missing/incorrect card/token thread

3 years ago

Following up to Sly985's comment, I tried using the multiverse ID to denote the art for this card in a decklist and can confirm it did not work for me either. I've tried the same in this comment, ID#3097 Arcane Denial and #3098 Arcane Denial, and it also does not seem to work. I also couldn't get Astrolabe and Astrolabe from that set to work either.

BrassLord on Eldrazi ♡ -dream edition-

3 years ago

Hey! Sounds like you have two cool decks brewing!

I'd recommend playing around 37-39 lands in a deck like this! Your average mana curve is between 5 and 7 mana, meaning that you really want to play a land every turn for the first 4-5 in addition to your ramp so you can start playing your big creatures!

On the first look, I'd suggest cutting the following:

Short Sword Kite Shield Astrolabe Ruin Processor Gorgon's Head

Also some minor budget upgrades: I'd switch out Manalith for something like Pristine Talisman or Darksteel Ingot , as it acts like a manalith with an upside. And Trading Post is an awesome utility card that just does a little bit of everything!

Also, with your abundance of big mana producing rocks, Voltaic Key and Manifold Key accelerate your plan further, so maybe cut some of the more expensive creatures that produce mana for a few of these smaller cmc stuff!

Good luck with your brew!

Dreno33 on Walker of The Wastes (Pauper EDH)

6 years ago

Some suggestions...

  • Opal Palace - does a lot more in buffing Walker of the wastes than another wastes.

  • also, another amazing land has been printed as a common since then. Cradle of the Accursed :)

  • how often do you feel you get to 9 mana? Hand of Emrakul is the other big beater you are missing. annhilator in pauper seems good enough, haha.

  • if you still wanted an additional fatty to equip with evasion, Ruin Processor is the last biggest guy you are missing.

  • Vorrac Battlehorns is great that it forces your opponent to only ever block with one creature, which greatly accels your commander damage clock. Since it gives trample, you get to do the same strategy on any of your other beaters as a 2nd option.

  • Here's a big one in my opinion. run more cantrips. you want to be consistently hitting lands drops and getting to your key enchantments. in colorless, this is hard to do. cantrips really help turn through your deck to find those pieces you need to complete your strategy. here's a start: Chromatic Sphere, Chromatic Star, Conjurer's Bauble, Relic of Progenitus, Urza's Bauble, Astrolabe, Ichor Wellspring, Orazca Relic


Things i don't like in here...

  • Frogmite - a cheap, sometimes free 2/2? i would rather just run another cantrip effect like some i listed above.

  • Lens of Clarity - its a really cool effect, but i think Glasses of Urza does a much better job at the "information advantage" then the lens does. just my opinion.

  • Phyrexian Walker - again, i don't like running 0 cost things that do nothing on there own. run a ramp spell in place of it to get to your bigger bombs quicker. a 0/3 is not where you want to be, early or late.

  • Rusted Slasher - way too vulnerable and will never get a hit in. there are so many better 4 drops you should be playing, or again, replace with a cantrip. I would much rather play a cantrip into an equipment on t4 than this guy

  • Galvanic Key - neat trick, but i don't see this combat trick come up very often and colorless decks don't "fool" anyone when they leave up mana unless it is 7+ for scour mana.

JohnCarter on Pirate EDH

7 years ago

May I suggest Astrolabe?

Aztraeuz on [CUBE] sweet personalized erratas to …

7 years ago

Your Astrolabe sounds too good. It's a simple infinite combo.

wolfhead on [CUBE] sweet personalized erratas to …

7 years ago

in my cube thats designed for maximum fun, interactive, and powerful plays
i have a couple cards i "errata'ed" to add diversity,
update a card thats no longer relevant in modern mtg,
or just boost the power level to--once again--make it relevant with the modern mtg power levels
while trying to keep the use and design of the card intact;
also i try to NEVER touch converted mana costs of the card or its abilities.

one of the best-known examples is changing Chaos Orb into a "colorless Vindicate" by taking out the flip clause,
but one of my personal examples thats very powerful is i whited out the sacrifice clause of Astrolabe to turn it into a very strong and unique manarock.
another example is i whited-out the snow land clause on Balduvian Conjurer to add versatility.

anyone else have any cool card changes or ideas?
let me know!

Load more