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Format | Legality |
1v1 Commander | Legal |
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Standard | Legal |
Standard Brawl | Legal |
Vanguard | Legal |
Vintage | Legal |
Angel of Destiny
Creature — Angel Cleric
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.
TheoryCrafter on Lifedrain Casual Commander
2 months ago
Since Extort is your main objective here, you may want to consider Pontiff of Blight. This will give all of your creatures Extort.
Considering your lack of board wipes I would definitely consider adding Merciless Eviction.
Protection spells including, but not limited to, Angelic Intervention, Faith's Shield and Sejiri Shelter Flip have the advantage of protecting you from board wipes that damage rather than destroy, exile or reduce your creatures' toughness.
May I suggest Gerrard's Verdict? This could set your opponent back a little. Other discard cards I would suggest include, but not be limited to, Divest, Inquisition of Kozilek and Vicious Rumors.
My suggestion is to aim for cheaper control spells such as the protection and discard spells I mentioned(definitely keep Soul Tithe) and lean more into the Extort ability. Leave mana expensive spell slots only for board wipes. Then use cards such as Vito, Thorn of the Dusk Rose to cause more harm to your opponents.
Also, you can't go wrong with Graveyard hate. Cards such as Bojuka Bog and Lion Sash should be must adds.
Also, after doing all these changes if you find yourself with extra space, add in an Alternate Win Card for in case the game stalls . My Suggestions would be any combination of Angel of Destiny or Felidar Sovereign—both of which can feed into Pontiff of Blight.
I hope this helps. Thank you for reading me out. Happy Hunting!
DiscoPanda1803 on I... Cry... When Angels Deserve to DIEEEEEEE!!!!
8 months ago
Hey Basshunter, thanks for the sugestions.
I had Faceless Haven in the deck, at some point, to pair with The Book of Exalted Deeds, but my playgroup dosen't have any land destruction at all, (not because we are against, is just that nobody runs any "broken" land, so we never feel the need, the "meta" kind shaped tha way), so it became an automatically win, since nobody could interact with it. I usually stray away from that "win in the spot" type a thing, nothing against, is just dosen't fell that much earned, in comparison to beat the living shit of someone with angels, reason cut Angel of Destiny from the deck, as well.
Thanks for the input, if you have more fell free to give.
Azoth2099 on [KFC] Kaalia Friended Chickens
10 months ago
Hey dude, Happy New Year! Hope you're 2024 started in a great way.
I'm stoked that you found a more personalized build that you really love, man! Let's talk about it.
If you're big on Bolas's Citadel, pairing it with Sensei's Divining Top & Aetherflux Reservoir seems natural to me but if you don't want to run combos I understand lol. The Reservoir is also just an awesome value piece here, though. I was really surprised to not see Angel of Destiny in the list, though! More ways to use your life as a resource like Ad Nauseam or Defiler of Faith might be worth considering here too. You're gaining so much life here, I might even consider crazy stuff like Plunge into Darkness, Peer into the Abyss & Spoils of the Vault if you're feeling froggy like that.
I can't remember if I saw Boon Reflection & Rhox Faithmender in the list, but...they exist too lol.
Good hearing from you!
Sleepysherlock on Life and Death
1 year ago
Alright, i'm bringing memes not dreams this time to strap in.
Protection Racket, Ajani, Strength of the Pride, Ajani's Pridemate, Erebos's Intervention, Heliod's Intervention, Witch of the Moors, Tivash, Gloom Summoner, The Gaffer, The Book of Exalted Deeds, Sanguine Indulgence, Rodolf Duskbringer, Nightmare's Thirst, Gwaihir, Greatest of the Eagles, Griffin Aerie, Frodo, Adventurous Hobbit, Field-Tested Frying Pan, Crested Sunmare, Cradle of Vitality, Angelic Accord, Resplendent Angel, Righteous Valkyrie, Speaker of the Heavens, Oketra's Last Mercy, Angel of Destiny, Underworld Connections, Priest of Fell Rites, Gix, Yawgmoth Praetor, Erebos, Bleak-Hearted, Erebos, God of the Dead, Consuming Vapors, Bloodtracker, Blind Obedience, Archangel of Wrath, Soul of Eternity, Sister Hospitaller, Path of Bravery, Noxious Gearhulk, Kaya, Orzhov Usurper, Kaya's Wrath, Ayli, Eternal Pilgrim, Astarion, the Decadent, Angelic Chorus, Heliod, Sun-Crowned, Treasonous Ogre, Arguel's Blood Fast Flip, Stinging Study, Lone Rider Flip
Alright that's the first round
RCD2023 on Lathiel, Who Blots Out the Sun
1 year ago
hello rakdosrunner!!
i really enjoyed the enforce that u had describing the deck and the mechanics.
i'm playing Lathiel for a long long time and i'm updating him a lot since then.
all the cards that u described i alredy test it, some of then still in the deck but mostly i had cut from the deck in order to be fastier and be more "Go for the troat" (my playgroup dont play easy haha).
firstly i wanna say the awesome cards that i wouldn't dare to touch that u metion before: Aetherflux Reservoir Authority of the Consuls Mangara, the Diplomat True Conviction Worldly Tutor Teferi's Protection Ozolith, the Shattered Spire Branching Evolution Light of Promise Well of Lost Dreams Scholar of New Horizons Tribute to the World Tree Esper Sentinel
it took me a long time to get this deck better and i still getting some frustations but if you like to consider, here some tips of cards to be implemented in order to have a better experience with it: ( mostly of this cards i proxed it because i dont wanna spend a lot of money and because i dont have a headache changing they every 2 months when wizards bring some new things )
starting with the nasty combos :
God Mode ( infinity mana + infinity draw :D ) : Argothian Elder or Priest of Titania + Quirion Ranger+ Ashaya, Soul of the Wild + Beast Whisperer with Eternal Witness in the deck u can even cast your grave again
Lathiel Gatling Gun: Walking Ballista + Heliod, Sun-Crowned or Cleric Class
“Life moves pretty fast..” — Ferris Bueller’s Spike Feeder + Light of Promise
ramp : Marwyn, the Nurturer : counters will get him a good ramp Mirari's Wake : awesome ramp Land Tax: can save you in early game Burgeoning : get ahead Priest of Titania : every elf in the battlefield Exploration : get ahead again Arbor Elf : very good with Selesnya Sanctuary or some mana that u need Mana Reflection: awesome ramp Circle of Dreams Druid : gaeas crandle in creature Nykthos, Shrine to Nyx : why not ? proxy <3 Crop Rotation: get those good lands in battlefield Carpet of Flowers: very good against 2 or more people Smothering Tithe : just perfect
draw : Generous Patron: our green budget risky study, perfect in lathiel Guardian Project : good in general The Great Henge : we have big creatures so probably will cost onle 2 green mana Toski, Bearer of Secrets : unstapable, can't be countered and draw Archivist of Oghma: meh... sometimes good sometimes not, but its 2 mana
tutors: Finale of Devastation : go for the troat Enlightened Tutor: very good tutor in our deck Eladamri's Call : get those pieces that u need Fauna Shaman : get those pieces that u need Defense of the Heart: this is funny, but moste of times works haha Yisan, the Wanderer Bard : good in general Natural Order : to the battlefield! Primal Command : say goodbye to ur grave zombie players
utility: Akroma's Will: defense or end game Alhammarret's Archive : it's 5 mana, but double life gain and double draw Eternal Witness : u have awesome cretures that people wanna destroy so... also good piece of combo God Mode Elesh Norn, Mother of Machines : Hushbringer + Hardened Scales, but better Serra Ascendant: sooooo goood in this deck ... first piece to be tutored by yisan, the wanderer bard Angel of Destiny: go for the troat Ashaya, Soul of the Wild: combo, but also a big creature Overwhelming Stampede : go for the troat Walking Ballista: good in general andd combo Cleric Class: combo but also grave Spike Feeder : Snowball effect, one of the best synergy of lathiel, 'each turn' change counters for life/
Good interactions : Aura Shards , Force of Vigor 2 ducks 1 shot ,Farewell exile :) , Kenrith's Transformation (interaction with draw)
kirbysan on [Primer] Helming the Host of Heaven *Update*
2 years ago
I love your deck and have been using it as a template as my regular deck for random pub games. While it performed pretty well without any upgrades, I found it ran out of steam mid to late game after I get blown out by a board wipe. After a game or 2, players would usually exile Giada the moment it hits the board, slowing down our ramp signifcantly. Also, if we miss a land drop mid-game, we're basically stuck waiting for a good draw. I realized that building an early oppressive board state begs for a board wipe when everyone else is still building but it sets us back significantly. With that in mind, I cut a lot of the lower CMC angels and built more towards value/recursion. Based on your comments it seems that this deck is more budget focused but since I'm making this my main, I've decided on pulling the best cards from other decks for some spicy upgrades. Let me know what you think below (sorry for the wall of text):
Mox Amber - With Giada on our board turn 2, this is like an additional land drop.
Mox Opal - I'm currently running 19 artifacts so hitting metalcraft isn't hard.
Archaeomancer's Map - This one isn't as good as Land Tax but it can help us keep pace with Green ramp and drop the tapped lands on opponent's turns when we can't use them efficiently.
Smothering Tithe - I've played this card in 2 other decks and it's always been great. It usually pays for itself by the time it comes back to you and if not removed can add plenty of mana over the course of the game.
Smuggler's Share - I have mixed feelings about this card. The smarter opponents will play around it, but should still give us some card advantage overall.
Scroll Rack - Wheeling away a mediocre hand for 1 is strong. Particularly good with Land Tax or Windbrisk Heights.
Flagstones of Trokair - Comboes with Lotus Field.
Thespian's Stage - Copy Lotus Field or Lost Vale.
Vesuva - Copy Lost Vale or Flagstones of Trokair or Myriad Landscape.
Nykthos, Shrine to Nyx - Value with a strong board presence.
Ancient Tomb - Helps with the artifacts and equip costs, life loss is not a concern in this deck.
Cavern of Souls - I hate when blue counters our big angels, so this stops it.
All the fetch lands - Arid Mesa, Fabled Passage, Flooded Strand, Marsh Flats, Prismatic Vista, Windswept Heath. This reduces our number of basic Plains to 11-12 but I haven't had issues with it yet so far as long as we have access to colored mana in my starting hand.
Stoneforge Mystic - Amazing with Sword of Hearth and Home. Keep blinking it and grab the rest of your equipment package for free. Second target would usually be Lightning Greaves just to get some protection on the board or make some hasty angels.
Weathered Wayfarer - Comboes well with the newly added lands. Fetching Lotus Field helps guarantee activation while keeping pace with the ramp.
Recruiter of the Guard - Prime targets would be Stoneforge or Wayfarer but can also hit Starnheim Aspirant or Karmic Guide. Also gets the cost reduction from Herald of War which is nice.
Pyre of Heroes - While Search for Glory can fetch some of our legendary creatures, I prefer getting them straight onto the battlefield. I wouldn't use it on the lower cmc Angels, which I mostly pulled out, but on the higher cost ones to cheat out big angels. The dream is to target the one-off 5 cost angels like Karmic Guide or Sigarda's Vanguard to pull Sanctuary Warden for the card draw into Emeria Shepherd for the recursion or Bruna, the Fading Light Meld to bring out Brisela, Voice of Nightmares Meld Meld
Sword of Fire and Ice - I haven't added this one in yet but I think it's a strict upgrade over Rogue's Gloves. Getting the pro blue/red and pinging things off the board is just so much more value for the extra 1 cost.
Lightning Greaves - Short of board wipes, single target removal is the bane of this deck. I usually voltron Giada with all my equips and let the other angels synergize the board.
Emeria Shepherd - Especially strong recursion with fetches. Dropping this on the right turn with a fetch in hand can be game ending.
Serra Paragon - Doubles as a Crucible of Worlds and can grab our swords back when destroyed, and it's an angel to boot. Definitely an auto-include.
Steel Seraph - Haven't playtested this one yet but I like that it's a 3 drop with relevant abilities. The dream is to cheat out Emeria Shepherd with Pyre of Heroes as a turn 3-4 play.
TheoryCrafter on Holy Hosts of Angels
2 years ago
Since you're looking to up the number of Angel tokens, Have you considered Divine Visitation? If you were to combine this with any combination of including, but not limited to, Alliance of Arms, Martial Coup, Pest Infestation, Secure the Wastes and Sylvan Offering, not only would the combo give you sizeable lifegain with Seraph Sanctuary on the battlefield, but also make Youthful Valkyrie huge.
One Angel Ramp card you should consider is Starnheim Aspirant. Another Angel to get for your deck is Segovian Angel.
Angel of Finality can give you some graveyard hate against decks with strong graveyard interaction.
Angel of Destiny is the must have alternate win card for an angel deck.
I hope this helps. Thank you for reading me out. Happy Hunting!
carpecanum on Ken You Feel The Love Tonight (Input pls, rookie)
2 years ago
Najeela, the Blade-Blossom can give all attacking creatures lifelink.
Angel of Destiny is self-explanatory
Cruel Feeding (might be more like this. did a quick search for "target gains" and lifelink. too sleepy to read all of them)