Felothar the Steadfast
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Felothar the Steadfast

Legendary Creature — Human Warrior

Each creature you control assigns combat damage equal to its toughness rather than its power.

Creatures you control can attack as though they didn't have defender.

, , Sacrifice another creature: Draw cards equal to the sacrificed creature's toughness, then discard cards equal to its power.

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hyalopterouslemur on Packages

4 months ago

Yeah, there are actually a lot of cool things you can do with Smile at Death in any color combination. The things I can think of:

  • Clones Blue has a lot of clones, and most of them are 0/0 outside of the battlefield.
  • Entry triggers These are fairly obvious. Pay special attention to ones like Hornet Queen and Blade Splicer on one side; Ravenous Chupacabra, Chomping Changeling, and Goblin Settler on the other; and Eternal Witness on the third.
  • Sac activated abilities These are the easy ones. Things like Silverchase Fox can provide a lot of card advantage if you bring them back every turn.
  • +1/+1 counter effects The classic Spikes are useful here, but so are things like Phantom Nishoba. Not bad getting an 8/8 phantom.
  • Evolution Witness This is sort of a special one, because the trigger is off the +1/+1 counter being put on Evolution Witness. Still, why should creatures with power 2 or less have all the fun? Evolution Witness lets you recur everything.

Finally, I must mention that Felothar the Steadfast, Doran, the Siege Tower, and Arcades, the Strategist are even better with Smile at Death.

At a bare minimum, Smile at Death gives you 6 points of power divided between 2 creatures, every turn. But there's a lot more. Just watch out for the usual gravehate. (Scavenging Ooze, Bojuka Bog, Farewell, Nihil Spellbomb, Rest in Peace, etc.)

TheoryCrafter on Doran, Toughness Tribal

7 months ago

Okay, so the creatures that assign damage based on your creatures' toughness that are in the Maybeboard are a good start.

I'm of the firm belief every deck should have at least one Alternate Win Card. May I suggest any combination of Angel of Destiny and Triskaidekaphobia? With the latter you can add in Tree of Perdition for a win combo.

Speaking of trees have you considered Tree of Redemption? If you add that with Huatli, the Sun's Heart you have a life gain boost if you can find a way to blink her.

Honestly, Unless you plan to add any combination of Inversion Behemoth and Transmutation to your deck, I don't see the point of having cards such as Loathsome Troll and Yargle.

Finally, I would recommend Crenellated Wall, Crystal Barricade, Felothar the Steadfast and Sidar Kondo of Jamuraa. Though in the case of the last one you'll have to reconsider some of the deck as you'll need creatures with power 2 or less.

I hope these help. Thank you for reading me out. Happy Hunting!

Headers13 on Toughest Street in Town

1 year ago

Austin_Smith_of_Cards, I've not had that many issues with ramp although my play group are fairly forgiving on mulligans but one more card isn't a bad call.

In terms of card draw I've got my eye on Betor, Kin to All and maybe Felothar the Steadfast from the new set.

Out of those you've suggest I'd probably go for harmonize as I think it fits the tempo of the deck better and is a guaranteed return on the mana. Unvenwald I don't think provides a significant enough return on mana investment. Beastmaster is ok but a bit squishy so may not net that many cards and guardian project will prevent come at a point in the game where I'm looking to buff a high toughness creature so again might not net that many cards.