Alley Evasion

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Alley Evasion

Instant

Choose one —

  • Target creature you control gets +1/+2 until end of turn.
  • Return target creature you control to its owner's hand.

Suns_Champion on "La Hire wishes to kill something" | Vadrok EDH

3 years ago

The_Munchkin

Vadrok, Apex of Thunder + Dockside Extortionist(getting 7 treasures) + Alley Evasion = infinite mana. Then add any other mutate card for infinite re-casts of spells from my graveyard. Add any draw or damage spell to win.

Cast Dockside Extortionist getting 7 treasure. Use 4 to mutate Vadrok, Apex of Thunder onto dockside and get a mutate trigger, casting Alley Evasion for free from your graveyard to return the dockside/Vadrok mutation to your hand. Alley Evasion can also be in your hand if you have 1 extra mana from lands/rocks. We have 3 treasures, Vadrok and dockside in hand and Evasion in the yard. Use 2 treasure to recast dockside for 2 mana getting 7 treasures (8 total), re-mutate Vadrok for 4, free casting Alley Evasion from the yard to return the mutation to your hand. Now we have 4 treasures, Vadrok and dockside in hand and Evasion in the yard. Infinite mana.

Then you add another mutate creature to get another trigger from Vadrok, casting any sort of spell from the yard (looting spell, draw spell, damage spell) infinite times.

It's janky but it's fun!

lifemtg on Sen Triplets EDH

4 years ago

Sry I accidnetly didnt write this in the last comment. Finale of Revelation is going in for Alley Evasion .

lifemtg on Sen Triplets EDH

4 years ago

Hi Jayd0nlink thx for the suggestions. I think I am going to try to get lands under 1 dollar. I think I am going to add Seat of the Synod . Cascading Cataracts is a nice choice I am going to add. Since this deck is trying to get other peoples cards, I need the opponent to have cards I want. I want to take out Oloro, Ageless Ascetic , also Colossus of Akros . I know Blightsteel Colossus is an amazing add, but its not really a necessary card. Wurmcoil Engine is also usually a automatic add in most EDH decks but, ehhh, I think its going in my Daretti deck. Coastal Breach technically is not necessary. I would rather use target removal, or bounce.

Cards going in------------------------------------------------------------------------

- Unsummon - Alley Evasion - Into the Roil - Disperse - Dictate of Kruphix - Vision Skeins - Seer's Vision - Cascading Cataracts


Cards going out----------------------------------------------------------------------- - Blightsteel Colossus - Oloro, Ageless Ascetic - Colossus of Akros - Wurmcoil Engine - Coastal Breach - Inkwell Leviathan - Scoured Barrens - Persuasion


Maybe going in------------------------------------------------------------------------ - Unwinding Clock - Chromatic Lantern - Smothering Tithe - Helm of the Host


THX for all the suggestions. IF you could tell me how its looking, that would be great. Again, just in case, this deck utilizes other peoples cards, and hands,bouncing stuff they already casted. Letting them draw cards for our use. Helm of the Host can do wonky stuff with our commander, letting us control other peoples hands, more than one.

Peace!!

PedroMarcello on Getting there with Griffins

6 years ago

21 Plains works, but you can add Secluded Steppe to cycle the flood every once and a while.
I guess Slash of Talons is more flavorful than Righteous Blow? I belive Sunlance is a better removal, but you can at least use them in the sideboard.Alley Evasion really benefits decks that have more ETB effects, you're better off with Gods Willing and Emerge Unscathed.
Expose Evil could be an upgrade to Djeru's Renunciation.
But, instead of that, let's captalize on the Griffin's Vigilance.Try Lashknife, Ramosian Rally and Orim's Cure

RamenNoodles on Servo Me Up

6 years ago

AUAIOMRN The Rallying Roars allow for a spike in damage mid-combat, and untap all of your creatures allowing for block phase on their combat. The Alley Evasions are good for winning small trades, or bouncing important cards back to your hand. Baffling End seems like a great sideboard card, and I may switch my Field of Ruins for Arch of Orazca.

The Immortal Sun however is not performing like I had hoped and will most likely be switched out very soon.

I appreciate your help! and I will definitely take those suggestions into consideration when reformatting the deck.

Waffles13 on

6 years ago

I love this build! I'd recommend Blossoming Defense, Alley Evasion, or Acrobatic Maneuver. The first is best to keep wildgrowth and bishop on board. The other 2 work really well with getting more explore triggers.

Maybe put lifecrafter's in the sideboard and save it for the control match ups. I'm not sure how I feel about all of the board wipes since you're trying to fill the board yourself.

Deltis on Blue/White Kaladesh Energy

6 years ago

It only takes 15 energy to have Pummler be a 32/32, and 12 will take him up to a 16/16. Both without pump spells. There are also some pump spells in white. Built to Last (probably the best for Pummeler in white), Inspired Charge, Conviction, Alley Evasion, and Aerial Modification.

As far as removal, all the good stuff in your colors are outside of kaladesh, but there are a few pieces that might be worth playing. Skywhaler's Shot, Impeccable Timing, Fumigate, and Thopter Arrest for creature removal. Decommission and Fragmentize for artifact and enchantment removal.

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