- 1x Alluring Siren
- 2x Chronomaton
- 1x Copper Myr
- 1x Courtly Provocateur
- 3x Gold Myr
- 2x Memnite
- 2x Palladium Myr
- 2x Silver Myr
- 2x Stonehorn Dignitary
- 4x Stuffy Doll
Ok so a breakdown here of my matches
New kid with simple deck 2-0
Round one did pretty good except he pulled Full Moon's Rise and trampled my poor doll. Round 2 he just over extended my board with wolves and i got dork screwed ( i had 5 dorks and one mana figured i'd get the mana on draw t5 i got the mana too late)
Zombies with the -1-1s on poor doll and Geth's Verdict Grrrrr. Both times.
Honestly i toyed with the kid, i felt bad for him because he seriously got 2 creatures in the 2 games we played. He learned afew things i hope.
Overall 2-2 (really 1-2 cause buy doesn't count) With some changes needed. Trying a draw more cards approach with curiosity on doll and some Prey Upons
Vigilante Revolution. TOTALLY MESSED THAT DECK UP! Was really excited with the tutor effects and the availability of mana for flashbacks on Increasing Ambition to get the much helpful Gilded Lotuss'
You're running 70 cards and should definitely take it down to 60. Nice ideas though.
August 1, 2012 4:39 a.m.
Relying on you opponents monsters to kill him is a fun idea, but seems inconsistent. Anything with trample, or flying and you're out of luck.
Also, take your deck down to 60. I know it doesn't seem like a big deal, but having 70 cards makes it much less likely that you'll draw what you need.
August 1, 2012 3:01 p.m.
It works with 70 lol and well at that trample doesn't work when the person with trample is defending, as i found out from my judge. And what i need is the tutor effects, with 6 in there i have a good chance, 9 games out of 10 i start with a tutor effect.
August 1, 2012 10 p.m.
Just run 4 copies of Diabolic Tutor . In addition to this, you should run 4 copies of Ponder instead of Index , the card draw and ability to shuffle is really worth it. You should take out the Chronomaton s, Swiftfoot Boots and Otherworld Atlas . Atlas is good card draw but benefits the opponent as well.
You'll want to definitely take out Curiosity as only a few creatures you have will be aggressive and attacking. You should also run 4 copies of Stonehorn Dignitary as it gives you time to set up the combo.
You should also replace your copies of Reliquary Tower for normal or dual lands. This will probably really help your mana faxing, and the towres aren't going to be doing much anyway.
Hope this helps!
August 2, 2012 9:44 p.m.
Wish i had 4 Diabolic Tutor s but alas i don't. Though Ponder is a common I HAVE NONE o.O Swiftfoot Boots are for the hexproof on doll Otherworld Atlas plus Curse of Exhaustion make for a sudo-mill/ FU combo.
Curiosity triggers off of stuffy, i was really surprised to find that out so i basically get to draw an extra card every turn. I need more Stonehorn Dignitary s and some Cloudshift s but they are so hard to get out of packs for me and my card shops don't every have any. Reliquary Tower is kinda useless in this deck, its mainly for the infinite hand size for atlas lol
Thanks for the response and ideas, defiantly thinking about some new ideas for this, i'd like it to not be so big and maybe 3 colors, more manageable.
August 3, 2012 1:07 a.m.
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|Date added||2 years|
|Last updated||2 years|
This deck is not Standard legal.Show illegal cards in boards
|Illegal cards||Diabolic Tutor , Palladium Myr , Stonehorn Dignitary , Alluring Siren , Silver Myr , Remember the Fallen , Lure , Memnite , Gold Myr , Swiftfoot Boots , Copper Myr , Venser, the Sojourner , Tower of Calamities|