Glory to Esper

Modern* SeekerofSecrets

SCORE: 7 | 36 COMMENTS | 1092 VIEWS | IN 3 FOLDERS


albino_ninja says... #1

Why Spreading Seas? With you have access to Rain of Tears if you are looking for land disruption/destruction. I think you would be better off with Blind Obedience in that slot.

May 9, 2018 7:28 p.m.

albino_ninja, so i like Spreading Seas b/c it can disrupt mana intesive decks and it also helps our tron matchup game 1 (I've tested Field of Ruin in the main but it's very rough on my own mana base). It also cantrips which is extremely important in this list.

I do like the idea of Blind Obedience though, so I'll test it in that slot

May 9, 2018 10:09 p.m.

lukas96 says... #3

Espwr charm seems not i.pactful enough to me. Its pretty flexi le but you are not necessarily interested in any of those effects.

There is also no real need for spell snare. Its more a card for control decks tbat need answers to problematic spells like tarmogoyf.

Id defenitely go up to 4 spreading seas. Which ia a pretty good card in general.

Id cut the field of ruins. They are not really sideboard cards but also dont fit in your maindeck. Besides that you already have a lot of tron hate for what they are usually used.

Dispell or some boardclears would fit very well in your sideboard

May 19, 2018 5:35 p.m.

lukas96 so i love Esper Charm, forcing your opponent into top deck mode on turn 4/5 can give us complete control of the game

I agree that im not super sold on Spell Snare but it has a solid reputation, it might become a one of Spell Pierce

I would consider going up to 3 Spreading Seas but i think 4 is over doing it just a bit, i could be wrong it assumption though. What would you pull for the additional 2

Your right about the side, but I'm not gonna touch it until i see what my metta looks like

May 19, 2018 5:53 p.m.

lukas96 says... #5

spell snare is an amazing spell, but not for your deck, spell pierce would be amazin because it can protect your threats for only one mana. $ spreading seas isnt over doing in the slightest. Maybe you could cut a mana leak and a painful thruth

May 20, 2018 4:35 a.m.

lukas96 ok ive made a few changes, ill test this list this week and see how it feels.

How do you feel about my threat setup? Im a little unsure about the correct number and what to run

May 20, 2018 9:40 a.m.

lukas96 says... #7

kalitas and tasigur are pretty awesome threats

i dont know if glorybound is correct because its pretty slow without vigiglence

May 20, 2018 1:51 p.m.

lukas96 so glory bound is actually the glue that holds this list together, it's role is to mitigate the life loss from our mana base and Painful Truths, and after our health is stable it turns into a 7 turn clock like delver

Truths is incredibly powerful in this list. I actually modeled this list after a top 8 deck from gp Kobe

May 20, 2018 3:31 p.m.

lukas96 says... #9

mm ok I see.

Well you have a pretty good draw package so the low density of threats might be ok. The one offs are all fine I guess.

May 20, 2018 5:49 p.m.

Chasmolinker says... #10

I like Field of Ruin as budget tron hate.... Do you side out fetches for this? or the check lands?

May 22, 2018 2:06 p.m.

Chasmolinker says... #11

No Detention Sphere? I always thought Esper did best with a Gifts Ungiven shell. Have you ever tried Jotun Grunt over Glory-Bound Initiate?

May 22, 2018 2:12 p.m.

Chasmolinker says... #12

Supreme Verdict and Sphinx's Revelation are also good Esper staples.

May 22, 2018 2:13 p.m.

Chasmolinker thanks for the upvote!

So for field probably check lands

But this list is pretty differnt then most esper lists (and very experiential, ive only played like 10 games total with this threat package) which is why im not running allot of the draw go staples. It's moddled after a list from 2017 that got top 8 at gp kobe. The focus point of this deck is the card advantage from Painful Truths and then using a turn 2 Glory-Bound Initiate to mitigate the life loss. The rest of the deck is just designed to be as grindy and disruptive as possible. So it doesnt really want to hold mana for stuff like Sphinx's Revelation or Secure the Wastes and we're too reliant on our nonland creatures to play a mainboard board wipe (we should probably play two in the side but im really not worried about the side until after i finish buying it.)

Detention Sphere is really interesting though any thoughts on how to make room for it? And if a 3 mana removal is worth it in this set up?

May 22, 2018 6:02 p.m.

Chasmolinker says... #14

I could see cutting a Path to Exile for Detention Sphere. What are your thoughts on Read the Bones over Painful Truths? It allows you to see up to 4 cards if you don't like the first 2.

May 22, 2018 6:22 p.m.

Chasmolinker thats really interesting, ill have to test to see which is better. We have allot of other card draw so 2 might be ok and scrying two is so good

I might drop a push over path for sphere though im just not sure i almost want to drop a pierce idk. Im scared to go any lower then 5 1 mana spot removal in this metta and counters arnt amazing in this list

May 22, 2018 6:38 p.m.

Chasmolinker says... #16

Lol. Just think... If they resolve a JtMS or LotV you have an answer to it. Anguished Unmaking is another tool to mess around with. I say cut Path to Exile because the incidental mana ramp can be a deterrent from wanting to cast it.

May 22, 2018 6:53 p.m.

Chasmolinker ok you've convinced me..... thats pretty sweet. I also switched pierce out with Countersquall, i think that it fits what we need in that slot a little better

May 22, 2018 7:41 p.m.

Zxcvbnm9182 says... #18

I think that running a 2nd Kalitas, Traitor of Ghet is better than the lone Batterskull.

May 22, 2018 11:15 p.m.

Chasmolinker so for the draw slot i think im going with 2x Painful Truths 1x Night's Whisper. Truths nets me 2 cards while bones nets me 1, and bones only digs one card deeper and sense its not often I'm looking for a specific card i think the raw car advantage is slightly better. I decided to do a 2:1 split to lower my mana curve slightly, there are times that casting a 3 mana draw spell can be awkward

Zxcvbnm9182 I think thats probably ok and it'll be easier on the budget.

What do you think about dropping tas and cliche for 2x Oona's Prowler? One of the best things this deck can do is force our opponent into top deck mode with Esper Charm, prowler supports this and actually provides a decent clock

May 22, 2018 11:25 p.m.

Chasmolinker says... #20

Night's Whisper is a fine card. I use it in my Pauper Deck. Batterskull has that added evasion where you can return it to your hand for . I would say the choice between that and Kalitas is a personal preference. The latter improves your Aggro matches though. Oona's Prowler is a fast clock that gets cards out of your opponent’s hand free of charge. Though Delver  Flip might be a more consistent threat.

May 23, 2018 12:21 a.m.

OffTheWalls says... #21

Geist of Saint Traft is great in Esper. If you get the duel deck version it’s significantly cheaper.

May 23, 2018 3:36 p.m.

MTGSquirrelMob i like geist, unfortunately im not sure if it fits in this list as we really need the life link to keep from killing ourself so i cant replace kalitas. It might replace oona but i really like oona in that slot

May 23, 2018 3:58 p.m.

BlazingAbsol says... #23

Oona's Prowler looks weird. I don't think you're trying to be the aggro deck most of the time, and its not good at consistently making your opponent discard. Basically, it seems like the worst of both worlds. If you're looking for a substitute, Delver of Secrets  Flip is the obvious cheep 3-power flyer (although you'd probably want to cut the enchantments for it to be good). If you want a more midrangy, grindy 2-drop, I'm always a fan of Pack Rat. Finally, if you wanted another lifelinker, Gifted Aetherborn is nice, although it might be rough on the mana base.

May 24, 2018 7:43 p.m.

BlazingAbsol so that slot is probably the biggest flex spot in the deck, i wanted to include a flyer that had enough reach on it's own but not necessarily delver b/c this should be played around turn 5 and theres nothing worse then a stubborb delver.

Theres really not a great choice for the slot, im a huge fan of Pack Rat in other midrange lists but im not sure about this it in this one, ill test it to see what i think

May 24, 2018 9:50 p.m.

hungry000 says... #25

Another "threat package" that you could consider is a combination of Pack Rat, Tasigur, the Golden Fang, and Training Grounds. Tasigur and Training Grounds lets you make value and grind out long games for a small mana investment which lets you be more productive on each of your turns, and if you ever need to close one out quickly Pack Rat with Training Grounds absolutely crushes people in a couple turns.

I saw Training Grounds + Tasigur do work in a sultai midrange deck at a competitive event once, I forgot the specific one but if I find it I'll get back to you. I think running 4 Pack Rat, 2 Tasigur, and 2-3 Training Grounds are the best numbers. If you go that route, I'd suggest dropping one or two Glory-Bound Initiates to make room to minimize cuts from your removal package.

Another thing you could go for is Myth Realized as a win-con. There's a deck uploaded here on tappedout called Mythseize that you could check out for some inspiration, I think maybe Countermyth | Mythseize is closest to what your deck is trying to do.

My personal thoughts on your deck is that it needs more removal since you don't have access to Snapcaster. Filling out the playset of Fatal Push if you can would help a lot in that regard, and another removal spell that seems good is Cast Down. I was gonna suggest Collective Brutality as well but when I looked at the price again it was $20, last time I checked it was like 7 lol. If you could get your hands on some they would help out a lot.

May 28, 2018 4:40 p.m.

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