Instant (3)

Planeswalker (2)

This is my take on a Superfriends deck. I don't really like blue and I don't have many of the blue shock and check lands, so that's why I built Mardu Superfriends. The deck gets a great cast of planeswalkers and removal. I haven't had a chance to play with this deck yet, so the following is really just me talking about why I chose what I did. The deck's goal is to use the removal spells to keep the board fairly empty while building up an army of planewalkers and tokens to win the game with. Let me know what you think. The sideboard is a work in progress and so is the deck really.

Saheeli, Sublime Artificer produces a servo every time we cast a card. Her -2 ability can be used to change a servo into another creature we control as well (hopefully a 4/4 dragon).

Davriel, Rogue Shadowmage helps us get rid of cards in our opponent's hand and his static ability starts dealing damage once our opponent has one or less cards in hand.

Gideon Blackblade is basically a creature who can give another creature vigilance, lifelink or indestructible every turn. After we plus a couple of times we can exile a nonland permanent, if we need to.

Chandra, Fire Artisan gives us card draw and deals damage damage too. I’m playing her because I already own a play set. I think Karn, Scion of Urza is also a viable option here. I just don’t have any.

Liliana, Dreadhorde General makes creatures, gets rid of creatures and her ultimate is ridiculous. Her static ability is also great.

Lastly the all star planeswalker of the deck, Sarkhan the Masterless . He makes all of our planeswalkers 4/4 dragons, which is obviously a huge payoff for a deck like this. If there aren't any planeswalkers on the field, he just makes a 4/4 dragon to protect himself with.

Oath of Kaya is a nice removal spell and it also penalizes our opponent for attacking our planeswalkers. If they choose to not attack the planeswalkers, they end up paying for it later when we make them 4/4 dragons and hit them in the face.

The removal suite is rounded out with Lava Coil to exile pesky creatures, Mortify to remove any creature and it can hit enchantments, which is an added bonus, Bedevil gets creatures, planeswalkers and artifacts and Kaya's Wrath is a nice board wipe and we can gain a couple life, if we have creatures on the board.


Updates Add

Removed 2 Lyra Dawnbringer and 2 Rekindling Phoenix from the sideboard. These were replaced by 3 Tibalt, Rakish Instigator and 1 Vraska's Contempt . Prevent life gain seems relevant in match ups against decks playing the explore package. Vraska's Contempt is solid removal.

Removed 3 Dreadhorde Invasion from the mainboard. These seemed a little too cute and can cost us the game, if things go poorly enough. I replaced these with 2 Bedevil for some more removal and 1 Dragonskulll Summit. Frank Karsten's article on how many lands should be in a deck says this deck should be playing 27 lands based upon it's average CMC.



94% Competitive

Date added 3 months
Last updated 1 month
Exclude colors UG

This deck is Standard legal.

Cards 60
Avg. CMC 3.48
Tokens 1/1 Servo, 2/2 Zombie, 6/6 Dragon
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