Minotaur Sureshot

Legality

Format Legality
Standard Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Modern Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Amonkhet Common

Combos Browse all

Minotaur Sureshot

Creature — Minotaur

Reach: Minotaur Sureshot gets +1/+0 until end of turn.

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Minotaur Sureshot Discussion

AJMizerak on Hour of MINOTAURS

12 hours ago

Bano42

All the minotaurs worked very well together, especially with Neheb, the Worthy on the field. He was always the focal point to get removed. Giving everything first strike is really good. When I was able to use the removal spells in the beginning of the game, and not let my opponent set up--things went a lot smoother.

I don't have 4 copies of Burning-Fist Minotaur, just 2 of them, so i put 2 of Minotaur Sureshot to deal with fliers.

Argy on Worthy Minotaurs

2 weeks ago

Bolderox I had Cut / Ribbons in an early build and it just didn't work as well as Grasp of Darkness.

When playing against Heart of Kiran you need to give yourself as many chances as you can to get rid of it on Turn 2. With Grasp and Fatal Push you are guaranteed to dispatch it.

You can run cards that let you destroy Artifacts but then you run the risk that they won't hit other problematic things.

As pointed out, Grasp of Darkness is very versatile. It can get rid of Indestructible Creatures, and anything with 4 Toughness or less. This includes things like Wandering Fumarole, which Cut / Ribbons can't hit.

I can see you've been out of Standard for a while if you don't know that Heart of Kiran is still a thing.


It's hard for me to say what you could use instead of Metallic Mimic and Minotaur Sureshot. They have very specific jobs and the other two cards you mentioned don't really fill those roles.

If you are going to use the two Minotaurs you suggested I would put more draw in the deck, as you will run out of cards very quickly.


Thanks for your kind words, TMBRLZ.

Bolderox on Worthy Minotaurs

2 weeks ago

Hmmm, I love Neheb the Eternal and think this is a great deck.However with Metallic Mimic being a decent investment, what are your thoughts on having Metallic Mimic replaced with Burning-Fist Minotaur, and Minotaur Sureshot be replaced with Grisly Survivor. First strike 2 costs that can pump, and grisly gets pumped as well from it???

I also see that you did look over Cut / Ribbons and wonder why you still chose grasp??? as 2 can be difficult whereas is easier while doing the same job, but probably due to the sorcery speed I assume, but the idea is you wanting your minotaurs to attack face as much a possible so wouldn't you grasp pre-combat anyways? Just trying to think of instances when you would have the mana to capitalize on more for it being an instant.

Argy on Worthy Minotaurs

3 weeks ago

Rhys_Fahey yeah I was less than impressed with the new Minotaurs on offer, apart from Neheb, the Eternal.

One of them even seems like it's just a worse version of Minotaur Sureshot.

At least we now have a late game bomb, which is really what this deck was missing.

Hour of Glory is great for us, too.

All the cards have been spoiled, now.

Although Control can just Counter your spells you sort of have to run them out of THEIR spells, so the more stuff you play, the faster their hand empties.

Martizz1e on Mono Red Fast Stuff

1 month ago

Thinking Minotaur Sureshot in the sideboard for reach, in case thats necessary.

Also, don't know if Hazoret the Fervent is too slow or not for this deck.

Argy on Amonkhet Minotaurs

1 month ago

barneystinson22 I only wanted one Creature in the 4 drop spot and prefer Ondu Champion, but you can easily substitute Merciless Javelineer.

You'd maybe want some card draw, because you will be churning through them.

Of course Zulaport Cutthroat is then not very useful, so you should take that out as well. Maybe put Painful Lesson in its place.


TheRedCzar if you go with Yahenni's Expertise you might think about Gravedigger instead of Minotaur Sureshot.

Between that and Supernatural Stamina you can save a couple of Minotaurs after you boardwipe.

pytawidmo on Mad Minotaurs from Hell

2 months ago

Also Bloodrage Brawler is just a much better version of Minotaur Explorer.

And Minotaur Sureshot is decent - it has reach which can be useful and is a mana sink when you have empty hand.

Argy on Mad-Cow Rampage (Tribal Minotaur)

2 months ago

I've taken Collective Brutality out.

It wasn't as versatile as I needed it to be.

I can tell you what I think about your Sideboard, but you will need to change it, based on your local meta.


Brute Strength is solid.

I stopped using Fling in favour of Supernatural Stamina. At the end of the day I'd rather save my Creature and have it do multiple damage, as opposed to turning it into a one shot.

I'm not 100% sure about Lay Bare the Heart. It didn't help me tonight at tournament, so I've removed it in favour of By Force.

Minotaur Sureshot is good. I'd start with three copies, moving up to four if it is helping you to win a lot.

Unburden in not as good as targetted hand disruption. Neheb, the Worthy already gives your deck a similar effect. I would take it out.


So, I'd try this:

OUT

2x Fling
2x Lay Bare the Heart
1x Minotaur Sureshot
2x Unburden

IN

1x Supernatural Stamina - as many as possible, extremely versatile
3x By Force - for annoying Artifacts, of which there are many
3x Magma Spray OR Scarab Feast - stops recursion, Scrapheap Scrounger is still a thing

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