Minotaur Sureshot

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Common

Combos Browse all

Minotaur Sureshot

Creature — Minotaur

Reach: Minotaur Sureshot gets +1/+0 until end of turn.

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Minotaur Sureshot Discussion

assassinfred on Ragemongers Anonymous

1 month ago

Hey! Nice deck you have here. You know already, but since I accidentally deleted the deck I remade it here: In Soviet Russia, Cow Slaughters You..

Anyways, this is a really solid Minotaur Tribal you have going here. A nice balance going on and you've got the nice synergies of minotaurs going already.

There are, however, a couple of cards you might want to consider adding. Boros Reckoner is a fantastic card with a great triggered ability whenever it takes damage, and you can pump it with First Strike in case you don;t have Neheb, the Worthy on the board. Secondly, Minotaur Sureshot gives Minotaurs some much-needed defense against Fliers, and once buffed up with the other Minotaur cards in the deck can be a real pain for flying decks to get damage in. You could also consider Mogis, God of Slaughter, as while he isn't a Minotaur himself, he adds some nice removal and life sap passively, and beyond that he's a 7/5 indestructible when he becomes a creature (which isn't hard in this deck).

Overall, though, this is a solid-looking minotaur Tribal, and it's nice to find another lover of the Cows.

Aceleron on Aggro Minotaur - Game Day Edition

1 month ago

Thanks for your suggestion, sebtuch!

I think you are right it could lack of some consistency through the many different creatures.

I will kick out:

And I will add:

sebtuch on Aggro Minotaur - Game Day Edition

1 month ago

I think you could use some one drops like Bloodlust Inciter which will allow you to attack with Nef-Crop Entangler immediately. Speaking of which, maybe Bloodrage Brawler would be better as two drop creature?

It looks like Wildfire Eternal doesn't have any job to do there. It's really a great card, but which spell would you cast with it if it would be unblocked? Maybe you could think about Inferno Jet and throw 6 damage to your opponents face?

Since you have some deserts in your deck, maybe you could think about more synergies with them? Sand Strangler is an interesting card, and it's really effective.

I don't thik that Renegade Tactics or Crash Through is necessary here, they provide minor draw. Maybe it's better to use there more useful cards, like two additional Trial of Zeal?

I have some doubts about Frontline Devastator and Minotaur Sureshot. I mean the Afflict and Reach is really good, but how often would you be able to use their activated abilites? Maybe you could use more Ahn-Crop Crasher here which is a great creature for just 3 mana. On turn 4 you could attack with it, exert it, give him some Brute Strength and Fling it :) That would be something.

This deck got a lot of potential but I feel like it needs more consistency.

Cheers!

AJMizerak on Hour of MINOTAURS

1 month ago

Bano42

All the minotaurs worked very well together, especially with Neheb, the Worthy on the field. He was always the focal point to get removed. Giving everything first strike is really good. When I was able to use the removal spells in the beginning of the game, and not let my opponent set up--things went a lot smoother.

I don't have 4 copies of Burning-Fist Minotaur, just 2 of them, so i put 2 of Minotaur Sureshot to deal with fliers.

Argy on Worthy Minotaurs

2 months ago

Bolderox I had Cut / Ribbons in an early build and it just didn't work as well as Grasp of Darkness.

When playing against Heart of Kiran you need to give yourself as many chances as you can to get rid of it on Turn 2. With Grasp and Fatal Push you are guaranteed to dispatch it.

You can run cards that let you destroy Artifacts but then you run the risk that they won't hit other problematic things.

As pointed out, Grasp of Darkness is very versatile. It can get rid of Indestructible Creatures, and anything with 4 Toughness or less. This includes things like Wandering Fumarole, which Cut / Ribbons can't hit.

I can see you've been out of Standard for a while if you don't know that Heart of Kiran is still a thing.


It's hard for me to say what you could use instead of Metallic Mimic and Minotaur Sureshot. They have very specific jobs and the other two cards you mentioned don't really fill those roles.

If you are going to use the two Minotaurs you suggested I would put more draw in the deck, as you will run out of cards very quickly.


Thanks for your kind words, TMBRLZ.

Bolderox on Worthy Minotaurs

2 months ago

Hmmm, I love Neheb the Eternal and think this is a great deck.However with Metallic Mimic being a decent investment, what are your thoughts on having Metallic Mimic replaced with Burning-Fist Minotaur, and Minotaur Sureshot be replaced with Grisly Survivor. First strike 2 costs that can pump, and grisly gets pumped as well from it???

I also see that you did look over Cut / Ribbons and wonder why you still chose grasp??? as 2 can be difficult whereas is easier while doing the same job, but probably due to the sorcery speed I assume, but the idea is you wanting your minotaurs to attack face as much a possible so wouldn't you grasp pre-combat anyways? Just trying to think of instances when you would have the mana to capitalize on more for it being an instant.

Argy on Worthy Minotaurs

2 months ago

Rhys_Fahey yeah I was less than impressed with the new Minotaurs on offer, apart from Neheb, the Eternal.

One of them even seems like it's just a worse version of Minotaur Sureshot.

At least we now have a late game bomb, which is really what this deck was missing.

Hour of Glory is great for us, too.

All the cards have been spoiled, now.

Although Control can just Counter your spells you sort of have to run them out of THEIR spells, so the more stuff you play, the faster their hand empties.

Martizz1e on Mono Red Fast Stuff

3 months ago

Thinking Minotaur Sureshot in the sideboard for reach, in case thats necessary.

Also, don't know if Hazoret the Fervent is too slow or not for this deck.

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