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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
- Are cards in exile (suspend), considered permanents?
- Can you activate a creatures ability with no actual target?
- Can instant-speed sacrifice effects be used on creatures that enter the battlefield with 0 toughness?
- Does paying a card's cost to activate an ability resolve before the stack is triggered?
- What does Cathar's Crusade trigger on first if I have Edgar Markov as my commander?
Vampire Hexmage
Creature — Vampire Shaman
First strike
Sacrifice this: Remove all counters from target permanent.






CommanderNeyo on
Lord Tiago, Forsaken Spellbinder (Updated Again)
2 weeks ago
Personally, I would remove the following:
-
Vampire Hexmage, as it only works well with Thing in the Ice Flip - and is otherwise a dead card. If you really want the effect, you could consider Heartless Act, which works as removal or can trigger Thing in the Ice Flip at instant-speed.
-
Murder, at 3 mana is a high price to pay to remove a creature, and there is more efficient removal out there. Consider cards like Fatal Push, Dismember, or Infernal Grasp
-
Dash Hopes, giving your opponent the choice to keep their spell is not ideal for a control deck like this one.
I would put 2 or 3 Murktide Regents in the mainboard, as the card is a powerful wincon.
Psychic Frog should probably come out of the maybeboard, as it works well with Murktide and is a powerful card draw engine and wincon in its own right.
You might also consider cards like Duress, Thoughtseize, or Inquisition of Kozilek to rip apart your opponents' hands.
While you may not want to net-deck, you may want to check out what are popular decks so you can tune your sideboard to match (or just go to your LGS and see what they play there).
UltimateRoxas40 on
Eldritch Captain of the Deep [Lovecraftian Primer]
3 weeks ago
indieinside Thanks for taking a look at my deck!
I originally had Vampire Hexmage in the deck back when it was helmed by Lazav, Dimir Mastermind way before I decided to focus on the Lovecraft/Cthulhu theme. As it is now, it doesn't really fit with the theme of the deck.
Mutated Cultist is almost a total upgrade, as it removes counters, reduces the cost of our next spell, is a Horror, and fits thematically with the deck.
indieinside on
Eldritch Captain of the Deep [Lovecraftian Primer]
4 weeks ago
You are already playing Mutated Cultist, Thespian's Stage and Dark Depths. Why not also play Vampire Hexmage?
Icbrgr on
UnCommonder
2 months ago
Ah Minthara; She has a way of cheering me up after slaughtering the tieflings and the druids in the Grove lol
Would Fatal Push or Vampire Hexmage have a place in here?
kamarupa on
Where did the Dino came from!?
6 months ago
I'd want at least 2 Vampire Hexmage so I could combo Invasion of Ikoria Flip more than once..
If budget isn't an issue, Yavimaya, Cradle of Growth and Urborg, Tomb of Yawgmoth always seem worth it to me.
I haven't ever messed around with Urza's Saga, but it doesn't look like you have all that many artifacts, so I have some doubts about how much beating down a Construct is really gonna do. If it were my deck, I'd probably abandon that mechanic in favor of a more consistent mana base, or I'd at least run more artifact defenders, of which there are some - Wall of Tanglecord, Steel Wall, etc.
Balaam__ on
Dark Depths combo
1 year ago
I’m curious about something here. The cards that give poison counters—namely Infectious Inquiry, Phyresis Outbreak and Prologue to Phyresis—is that an intended strategy, or are the poison counters just incidental?
I ask because I don’t think incorporating poison counters is a useful road to go down for this particular build. It doesn’t contribute much at all, and ideally you want to be locating/playing Dark Depths as fast as possible (which I think you’ve done a good job at), and likewise with Vampire Hexmage.
I’d consider replacing those combination draw/poison counter spells with straight up Tutors, of which Vintage has access to the very best. Vampiric Tutor and Demonic Tutor and so forth.
Also, and this isn’t relevant to deck building, but if you want to link a card in the description for easy viewing you can just enclose the card name with double square brackets.
ThassaUpYo@ssa on
Chasm and Depths Protection
1 year ago
Solid option in Reality Scramble, and it makes me think of Chaos Warp as being another option you could use, if necessary, for The One Ring or you could use it on an opponent's particularly troublesome permanent.
Good point on Glissa Sunslayer & Vampire Hexmage, though it would be a tragedy if you had to use the Hexmage to deal with The Precious.
I would definitely be sure run all the Jund shocks and just proxy the fetches/OG dual lands to further bolster your mana base. As I mentioned before, Ignoble Hierarch would be a great play for your mana pool, too.
You picked an awesome color combo and general! Are you planning on keeping this deck for the foreseeable future and fine-tuning it over time?
SgtDimples on
Grixis Control TitI
1 year ago
Combo:
- Dress Down on opponent's end step.
- on your next main phase, cast Thing in the Ice Flip. this makes it enter the battlefield as an 0/4 creature with no counters on it from it's ETB effect.
- After Dress Down leaves the battlefield, cast an instant to flip Thing in the Ice Flip into Awoken Horror Flip, which will bounce all other non-horror creatures back to their owners hands.
Alternative combo:
- Cast Vampire Hexmage
- Cast Thing in the Ice Flip
- Use Vampire Hexmage's ability to remove all counters from Thing in the Ice Flip
- Cast an instant or sorcery to flip Thing in the Ice Flip into Awoken Horror Flip