Relic of Progenitus

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Relic of Progenitus

Artifact

: Target player exiles a card from their graveyard.

, Exile this: Exile all graveyard. Draw a card.

wallisface on "Unbeatable" card combo, or so …

3 months ago

I mean, the guys deck can't be particularly good or it would have had some form of meta recognition by now - a 70% win rate would be absurdly high.

In any case, it should be trivial to beat whatever he's planning:

  • Counterspells do nothing to stop board wipes like Supreme Verdict

  • Graveyard hate in modern is super easy to come by and extremely trivial to include. Relic of Progenitus is perfectly main-boardable, and if you're especially worried about his graveyard shenanigans, there's Dauthi Voidwalker, Leyline of the Void, Surgical Extraction, etc. There's also Extirpate which he can neither counter nor respond to.

  • I'm not buying the statement that his 2 card combo will prevent sacrifice, unless he's referring to targeted-sacrifice, and is planning on granting himself hexproof. In any case Sheoldred's Edict and Flare of Malice are incredibly hard to prevent happening.

  • you could just ignore whatever nonsense he's doing entirely and perform a combo win that doesn't require interacting with him at all, aka something with Thassa's Oracle

Overall though, this "combo" sounds a lot like a house-of-playing-cards... in that it's going to collapse at the smallest hurdle. I imagine it's not going to be particularly fast, so if you're playing any aggro or combo deck with even adequate speed you should out-race him. And with the amount of information he's given you, it should be trivial to disrupt the pieces he needs to do anything if you're playing control. If you're playing midrange there's a change he can get setup before you can do your thing, but if that's the case the above suggestions should stop him from doing anything.

If price is truly no limit and you're really wanting to crush his dreams then just pick any current modern-competitive deck at complete-random and I'm sure you'll come out on top

wallisface on Make It Work

5 months ago

Gidgetimer Relic of Progenitus most-certainly does draw 4 cards in a turn, as shown below:

Card 1: The Ketramose trigger that is created from its first tap ability that states ”Target player exiles a card from their graveyard”.

Card 2: The Ketramose trigger that is created from paying the cost from the second ability, which exiles relic, aka , Exile this artifact“.

Card 3: The Ketramose trigger that is created from that second ability actually resolving - ”Exile all graveyards.”

Card 4: the last 3 words of Relics second ability resolving, which reads ”Draw a card”.

Gidgetimer on Make It Work

5 months ago

Relic of Progenitus doesn't draw 4 cards in a turn. Ketramose says "Whenever one or more cards are put into exile from graveyards..." since it is a single effect exiling from multiple graveyards it is 1 Ketramose trigger. If it said "...from a graveyard.." it would count each graveyard individually.

Still a great card for a Ketramose deck since it is 1 mana artifact that taps to draw a card with Ketramose on the battlefield. It is a draw engine though, not burst draw. I think that making some cuts to add in Relic of Progenitus and similar repeatable exiles as engines with Ketramose would go a long way to feeling like your deck is "doing the thing".

Depending on budget good repeatable draw engines with the commander could be:

Agatha's Soul Cauldron

Crook of Condemnation

Ghost Vacuum

Unlicensed Hearse

Necropotence is a good draw engine as well and would let you get Ketramose online at will. And Triumph of Saint Katherine seems like a good value piece.

wallisface on Make It Work

5 months ago

At a glance, you’re running a bunch of spells that destroy things instead of exile them, which feels wrong to begin with.

You’re also missing lots of obvious cards that work amazingly with Ketramose, like Relic of Progenitus which draws you 4 cards in a single turn.

legendofa on Favorite plane and why?

6 months ago

Alara. I really dug into the game with that block, and it's been my favorite ever since. It's mechanically and thematically unique, and I consider it a huge shame that it hasn't been revisited in 15+ years.

For gameplay, it introduced the Cascade mechanic, spread the idea of colored artifacts, and expanded Planeswalkers from a novelty to a core game piece. Cruel Control, Jund Midrange, and Zoo had their foundations set, with Cruel Ultimatum, Bloodbraid Elf, Maelstrom Pulse, Wild Nacatl, Path to Exile... Most of these have fallen off since then, but they still make me happy. Ad Nauseam, Noble Hierarch, Ethersworn Canonist, and Relic of Progenitus are all still viable in one form or another.

For storytelling, Nicol Bolas is shown to actually be as powerful, manipulative, intelligent, and terrifying as he's continually described to be. Ajani, Tezzeret, and Elspeth, three very important characters, are developed. The story unfortunately leaves off on a major point for the Shards themselves--after they rejoin into New Alara, we only get the lightest taste of what they're like now in Alara Reborn, along with a couple of random snippets (demon cults spreading in regions of former Bant?), and I really want to know how it's developed culturally, geographically, and magically.

And for me personally, I got a Progenitus from a booster that has a place of honor in my collection. "Protection from everything" will never not be awesome.

Balaam__ on Heart of Darkness Challenge - Pt. II - Yarok

6 months ago

That should cover most of the usual graveyard hate. Tormod's Crypt, Rest in Peace, Relic of Progenitus and Grafdigger's Cage all fall under that umbrella of removal. You’re going to have to watch out for the subtle graveyard hate, the kind attached to creatures as some sort of activated ability or tertiary effect. Those can fall outside the jurisdiction of simple artifact/enchantment hate.

wallisface on Kamarupa’s Challenge

7 months ago

Sorry, one last idea. This one’s a little more gimmicky but also feels like it should perform well against a lot of decks just by being able to grind them down. It will require some savvy piloting as far as knowing when to play the Arbiter.

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