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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Lifecraft Awakening
Instant
Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature.
Omniscience_is_life on Siege Modification alternatives?
2 years ago
This is certainly a worthy quest! My recommendations are Aerial Modification, Lifecraft Awakening, Animating Faerie, Rise and Shine, and Tezzeret, Betrayer of Flesh. Happy crewing (or lack thereof)!
lagotripha on GB Hell's Kitchen ($30)
2 years ago
This list is great- there are a couple tweaks I'd consider - mainly be discard outlets to get unspellable name on the battlefield.
I've found Glaze Fiend to be an all-star in this kind of list. Its a big flier on any turn you are dropping a lot of artifacts, realling improving your clock.
Vivien's Arkbow is dirt cheap and gives the deck real reach - I'd consider it over salvage, as it serves much the same role, and plays almost identically to trail most of the time increasing reliability. Geier Reach Sanitarium is a solid utility land similarly- running 1 won't be a problem but I wouldn't go higher.
The high artifact counts available to lists like this make Darkmoss Bridge preferable to hollow, which also opens up Sojourner's Companion as fixing and Lifecraft Awakening for an indestructable beatstick.
I haven't managed to get Savvy Hunter to work in modern food lists, despite the obvious synergy. 3 mana is a lot.
TypicalTimmy on Mechanical Color Pie 2021 Changes
2 years ago
wallisface, Lifecraft Awakening is fine for what it does. But an outlier does not define a rule.
I am at work now so I can't do a complete breakdown, but there are 326 cards attributed to red for artifacts. And 124 of them to destroy. Meanwhile, green has 241 with 125 being to destroy.
Red cares about some sort of interaction with artifacts a whopping 35% more than green, while green actually seeks to destroy artifacts with nearly 52% I'd it's cards, whereas red only seeks to destroy them with only 38%.
The fact is, red cares more and green seeks to destroy more.
So green is a terrible choice for this.
wallisface on Mechanical Color Pie 2021 Changes
2 years ago
TypicalTimmy just to try and narrow down your concerns, what issues do you have with the beforementioned Lifecraft Awakening? To me that reads as a very “green” card, giving life to something and making it a big-swole-creature.
Printing that card in red would feel wrong. Even ignoring the +1 counter stuff, changing something from one form to another is just something red hasn’t really ever done (whereas green has constantly achieved, normally with lands).
plakjekaas on Mechanical Color Pie 2021 Changes
2 years ago
Lifecraft Awakening is how green can already do the artifact creature thing, and why it's the most likely secondary color to do so.
Gummy1313 on Unicorns and Archons
2 years ago
If regular combat damage isn't sufficient you can always use Aetherflux Reservoir or Death's Presence + Lifecraft Awakening + Strixhaven Stadium . Having the stadium and Death's Presence online you can use your sac outlet to move all counter to the stadium with Lifecraft Awakening
Scroll Rack will be the main draw engine. Together with any ramp spell, it provides enough shuffle effects.
SideBae on X Tribal - Budget
3 years ago
There're a few cards I think are cuttable. In EDH, you're often facing down three opponents (and 3x as many cards) -- so you need the most efficient cards possible. Consider cutting the least efficient cards you have. For the record, these are the ones I see as inefficient: Vorapede, Boneyard Mycodrax, Horn of Ramos (if you're considering symmetrical hate, like Collector Ouphe), Murder (which is only a 1-for-1 in a format where you start out facing 3x as many cards), Lifecraft Awakening...
I also realized I missed a suggestion. I feel like Murderous Rider is straight better than Ruinous Path; but again, you may want to consider many-for-ones like Ashes to Ashes, Smallpox, Innocent Blood... Just playtest and you'll see what's best for your deck. It's hard to make recommendations in abstractio.
JARTLEONHART on How to equip Helm of …
4 years ago
In order to have multiple copies of helm of the host, you need 3 pieces:
Helm of the Host : Simple. There is only 1 card that suit this role.
A "turn an artifact into creature" card. There are tons of these in different colors, but most are blue:
- Animate Artifact
- Ensoul Artifact
- Karn, Silver Golem
- Karn, the Great Creator
- Karn's Touch
- Lifecraft Awakening
- Skilled Animator
- Sydri, Galvanic Genius
- Tezzeret the Schemer
- Tezzeret, Agent of Bolas
- Tezzeret's Touch
- Toymaker
- Xenic Poltergeist
An "except is not legendary"/"maintain name" clone:
There are some cards that suits the role 2, but don't let you equip the clone. For example: March of the Machines
Conclussion: It's not easy to get it, but possible. It get's lot easier when you add a 4th role as Mirror Gallery letting any clone be of use.
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