Barony Vampire

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Barony Vampire

Creature — Vampire

Keepper on Gorgeous Girls Deck(list)

4 years ago

@ McDuckington and Glaciercold : added Barony Vampire

@ Hjaltrohir : added Seraph of the Scales

@ Splitzer : added all of them except Kemba (doesn't do it for me). Also, there seems to be a promo version of Bladehold which was spicier then the normal one.

@ CaptainToll : added Radha, Heir to Keld

@ Hawk_of_Battle : added Kor Spiritdancer

@ Double00Riser : added Cloud Sprite and Rime Tender

@ RearBumper : added Aura Finesse

Schar17 on

4 years ago

I think you really need to cut some lands and non-impactful spells, like Barony Vampire or your enchantments, and add lots of mana ramp.

Being a voltron, and on a budget, you will rely a lot on your general ability, so accelerating your mana (and having tons of it) ahould be really important.

shapiii on Death Dealer Life Stealer

6 years ago

Well if your budget isn't a huge factor you can definitely make some swaps on some of the Vampires you have in your deck for some with a bit more value I'd pull Barony Vampire and Vampire Noble for sure just because they don't do anything for you except be vampires. Maybe throw in an Indulgent Aristocrat and Dark Impostor instead.

ramunch on Olivia Voldaren (tribal vampires)

8 years ago

Lords:
+Ascendant Evincar -Steel Hellkite Steel hellkite has to connect to be useful, a guy that buffs all your vampires and makes everyone else's stuff smaller seems better. Same CMC
+Captivating Vampire -Barony Vampire Your stuff gets bigger, can take stuff, same CMC
+Malakir Bloodwitch -Fiend of the Shadows Fiend is boom or bust, Bloodwitch is going to hurt someone
+Rakish Heir -Pilgrim's Eye Pilgrim's eye isn't great ramp, Rakish heir can make your guys huge.

Removal:
+Shattering Spree -Demolish You probably aren't targeting lands that often, for same mana you could take out several artifacts
+Shattering Pulse -Fissure Vent Same mana, can't hit a land, but is repeatable for that mana or you can cast it for 2

Get Urborg or Cabal
+Expedition Map -Wayfarer's Bauble Only make this switch when you get Cabal or Urborg

Tribal goodness:
+Urza's Incubator -Olivia Voldaren You've got Olivia twice, Urza's incubator is boss makes some of your guys just cost 1 or 2 mana.

Card Advantage:
+Phyrexian Arena -Erdwal Ripper If you are playing black you should have this.
-

Utility Vampires:
+Bloodhusk Ritualist -Malakir Familiar Best way to make sure someone can't screw with you is to get rid of their hand.
+Blood Artist -Markov Patrician It's another blood seeker effect, only you gain life too
+Sangromancer -Sengir Vampire Sangromancer will trigger off of anything your opponents control dieing.

Board Wipes:
+Blasphemous Act -Plague Wind this one is a toss up, if plague wind is working for you, leave it. 13dmg kills most things and you can cast it for 1 red many times.

How To Lose a Friend
+Blood Tribute Not sure what to take out for this, but card seems hilarious LoL.

Lands
The big thing here is you don't need this many lands coming in tapped, it will just slow you down. You're mana base is a bit off, so i'm swapping most of them for Mountains. You could take the storage lands out as well. If your meta isn't fast you might even be able to cut a land.

-Akoum Refuge +Urborg, Tomb of Yawgmoth
-Bloodfell Caves +Cabal Coffers
-Evolving Wilds +Mountain
-Grixis Panorama +Spinerock Knoll
-RakdosGuildgate +Mountain
-Rupture Spire +Mountain
-Looming Spires +Mountain

If Argentum Armor is working for you leave it in, you could commander damage someone out with it, if that happens sometimes for you, you might look at getting a Rogue's Passage If you do I would drop one of your storage lands (like subterranean hangar) for it.

_Munch

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