Bogle, 8 years ago
changed the deck a little, added flavour with different win conditions, runs pretty smoothly in the simulator, try it out! i am not very aware of the current standard situation, could you guys suggest me a sideboard? are out there many card that could annihilate my token strategy?

FNM#3
sylvannos, 8 years ago
Didn't make top 8. I think I need more graveyard hate for this meta. Wheel of Sun and Moon should do the trick.
Round One: Mono-White Kithkin-- 2-0
Round Two: Dredge-- 0-2
Round Three: Standard B/W Midrange-- 2-0
Round Four: Pyromancer Ascension-- 2-0
Round Five: Junk Midrange-- 1-2

Comment clean up
Forkbeard, 8 years ago
Thanks to all who have provided insight & ideas thus far. The deck is definitely taking shape! 
Conspiracy 2
_SeriosSkies_, 8 years ago
Opened a Burgeoning So im giving it a shot in this list. The few games ive had it, it did nothing early game (not enough lands in opening hand to back it up) or synergized very very well with Avenger of Zendikar. Will be doing more testing to confirm if it keeps its slot.
Selvala's Stampede just feels like an auto include. it makes the dead cards in my hand do something and im all about random guys from my deck. What few games ive seen it it over performed. Pretty sure its staying in the list.

Eldritch Moon Follow Up
_SeriosSkies_, 8 years ago
Nothing made it to this version. Eldritch Evolution was just "Meh" over all. and i never found room for the two angels.
FNM Records
ArchangelofWaxhaw, 8 years ago
This has been my deck since January where I have changed and evolved it and molded it into what it is today. I have now attended 3 FNM events and the deck has improved each time. FNM #1: 1-3; played 1 janky brew for the win and lost to 3 GW tokens FNM #2: 2-2; played and won against a RG werewolf deck and a BG Delerium losing to bant company and WB control FNM #3: 3-1; playing GRB Delerium RB vampires and mono red aggro for the wins and a loss 2-1 to a deck that ended up being non-standard legal but they couldn't credit me with a 4-0. One thing that attributed to the increase in wins is the improvement of my ability to play and understand the game much better. One other thing was an adjustment to more control and a better side board for answers to non-creature based decks.
Conspiracy 2
_SeriosSkies_, 8 years ago
Recruiter of the Guard is a Cheap tutor for my utility guys and can be brought back by Sun Titan. Seemed like an auto include.
Conspiracy 2
_SeriosSkies_, 8 years ago
Nothing for the deck from here. Selvala's Stampede is strong when you get strong dudes off it. Strong dudes is not what this deck is about though.
Conspiracy 2
_SeriosSkies_, 8 years ago
Throne of the High City is getting a spot. i usually have powerful blockers and extra cards isnt bad. Will cut if it turns out i cant defend it as well as i think i can.
Rage intensifies. Cant keep signets in list.
_SeriosSkies_, 8 years ago
Im trying hard to keep sol rings and signets in all my lists. theyre super valuable to a fast early game. Got an Entomb. Couldnt find room so cut the signet, will try to make it back into the list.
If you keep up with my list I didnt make an update for the update before this one, cut the human that made a spider and some other things in favor of delerium enablers and card recursion. Still havent gotten a foil Blightwidow, but will try to work that in so im running all legal spiders.

Redassault5, 8 years ago
YO WHAT UP SLUTS IT'S YO BOI AG
Junk
by Redassault5

Redassault5, 8 years ago
YO WHAT UP SLUTS IT'S YO BOI AG
Junk
by Redassault5

3-1 FNM. Lost to the mirror.
Spinifex, 8 years ago
The Matches
I won't talk much about the first two rounds, since they were kitchen counter brews (UB Zombies and BR Vampires).
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2-1 against UR Fevered Visions. He won game one on the back of three Fevered Visions. He sided in a lot of removal spells that couldn't be countered, but that's not what my deck really does (exiles by Queller, Hexproof by Chains, Indestructible by Selfless). I sided in 4x Negates and one Blessed Alliance, which I never did saw any of. Always Watching once again proved useful to push damage through 0/3 defenders.
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0-2 in the mirror. Game one I flooded hard (3 spells and 9 lands). Game two was closer, and he won it through a mysplay on my part (I should have Reflector Mage-d his Selfless Spirit after Archangel Avacyn Flip triggered. I didn't,I wiped my own board and he got the game.
![Rattlechains feature for Tempo of the Dead [22-5 KLD]](http://static.tappedout.net/mtg-cards-2/innistrad-crimson-vow-commander/rattlechains/femme_fatale-rattlechains-voc-16366177360.png)
Minor Land Revision
Azgrol, 8 years ago
Main Board
-4 Steam Vents
Sideboard
Adding Volcanic Islands to avoid further confusion as to why I didn't originally add them, it was due to me still needing to acquire 3 more.

Updates!
Rediblackdragon, 8 years ago
Just played a few games with this thing. Learned some very helpful things. Going to drop the following:
Possibility Storm - Stops me from playing Vensir, Just stupid in hindsight.
Teferi's Curse - Not really that good.
Rite of Replication - Too pricy to do anything fun with.
Jinxed Idol - Too slow, Too easy to deal with.
Infinite Reflection - Doesn't quite work how I thought. Might keep it in for that sweet Humble Defector combo.
Graceful Adept - Not really that great. Have enough infinite hand size stuff as is.
Lich's Tomb - Didn't realize they could just get rid of Lich's Tomb
Windborn Muse - Too easy to work around or destroy. Gonna get Propaganda instead.
No idea on what to add next, other than Lightning Greaves. Any suggestions are more than welcome!

How did I not know that Mogg War Marshall exists?
5aximus, 8 years ago
Dragon Fodder x2 & Krenko's Command > Mogg War Marshal x3
Slight deck change, updated description
BlackShadowWolf, 8 years ago
-1 Quickling
Ultimately, I decided that being able to dig for more cards was a better option than bouncing a creature of my own. More often than not, Quickling was a dead card in hand, and if it wasn't and I cast it, the creature it would bounce would be hit with removal.
Also, I've updated the description with new sideboarding and match-up information based on my attempt at Thursday night Modern at NLG Ringwood/

shrimpandwalrus, 8 years ago
Traded 4x Moment's Peace *list* for 4x Deep Analysis and balanced lands accordingly.
Isochron drain
GeraldM, 8 years ago
isochron - mana drain combo is delicious. nothing quite like having a counterspell that gives you mana on a stick...lol.

FNM Champion
Southpaw152, 8 years ago
Won 1st place today in a local tournament! Went 2-0 against esper control. Bloodhall priest saved my life. Had 2 out and just kept pushing for extra damage. Went 2-1 against super friends. Had to go really fast against them. Collective brutality helped out so much as well as distended mind bender And went 2-1 against mono white weenies. Sided masquerade on a discard combat trick. First strike, bye bye creatures. Alm saved me that game as well gaining 3 life to keep me in the game. Won the race! I honestly think this is the deck that vampires needed! I think I cracked the code guys! Any input and feedback would be nice. Please hit that up vote button and let me know what you think! This is definitely the fastest way possible. This deck is all about setting up turn 4,5,6! It has that midrange gas it needs! Trust me. Bigger creatures and plenty of discard burn
PopeAwesome, 8 years ago
-OUT-
Orim's Chant, Scroll Rack, Replenish, Black Sun's Zenith, lethal vapors
-IN-
Noetic Scales, Island Sanctuary, Mystic Barrier, Planar collapse, aurification
-Maybe-
Pariah,Land Tax, Diabolic Tutor, New Benalia, Balance, Idyllic Tutor

Rexapex, 8 years ago
Updated for Kaladesh deck:oozesplosion-kaladesh-delirium