Description

My question for you: Should I mainboard Genesis Chamber?

Thank you and please leave comments, suggestions, and hopefully upvotes :)

I hope that this deck can become the top creature forcefeed deck on tappedout. Only 75 upvotes to go! :)

The idea of this deck is to use Illness in the Ranks and Maelstrom Pulse to negate the disadvantages of Hunted Troll and Hunted Horror while pinging them from every dead token with Blood Artist and Blood Seeker. The rest of the deck provides disruption to allow for a quick start but a fallback plan. It is an incredibly consistant deck with the capability to come out with an explosive start or control the game and win later on.
Turn 1: Play Forbidden Orchard, tap for Illness in the Ranks (the token dies)

Turn 2: Play a second Forbidden Orchard, tap both for Blood Artist

Turn 3: Play a third Forbidden Orchard and tap all three (Blood Artist drains them for 3 life) to play Hunted Phantasm (Blood Artist drains them for 5 life)

Turn 4: Play the fourth and final Forbidden Orchard and tap all four (Blood Artist drains them for 4 life) for a second Hunted Phantasm (Blood Artist drains them for 5 life) and a Fatal Push or Dismember. Then swing them for 4 with the first Hunted Phantasm. Overall, they take 21 damage and you gain 17 life so that totals to a 38 point life swing turn 4.

Although 38 is the best you can do for turn four I think you can get a 94 point life swing on turn 5. Please tell me if you find a way to do better. I think that is the best possible (assuming they do not interact with you).

Hunted Victory

Updates

I removed white. There were only a few cards and they weren't very important so I removed them leaving one Godless Shrine and the four Forbidden Orchard to give me the white needed to sideboard in stony silence still. I am continuing to look for a replacement.

Comments

Dreamlocke says... #1

Entertaining concept. You may wish to take advantage of cards that allow you to return creatures to player's hands. If you return a token, it disappears, and if you need to save one of your creatures, you will be able to reuse them for their effects.

March 9, 2017 7:25 p.m.

I looked around for possible bounce cards however I could not find any that seemed streamlined enough to be useful. Also, I added a sideboard as of March 9th.

March 9, 2017 7:47 p.m.

TheRedGoat says... #3

Given all the ETB effects I would recommend some blink cards like Cloudshift over bounce effects. Better yet, Essence Flux will let you additionally pump the spirit.

March 9, 2017 11:49 p.m.

Although I lover the idea and think that it would allows some crazy damage sometimes, it would lower the consistency of the deck and that is something that a midrange combo deck cannot afford.

March 10, 2017 6:40 a.m.

nyctophasm says... #5

I love this deck. I want this deck. This deck dies to Blood Moon like few other modern decks I've seen. Red is the one colour this deck doesn't want, and that is literally all you would have access to if you couldn't tap your mana before it resolved, and use it to cast a Maelstrom Pulse right away. Any reason you're not running any basics at all? Surely having two islands, one plains, three swamps, and two forests wouldn't cause that much trouble to the mana base, would it? Besides, it would hurt less.

Those specific numbers are referring to the coloured mana costs of Massacre Wurm, Hunted Phantasm, Path to Exile, and Hunted Troll.

March 10, 2017 6:47 p.m.

Thank you so much for your suggestions. I added some basics and I will add more if I find that I need them. Currently, I am trying to preserve my consistent mana base.

March 10, 2017 9:05 p.m.

TheRedGoat says... #7

You know, given that you can get multiples of Illness in the Ranks on the field, why not run Hunted Horror?

March 11, 2017 2:15 a.m.

The main reason is that it only gives your opponent two tokens and those tokens are harder to remove. It is also a tax on the mana base

March 11, 2017 6:10 a.m.

nyctophasm says... #9

My thoughts on the basic lands were said because of remembering a GP modern where a Grixis deck was packing three islands exactly for the express purpose of being able to play Cryptic Command against a deck that had landed Blood Moon. I realize that trying to do that for all the different mana requirements in this deck might well be impossible while keeping mana consistent; also, you do have means of getting rid of one in your sideboard via Ratchet Bomb, and Swan Song to prevent it hitting. Mostly, it's just a consideration that might warrant a bit of mana base testing? After all, if you can simplify a mana base without making it less reliable, my assumption is that is a good thing. However, if, as is possible, it would disrupt the mana base completely, then it is better to take the risk than make your deck run sub-optimally.

March 11, 2017 10:49 a.m.

I am testing the deck and seeing how many basics I can afford to use.

March 11, 2017 11:47 a.m.

Mortem says... #11

Massacre Wurm is not a modern playable card. I know it's cool for sweeping away their tokens, but a 6 mana triple black card is neither good for your mana base nor good enough in modern.

March 11, 2017 6:23 p.m.

I agree, do you have any ideas for replacements?

March 11, 2017 6:28 p.m.

nyctophasm says... #13

Mutilate to nuke the whole board? Or would you have enough swamps regularly enough?

March 11, 2017 8:10 p.m.

I replaced all but one wurm and I don't like that Mutilate nukes my stuff as well. Thanks for the help.

March 11, 2017 8:33 p.m.

RazortoothMtg says... #15

Ratchet Bomb might be OK, as it can kill all the tokens, but I do feel Engineered Explosives already in the sideboard is just better here. Might be better sometimes?

March 11, 2017 11:29 p.m.

Ratchet Bomb used to be on the sideboard instead of Engineered Explosives but the explosives will almost always be better.

March 12, 2017 7:12 a.m.

enpc says... #17

You could potentially cut the Path to Exiles and Suture Priests for Fatal Pushes / Dismembers and some card advantage, maybe Serum Visions. This would allow you to free up your mana base a bit more as you don't have to run white in the deck.

March 12, 2017 7:20 a.m.

@enpc Good idea, i'm saving the current deck separately and testing removing white. I considered that for a while but I was and still am unsure of what to replace Stony Silence with on the sideboard. Any ideas?

March 12, 2017 7:30 a.m.

enpc says... #19

You could still run a single white shock and alongside Forbidden Orchard it may still be playable.

Other than that, I'm not entirely sure sorry. I haven't had much experience sideboarding against affinity.

March 12, 2017 7:35 a.m.

There, my mana base should be more reliable although i'm not sure how the deck will function now.

March 12, 2017 7:42 a.m.

Entrei says... #21

Hrmmm... interesting deck. I would have advised Torpor Orb so you get to essentially get a huge dude without them getting their tokens but that works too. Not really sure what could make the deck work better, other than I guess a little ramp.

March 13, 2017 7:01 p.m.

the.beanpole says... #22

I've seen a similar list that ran Echoing Truth to great effect. It's been quite awhile since I played against it though, so I'm not sure where he fit it in.

March 13, 2017 10:25 p.m.

Hydrax says... #23

I playtested this and it's honestly a lot of fun, you've done a great job here!

Main deck looks really solid, can't really find much wrong with it.

If there's any suggestion I could make, it would probably be Beck.

The Beck part of it is pretty cheap to cast, you can take advantage of Hunted Phantasm and Hunted Troll and draw yourself a bunch of cards.

The Call part is probably less relevant because it's a bit expensive but hey, if you got the mana why not?

I'm not sure what you would take out though, like I said the main deck looks solid.

Some other cards I came across were Curse of the Swine and Swan Song but I suppose those aren't very good because they make 2/2 tokens instead of 1/1.

Good luck with this deck though, it's pretty awesome

March 14, 2017 1:03 a.m.

enpc says... #24

You could also consider running Mercy Killing as a fun removal option.

March 14, 2017 1:30 a.m.

rils2 says... #25

I see the combo with blood artist/blood seeker + illness in the ranks + hunted phantasm/hunted troll. But your artist wil die before you can do it unless you play it last but it will still die, so maybe zealous persecution so your creatues won't die

March 14, 2017 6 a.m.

rils2 says... #26

Nvm misread tokens

March 14, 2017 6:01 a.m.

@enpcI used to play Mercy Killing but it is not very good removal even with Illness in the Ranks.

@the.beanpoleEchoing Truth is good but illness costs less and is permanent.

@HydraxI like beck. I'm worried that it costs too many mana when paired with Hunted Phantasm or Hunted Troll and also that if they counter the troll/phantasm then they get a 1-for-2. I am going to playtest it and see how it fits in. With regard to Curse of the Swine and Swan Song: curse was in the initial deck but it is weak removal even without the tokens (and the tokens are often a pain) and Swan Song used to be a three of on the sideboard but modern sideboarding is very robotic and it doesn't fit well on the mainboard because, unless there are two Illness in the Ranks on the 'field, then the token will be annoying to remove (it would require a full spell to itself).

Thanks for your suggestions and +1s everyone. I am adding Swan Song to the maybeboard because it just fits so well with the theme.

March 14, 2017 7:33 a.m.

TheRedGoat says... #28

So hey, what about running Virulent Plague for a matchup that is a big tokens build? I realize that it isn't great compared to the Illness in the Ranks, be able to allow for better synergy with giving away bigger tokens maybe?

March 14, 2017 12:06 p.m.

@TheRedGoat-I have considered using Virulent Plague and then adding Hunted Horror but it is very hard to deal with control decks when I test that out because there are so many cards that are useless (I already use illness) unless I have my hunted creatures. I will consider making the change.

March 14, 2017 12:34 p.m.

Sargeras says... #30

I haven't seen a Blood Illness list in quite some time, so +1 for bringing back such a unique build! (It never really left the kitchen table but it was fun)

A couple suggestions,

Forbidden Orchard: It was used in the old lists as a way to achieve easy mana fixing while giving yourself plenty to things to kill with Illness in the Ranks

Since you aren't using white (which would give you access to Twilight Drover, Suture Priest, Zealous Persecution, and Orzhov Pontiff) I'd recommend playing some kind of direct tutor effect to get you illness or a hunted creature, (I don't know exactly what, I know Dizzy Spell is the only transmute for a one drop it's just an idea) simply to improve consistency.

In any case it's nice to see an older deck brought back, Cheers!

March 14, 2017 12:54 p.m.

@Sargeras-I do play Forbidden Orchard you must have missed it. Also, I used to play white but I cut it for more consistency and because I didn't play much white. I was only using Suture Priest and path so I removed it leaving one Godless Shrine and four Forbidden Orchard and so I kept white on the sideboard. In regard of Dizzy Spell: I like the idea of finding illness more easily but I don't want to play four mana for it and the deck can function without illness. Maelstrom Pulse provides token removal while still being useful without the hunteds. I am debating over whether to put back in some of the cards you noted above for white. Thank you for your suggestions!

March 14, 2017 1:05 p.m.

PeaceIsBetter says... #32

The hand disruption would probably be better in the sideboard. Since Invalidating the opponent's tokens is an important part of this strategy, I would replace mb Thoughtseize with Virulent Plague.

March 14, 2017 5:28 p.m.

The issue is that I only give the opponents 1/1s and so Illness in the Ranks is perfect. Thoughtseize is more important than it looks because it allows me to ensure that a hunted creature resolves. If an opponent is using a token based deck illness should still be enough to cripple them and allow an easy win. Despite all that I am making a maybeboard intended to make the deck less competitive and more fun/towards the theme.

March 14, 2017 5:32 p.m.

Clockwurk says... #34

Nice deck! I say no Genesis Chamber.

March 20, 2017 12:22 p.m.

Thanks! You're probably right. If only Illness in the Ranks was just for your opponents.

March 20, 2017 1:06 p.m.

lagotripha says... #36

I'd consider Damping Matrix in place of stony silence if you want to cut white.

March 25, 2017 7:19 a.m.

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Compare to inventory
Date added 7 months
Last updated 6 days
Legality

This deck is Modern legal.

Cards 60
Avg. CMC 2.14
Tokens 1/1 Faerie, 1/1 Spirit, 1/1 Goblin
Folders Interesting, Coolstuffs, Cool Decks, Build this, Saved Decks to Try, coolstuff, Reach Decks, good shit, other's decks
Top rank #2 on 2017-03-19
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Views 1859