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Gideon's Trial of Life

Standard Brawl*

Captain_G1029


First deck building with the new format limitations of Brawl, seemed like Life Gain would be an interesting first go. Open to suggestions and critiques!

So when I saw that you are allowed to use any Standard legal Planeswalker as your general, I figured the only one able to get in there for damage himself, Gideon, would be a great starting point. Seeing as White has a very good selection of multi target removal in the form of o-ring style enchantments and board wipes, Gideon's ability to not be hit by these helps get in some damage.

Now the Lifegain synergies are not as fast paced but the definitely help keep you alive to more aggressive strategies. Since we are in life gain we can have a few really good win condition cards such as Crested Sunmare, Aetherflux reservoir, and Approach of the Second Sun.

We also get some prison style hate cards to slow our opponent down and help us achieve more life, such as Authority of the Consuls, Ashes of the Abhorrent, and Cataclysmic Gearhulk. Some of the spicy deck inclusions you may notice include Bontu's Monument which doesn't help with the creature cost reduction, but the drain of life on casting creatures does, so we want to to help immediately trigger cards like Sunmare. Another fun choice wile searching through standard came from the Welcome Decks of all places; Vicory's Herald can just straight up help us win the game by giving everything we attack with Flying and Lifelink.

Overall, the style of this deck is to help get to the late game with extra life that our opponent can't get through, clear their board of opposing threats, then get there with little tokens or life gaining guys to stabilize even more, enough so to perhaps hit a win con and close out from there!

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