Sideboard


Maybeboard


This deck revolves around trying to bounce creatures in and out of the battlefield to maximize fabricate, while supporting with energy counters.

I am new to TappedOut and making decks in general and online. Most of the decks I've made have been lacking either consistency, synergy, or knowledge of cards available. Every deck I've made so far has been out of what I have pulled, and so it would be greatly appreciated if I could have help narrowing this down and reasons why. Thanks in advance for the help!

The strategy focus as of now; Spells for general counter/removal while supporting fabricate, fabricate builds pummeler up with the modules.

Any help given to the deck, specifically card addition and strategy, will be credited in the updates below.

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Date added 7 years
Last updated 7 years
Splash colors R
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 0 Mythic Rares

13 - 4 Rares

19 - 5 Uncommons

9 - 6 Commons

Cards 60
Avg. CMC 3.03
Tokens Copy Clone, Servo 1/1 C
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