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This was actually a deck I made years ago, where the concept was to use Ancestral Vision (Remember when that card got unbanned, played for a few months and then died?) with Goblin Dark-Dwellers. Well, now it's being revived!

The problem was... Actually, there were more than just one problem: First was that Ancestral Vision was only good early, and sucked late. Even Desolate Lighthouse to get rid of late drawn visions, just wasn't enough. And 2nd, playing fewer copies just meant you never drew it early often enough for it to have the impact. A 3rd problem was that other control players knew it was coming, so on the turn it went off, they just keept their mana open to counter it. That's a lot of issues. But don't worry. There's a solution to all of this...

Introducing:

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This is what I hope brings old glory back to the deck. See the Truth serves the same purpose as vision: a cheap way to draw 3 cards! But while See the Truth isn't as early a draw 3, it works much better late. When you draw it, wether it's late or early, you can still use it as a worst-case-scenario Anticipate, while you can flash it back right away without having to wait the full 4 turns. It also works with both Dark-Dwellers and Snapcaster; a big upgrade from vision that only worked with Dark-Dwellers.

While I've played my fair share of control decks, including jeskai (both Jeskai! Nothing more, nothing less and How to hate on aggro), this is by far the most interesting one I've tried. Enjoy!

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Revision 3 See all

(4 years ago)

+3 Cleansing Wildfire main
-2 Pillage side
-1 Supreme Verdict side
-1 Teferi, Hero of Dominaria maybe
+1 Teferi, Time Raveler maybe
-1 Vendilion Clique side
+1 Wear / Tear side
+1 Winds of Abandon side