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Enchantment (1)


Maybeboard


So I've been working on this deck for the new Tiny Leaders format. I've seen a lot of decks running Shu Yun with burn, then swing face. This deck is more evasion, swing face unblocked for a bunch, and then creatures don't just become stock power/toughness after my turn ends. With enchantments, Shu Yun and some other creatures will be dangerously powerful after turn 4, especially when double striking against Player.

An ideal run would go, turn 1 play hot soup. Turn 2 play Hero of Iroas. Turn 3 bring in Shu Yun. Now turn 4 there are many options: example would be Ephara's Enlightenment on Shu Yun, trigger his ability for double, and swing 10 to face. Or another aura like Jeskai Runemark for 12 damage. Or even turn 4 play Inferno Fist and Glaring Aegis, trigger the double strike, and hit face for 16 (assuming glaring aegis tapped their only blocking creature, Hero of Iroas brings the damage up to 18. And your opponent now has a 6/5 on their turn to deal with, easily dodging burn spells.

I'm totally new to TAPPED OUT so much help would be greatly appreciated! The cards in the maybeboard are ones I grabbed recently and haven't playtested any of them (This format is difficult to playtest ATM!!)

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Updates Add

Got some cards from my brother that seem to fit the theme of evasion. Added them to the maybeboard. Hard to decide what to swap out for..

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Date added 8 years
Last updated 8 years
Legality

This deck is Tiny Leaders legal.

Rarity (main - side)

11 - 0 Rares

11 - 0 Uncommons

16 - 1 Commons

Cards 50
Avg. CMC 2.10
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