|Commander / EDH||Legal|
Printings View all
|Tempest Remastered (TPR)||Rare|
|Vintage Masters (VMA)||Rare|
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Artifact Creature — Thopter
Thopter Squadron enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery.
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Thopter Squadron Discussion
2 months ago
Hell's Caretaker over Apprentice Necromancer
1 v 1 game suggestion for unfun Hope of Ghirapur
Suggestions to remove: Necropede, corrosive mentor, plague myr, plagued rusalla, tree of perdition, sign in blood, death denied, Jar of Eyeballs,
11 months ago
11 months ago
Awesome deck idea! I love original ideas. Have you considered Thopter Squadron? I feel as though he offers a fair contribution to your theme. I also really like Skeleton Shard, Noxious Gearhulk, Buried Alive, Dictate of Erebos, Grave Pact, and Mesmeric Orb.
Lastly, Metalwork Colossus could be insane in this deck!
1 year ago
Thanks for the input. I'd like to bounce my logic off of you and see if that changes your mind at all.
Commander's Sphere is copy-able draw, which is why I included it.
Astral Cornucopia and Gemstone Array can be proliferated, allowing potentially significant amounts of mana. Array can also cache mana from Braid of Fire for use later, and even makes infinite mana with Basalt Monolith and Kurkesh. And if I can, I'd even want to throw in Contagion Clasp for another way to proliferate, Everflowing Chalice benefits as well (even considering Throne of Geth, but needing to sac an artifact may be too much; though I can proliferate counters on Arcbound Reclaimer, which would mean getting those artifacts back) I also don't want to be a 1-trick-pony; if Gilded Lotus gets exiled, I want to gave a backup, which is what Cornucopia is.
Several cards, such as Ichor Wellspring and Spine of Ish Sah are in mainly because they're useful with Daretti, Scrap Savant or Goblin Welder. In fact, Mindslaver, Welder, and any 2 recursion cards or Spine is infinite Mindslaver lock, hence the inclusion of Mindslaver.
Dross Scorpion potentially plays nicely with Welder also, and it's really fun with Pentavus or Thopter Squadron. Scorpion, plus one of those two, plus Gilded Lotus or Astral Cornucopia, makes infinite +1/+1 counters, and/or infinite 1/1 flying dudes, and/or infinite mana (by sacrificing said dudes).
Mirrorworks has always been one of my favorite artifacts. It's awesome with tons of cards, and it combos nicely with Welder. It probably doesn't add a whole lot, but it can be so much fun.
Strionic Resonator just gives me more Kurkesh, but may just be "win more," so it's cut-able.
Stuffy Doll is a win-con: if I can untap it infinitely (not too hard in this deck), it kills someone, then I can sac/recur it with Welder or something to get another player.
Aggravated Assault is a win-con.
But I like Comet Storm...
Bonfire of the Damned doesn't kill Kurkesh...
And I don't mind killing Kurkesh, if it ultimately gives me the best board state, because the idea of this deck is kind of: make tons of or infinite mana, then do stuff with it.
Decimator Web has always just seemed like an awful card...but I can proliferate that poison counter easily for a quick kill out of nowhere. I don't have enough Myr for Myr Turbine to be worth it, I think. Mycosynth Golem could be amazing. Darksteel Reactor isn't how I want to win. When I'm only paying for fun, it feels like a hollow victory to me.
So there's my logic. NOW what do you think of those cards?
1 year ago
I hope to build a similar deck soon. Have suggestions:
1 year ago
Yea, but if Vandalblast goes back in, what goes out?I am playing on the casual kitchen table most of the times and I think a friend of mine will punch me in face when I end his game using two cards (it kinda feels like a infinite combo to me). But I am happy for suggestions.
ANother guy mentioned, because I complained of not being able to handle flying stuff (resulting in darettis death) to change the deck style more around thopter stuff (Ghirapur Gearcrafter,Thopter Engineer, Pia and Kiran Nalaar,Thopter Squadron )I think its a nice idea but I kinda feel to stupid to make these major changes :)
1 year ago
Nice deck, Vorel is pretty sweet! If you want, feel free to check out my Vorel deck, The Thirteenth Year.
I would recommend taking out Sturdy Hatchling, since you don't want to double the -1/-1 counters on it. Also, Private Research isn't useful, since the counters are put on the Aura, not on the creature, so Vorel can't double them.
I might also recommend omitting Simic Guildmage unless you have a lot more Auras in your deck, and you don't need Kavu Predator unless your play group has a lot of lifegain. Yisan Chord is a tricky card to use with Vorel, since you want to make sure you don't double his verse counters beyond the CMC of creatures in your deck. Since your highest CMC is 6, I'd recommend cutting him.